forked from GitHub-Mirrors/foundry-sw5e
SotG Update #1.1 (Quick Fixes)
^ Updates entity.js and starship.js to fix drag-and-drop and NaN errors and prepare for Starship Features. ^ Updates en.json, config.js, sw5e.js, and template.json to prepare for Starship Features.
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6 changed files with 25 additions and 8 deletions
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@ -19,7 +19,10 @@
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"ITEM.TypeLoot": "Loot",
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"ITEM.TypePower": "Power",
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"ITEM.TypeSpecies": "Species",
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"ITEM.TypeStarshipfeature": "Starship Feature",
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"ITEM.TypeStarshipfeaturePl": "Starship Features",
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"ITEM.TypeStarshipmod": "Starship Modification",
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"ITEM.TypeStarshipmodPl": "Starship Modifications",
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"ITEM.TypeTool": "Tool",
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"ITEM.TypeVenture": "Venture",
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"ITEM.TypeWeapon": "Weapon",
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@ -830,6 +833,7 @@
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"SW5E.Reaction": "Reaction",
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"SW5E.ReactionPl": "Reactions",
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"SW5E.Recharge": "Recharge",
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"SW5E.Refitting": "Refitting",
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"SW5E.RegenerationRateCoefficient": "Regeneration Rate Coefficient",
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"SW5E.RequiredMaterials": "Required Materials",
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"SW5E.Requirements": "Requirements",
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@ -927,6 +931,8 @@
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"SW5E.StarshipArmorandShieldProps": "Starship Armor & Shield Properties",
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"SW5E.StarshipEquipment": "Starship Equipment",
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"SW5E.StarshipEquipmentProps": "Starship Equipment Properties",
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"SW5E.StarshipfeaturePl": "Starship Features",
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"SW5E.StarshipmodPl": "Starship Modifications",
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"SW5E.StarshipSkillAst": "Astrogation",
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"SW5E.StarshipSkillBst": "Boost",
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"SW5E.StarshipSkillDat": "Data",
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@ -317,7 +317,7 @@ export default class Actor5e extends Actor {
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const data = actorData.data;
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// Proficiency
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data.attributes.prof = Math.floor((Math.max(data.details.cr, 1) + 7) / 4);
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data.attributes.prof = Math.floor((Math.max(data.details.tier, 1) + 7) / 4);
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}
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@ -382,7 +382,7 @@ export default class Actor5e extends Actor {
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* @private
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*/
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_computePowercastingProgression (actorData) {
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if (actorData.type === 'vehicle') return;
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if (actorData.type === 'vehicle' || actorData.type === 'starship') return;
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const powers = actorData.data.powers;
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const isNPC = actorData.type === 'npc';
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@ -38,7 +38,8 @@ export default class ActorSheet5eStarship extends ActorSheet5e {
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weapons: { label: game.i18n.localize("SW5E.ItemTypeWeaponPl"), items: [], hasActions: true, dataset: {type: "weapon", "weapon-type": "natural"} },
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passive: { label: game.i18n.localize("SW5E.Features"), items: [], dataset: {type: "feat"} },
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equipment: { label: game.i18n.localize("SW5E.StarshipEquipment"), items: [], dataset: {type: "equipment"}},
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starshipmods: { label: game.i18n.localize("SW5E.ItemTypeStarshipModPl"), items: [], hasActions: false, dataset: {type: "starshipmod"} }
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starshipfeatures: { label: game.i18n.localize("SW5E.StarshipfeaturePl"), items: [], hasActions: true, dataset: {type: "starshipfeature"} },
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starshipmods: { label: game.i18n.localize("SW5E.StarshipmodPl"), items: [], hasActions: false, dataset: {type: "starshipmod"} }
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};
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// Start by classifying items into groups for rendering
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@ -70,10 +71,13 @@ export default class ActorSheet5eStarship extends ActorSheet5e {
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else if ( item.type === "feat" ) {
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if ( item.data.activation.type ) features.actions.items.push(item);
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else features.passive.items.push(item);
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}
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}
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else if ( item.type === "starshipfeature" ) {
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features.starshipfeatures.items.push(item);
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}
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else if ( item.type === "starshipmod" ) {
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features.starshipmods.items.push(item);
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}
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}
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else features.equipment.items.push(item);
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}
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@ -224,7 +224,9 @@ SW5E.limitedUsePeriods = {
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"sr": "SW5E.ShortRest",
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"lr": "SW5E.LongRest",
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"day": "SW5E.Day",
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"charges": "SW5E.Charges"
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"charges": "SW5E.Charges",
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"recharge": "SW5E.Recharge",
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"refitting": "SW5E.Refitting"
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};
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2
sw5e.js
2
sw5e.js
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@ -136,7 +136,7 @@ Hooks.once("init", function() {
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});
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("sw5e", ItemSheet5e, {
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types: ['weapon', 'equipment', 'consumable', 'tool', 'loot', 'class', 'power', 'feat', 'species', 'backpack', 'archetype', 'classfeature', 'background', 'fightingmastery', 'fightingstyle', 'lightsaberform', 'deployment', 'deploymentfeature', 'starshipmod', 'venture'],
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types: ['weapon', 'equipment', 'consumable', 'tool', 'loot', 'class', 'power', 'feat', 'species', 'backpack', 'archetype', 'classfeature', 'background', 'fightingmastery', 'fightingstyle', 'lightsaberform', 'deployment', 'deploymentfeature', 'starshipfeature', 'starshipmod', 'venture'],
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makeDefault: true,
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label: "SW5E.SheetClassItem"
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});
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@ -541,7 +541,7 @@
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}
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},
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"Item": {
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"types": ["archetype", "background", "backpack", "class", "classfeature", "consumable", "deployment", "deploymentfeature", "equipment", "feat", "fightingmastery", "fightingstyle", "lightsaberform", "loot", "power", "species", "starshipmod", "tool", "venture", "weapon"],
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"types": ["archetype", "background", "backpack", "class", "classfeature", "consumable", "deployment", "deploymentfeature", "equipment", "feat", "fightingmastery", "fightingstyle", "lightsaberform", "loot", "power", "species", "starshipfeature", "starshipmod", "tool", "venture", "weapon"],
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"templates": {
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"archetypeDescription": {
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"className": "",
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@ -846,6 +846,11 @@
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"mode": "none",
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"formula": null
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}
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},
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"starshipfeature": {
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"templates": ["itemDescription", "activatedEffect", "action"],
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"size": "med",
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"tier": 0
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},
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"starshipmod": {
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"templates": ["itemDescription"]
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