Commit graph

240 commits

Author SHA1 Message Date
Kakeman89
81ec9d3ef4 Update monsters.db
Started with Sith Anathema
Ended with Trooper, Sapper
2021-02-16 16:52:22 -05:00
CK
f049a24c3e
Merge pull request #141 from unrealkakeman89/Develop
Develop
2021-02-16 11:01:05 -05:00
CK
abec2231ab
Merge pull request #140 from unrealkakeman89/professorbunbury-sw5e
Updates to Archetypes and Force Powers (artwork and databases)
2021-02-16 11:00:30 -05:00
Professor Bunbury
0fb0b5f3e7 Updates to Archetypes and Force Powers (artwork and databases)
^ Updates Archetypes compendium to include Occultist Pursuit and associated artwork.
^ Updates Force Powers compendium to include additional artwork.
2021-02-16 10:58:26 -05:00
supervj
9758bfb8fc Update monsters.db
Added structure for force/tech points.
2021-02-16 07:34:15 -05:00
supervj
7fc983b042 Update to help NPCs work better
This requires all the monsters to be updated with force powers, powerForce/TechLevels, and powercasting "classes"
2021-02-16 02:15:39 -05:00
Kakeman89
71cfd67c8b Merge branch 'ExileOfBrokenSky' of https://github.com/ExileofBrokenSky/sw5e into Develop 2021-02-15 17:48:53 -05:00
supervj
a893212b22 Change to Fix migration power lockdown
I think this will migrate every value over to have 1000 casts, which will then get reset to the lower of the value or character max once the actor is loaded.  Essentially pushing a long rest for power casting limits upon migration.
2021-02-15 09:15:36 -05:00
Michael Burgess
7509f9e1f8 Added Occultist Archetype and some minor updates.
Fixed typoed Manuevers into Maneuvers
Added Occultist Archetype for Scholar with icons
Updated Guardian Class Features text and icons
Expanded guardian options into individual class features for channel the force and guardian auras
2021-02-14 22:52:06 -05:00
Kakeman89
607fe25d8b Exile update 2021-02-11 17:45:21 -05:00
TJ
1ce2e92ccd Fully split force and tech powers into their own sheets 2021-02-10 18:39:36 -06:00
Michael Burgess
071ea6a67f added Operative: Pugnacity archetype, with icons
Linked icons to exisiting class features for:
base berserker ,
base consular,
base engineer,
base fighter.

Added individual class features for:
Consular's Force-Empowered Casting options,
Consular's Force Affinity options,
Fighter's Manuevers. (added experimental DAE effects, some may rely on Midi automation, if testing goes will may add similar to other options in the future)

Updated descriptions of:
base class features for berserker, consular, engineer and fighter, as the sw5e webstie has slightly tweaked the wording style for class features. Typically clarifying the class and level when originally it had just the level. Some have had mechanical changes, though very small. (Consular gaining their 3rd FEC at lvl 9 instead of lvl 10)

Replaced redundant class features and replaced with specific version when they were different class features sharing the same name. (Projected Barrier & One With the Force)
2021-02-05 14:49:14 -05:00
CK
a400d50817
Update weapons.db
- Add proper Item consumption to ranged weapons
- Changed consumption type to 'Item Use' instead of 'Ammunition'
2021-02-05 11:04:43 -05:00
Kakeman89
c424033356 Update adventuringgear.db 2021-02-05 10:32:28 -05:00
Professor Bunbury
61cfc83afd Updates to Archetypes, CSS/LESS, and Species
+ Adds Pugnacity Practice to Archetypes compendium
+ Adds Ho'Din to Species compendium
^ Updates senses DAE in Species compendium
^ Updates search bar background color for Light Theme
2021-02-04 15:25:37 -05:00
supervj
18c626bd42 Update classes.db
Add progression to the classes
2021-02-01 10:56:57 -05:00
Michael Burgess
63ce6b2d21 added icons for Classs and Archetype features
Notes on icon symbols:
Square outline = feature that is an Action
Diagonaly cut in half Half Square outline = feature that is a Bonus Action
Corner of a square = feature is a reaction.
Small square in bottom right corner = feature is passive or otherwise special

Class images are shown for each one.
Colors represent Base class or archetype as follows:
All base classes: Grey
Archetype monocolor for:
	Berserker - red
	Consular - green
	Engineer - brown
	Fighter - orange
	Monk - white
	Operative - black
	Scholar - violet
	Scout - spring green (i dub it Spriggeen)
	Guardian - azure
	Sentinel - yellow
Finally the symbols in the bottom left of each icon are Aurebesh letters, and are simply the first letter of either Action, Bonus, Reaction or Passive respectivly.
2021-01-30 13:56:46 -05:00
supervj
7f75ffc195 Core Update 1.2.3
Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811 Reset 2021-01-19 21:47:38 -05:00
Professor Bunbury
a0c95f0725 Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e 2021-01-19 16:50:03 -05:00
Professor Bunbury
9710794095 Updates to Archetypes, Classes, Feats, and Species
Major updates to Feats (adding DAE features) and minor updates to Archetypes, Classes (added new Archetype links), and Species (corrected physical characteristic of Abyssin and added Patrolian).
2021-01-19 16:49:59 -05:00
supervj
9c6bd3873e Update Core 1.2.2
Update core to 1.2.2.  Sheets are broken
2021-01-18 23:49:04 -05:00
Kakeman89
45989ff9a4 Update classfeatures.db 2021-01-18 10:05:31 -05:00
Michael Burgess
9925a225d6 Added features for Engineer: Construction
Added features for Engineer: Construction
2021-01-17 17:55:48 -05:00
Kakeman89
86d8ff4dfc Merge branch 'master' into Develop 2021-01-15 09:37:23 -05:00
Kakeman89
890afd530c Update classfeatures.db 2021-01-11 11:59:39 -05:00
Kakeman89
3a20f189f7 Merge branch 'ExileOfBrokenSky' of https://github.com/ExileofBrokenSky/sw5e into ExileofBrokenSky-ExileOfBrokenSky 2021-01-11 11:50:58 -05:00
Michael Burgess
5fd325e294 Added the new monk archtype features. 2021-01-11 11:04:02 -05:00
supervj
ac60692006 Update monsters.db
Added new Movement to Monsters

3 Known Issues:
Sniper Commando Crawl 30 put in Burrowing
Destroyer Droid Roll 60 put in Burrowing
Melee Destroyer Droid Roll 60 put in Burrowing
2021-01-10 23:50:38 -05:00
supervj
e6bff40e1b Update Core to 1.2
Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
Kakeman89
0259c8b4e1 Merge branch 'master' of https://github.com/ExileofBrokenSky/sw5e into ExileofBrokenSky-master 2020-12-17 16:00:52 -05:00
Michael Burgess
2b80b19d70
Updated recent PHB revisions
everything is now in classfeatures.db instead of my holdover .db
2020-12-17 13:59:37 -05:00
Michael Burgess
29a6ac9495 Updated class features with recent PHB revision
Removed redundant db and merged it into classfeatures.db
2020-12-17 13:46:56 -05:00
Michael Burgess
a64f4e6d97 Revert "Updated PHB revisions"
This reverts commit eaa9082bb1.
2020-12-17 13:44:50 -05:00
Michael Burgess
eaa9082bb1 Updated PHB revisions 2020-12-17 13:04:02 -05:00
CK
1df1054cdf
Merge pull request #73 from unrealkakeman89/professorbunbury-sw5e
Lost Lightsaber Form
2020-12-15 21:25:37 -05:00
Professor Bunbury
7dbc48b718 Revert "Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e""
This reverts commit ad5fc6f6a2.
2020-12-15 18:29:54 -05:00
Professor Bunbury
ad5fc6f6a2 Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
This reverts commit ebd22fb58b, reversing
changes made to 5314eb6637.
2020-12-15 18:28:28 -05:00
Professor Bunbury
ebd22fb58b Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e 2020-12-15 18:23:01 -05:00
Professor Bunbury
5314eb6637 Forgotten LIghtsaber Form
Accidentally omitted from the recent update.
2020-12-15 18:19:41 -05:00
CK
10d8ac429e
Merge pull request #71 from Cyr-/force-power-fix
Add preparation key to 2 force powers
2020-12-14 17:41:59 -05:00
TJ
9408903c45 Add preparation key to 2 force powers 2020-12-14 16:23:58 -06:00
TJ
8a2aa82217 Fixes to align armor.db file with API 2020-12-12 10:07:55 -06:00
CK
b383a5a382
Merge branch 'Develop' into professorbunbury-sw5e 2020-12-11 13:40:18 -05:00
Professor Bunbury
14e9b0c341 Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
What the subject line said.
2020-12-11 13:23:21 -05:00
CK
d679d79e99
Delete class-features-exiles.db 2020-12-10 13:07:24 -05:00
Kakeman89
dfc6beac9f Update classfeatures.db 2020-12-10 13:06:47 -05:00
Michael Burgess
90b045b575 Update class-features-exiles.db
Added Consular: Way of Tutelage, and Guardian: Vonil/Ishu
2020-12-10 12:26:46 -05:00
TJ
0e21018c0a Add unarmed strike 2020-12-07 12:41:41 -06:00
TJ
0c980346bc Fix for melee weapon ranges 2020-12-05 15:37:37 -06:00