/** * A simple form to set actor movement speeds * @implements {BaseEntitySheet} */ export default class ActorMovementConfig extends BaseEntitySheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: ["sw5e"], template: "systems/sw5e/templates/apps/movement-config.html", width: 300, height: "auto" }); } /* -------------------------------------------- */ /** @override */ get title() { return `${game.i18n.localize("SW5E.MovementConfig")}: ${this.entity.name}`; } /* -------------------------------------------- */ /** @override */ getData(options) { const data = { movement: duplicate(this.entity._data.data.attributes.movement), units: CONFIG.SW5E.movementUnits } for ( let [k, v] of Object.entries(data.movement) ) { if ( ["units", "hover"].includes(k) ) continue; data.movement[k] = Number.isNumeric(v) ? v.toNearest(0.1) : 0; } return data; } }