forked from GitHub-Mirrors/foundry-sw5e
43 lines
1.3 KiB
JavaScript
43 lines
1.3 KiB
JavaScript
/**
|
|
* A simple form to set Actor movement speeds.
|
|
* @extends {DocumentSheet}
|
|
*/
|
|
export default class ActorSensesConfig extends DocumentSheet {
|
|
/** @inheritdoc */
|
|
static get defaultOptions() {
|
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
|
classes: ["sw5e"],
|
|
template: "systems/sw5e/templates/apps/senses-config.html",
|
|
width: 300,
|
|
height: "auto"
|
|
});
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @inheritdoc */
|
|
get title() {
|
|
return `${game.i18n.localize("SW5E.SensesConfig")}: ${this.document.name}`;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
/** @inheritdoc */
|
|
getData(options) {
|
|
const senses = foundry.utils.getProperty(this.document.data._source, "data.attributes.senses") || {};
|
|
const data = {
|
|
senses: {},
|
|
special: senses.special ?? "",
|
|
units: senses.units,
|
|
movementUnits: CONFIG.SW5E.movementUnits
|
|
};
|
|
for (let [name, label] of Object.entries(CONFIG.SW5E.senses)) {
|
|
const v = senses[name];
|
|
data.senses[name] = {
|
|
label: game.i18n.localize(label),
|
|
value: Number.isNumeric(v) ? v.toNearest(0.1) : 0
|
|
};
|
|
}
|
|
return data;
|
|
}
|
|
}
|