foundry-sw5e/module/canvas.js
2021-07-06 19:57:18 -05:00

38 lines
1.3 KiB
JavaScript

/** @override */
export const measureDistances = function (segments, options = {}) {
if (!options.gridSpaces) return BaseGrid.prototype.measureDistances.call(this, segments, options);
// Track the total number of diagonals
let nDiagonal = 0;
const rule = this.parent.diagonalRule;
const d = canvas.dimensions;
// Iterate over measured segments
return segments.map((s) => {
let r = s.ray;
// Determine the total distance traveled
let nx = Math.abs(Math.ceil(r.dx / d.size));
let ny = Math.abs(Math.ceil(r.dy / d.size));
// Determine the number of straight and diagonal moves
let nd = Math.min(nx, ny);
let ns = Math.abs(ny - nx);
nDiagonal += nd;
// Alternative DMG Movement
if (rule === "5105") {
let nd10 = Math.floor(nDiagonal / 2) - Math.floor((nDiagonal - nd) / 2);
let spaces = nd10 * 2 + (nd - nd10) + ns;
return spaces * canvas.dimensions.distance;
}
// Euclidean Measurement
else if (rule === "EUCL") {
return Math.round(Math.hypot(nx, ny) * canvas.scene.data.gridDistance);
}
// Standard PHB Movement
else return (ns + nd) * canvas.scene.data.gridDistance;
});
};