forked from GitHub-Mirrors/foundry-sw5e

Filled in some missing pieces in html for core upgrades. Looked mostly good on both Cyr and Jacob's accounts. I had a few questions about differences that were added from DND5e, they are as follows: less\original\npc.less line 34 - is the "li" before .creature-type necessary, not in dnd5e module\item\entity.js line 685 - dnd is game.user._id, we have game.user.data._id module\pixi\ability-template.js line 22- dnd is game.user._id, we have game.user.data._id templates\chat\item-card.html line 1- dnd has actor._id, we have actor.data._id
181 lines
9.6 KiB
HTML
181 lines
9.6 KiB
HTML
<form class="{{cssClass}} flexcol" autocomplete="off">
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{{!-- NPC Sheet Header --}}
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<header class="sheet-header flexrow">
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<img class="profile" src="{{actor.img}}" title="{{actor.name}}" data-edit="img"/>
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<section class="header-details flexrow">
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<h1 class="charname">
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<input name="name" type="text" value="{{actor.name}}" placeholder="{{ localize 'SW5E.Name' }}"/>
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</h1>
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<aside class="header-exp flexcol">
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<div class="cr">
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<label>{{ localize "SW5E.AbbreviationCR" }}</label>
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<input name="data.details.cr" type="text" value="{{labels.cr}}" placeholder="1"/>
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</div>
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<div class="experience">
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<span>{{data.details.xp.value}} XP</span>
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</div>
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</aside>
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{{!-- Character Summary --}}
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<ul class="summary flexrow">
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<li>
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<span>{{lookup config.actorSizes data.traits.size}}</span>
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</li>
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<li>
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<input type="text" name="data.details.alignment" value="{{data.details.alignment}}" placeholder="{{ localize 'SW5E.Alignment' }}"/>
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</li>
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<li class="creature-type">
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<span title="{{labels.type}}">{{labels.type}}</span>
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<a class="config-button" data-action="type" title="{{localize 'SW5E.CreatureTypeConfig'}}"><i class="fas fa-cog"></i></a>
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</li>
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<li>
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<input type="text" name="data.details.source" value="{{data.details.source}}" placeholder="{{ localize 'SW5E.Source' }}"/>
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</li>
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</ul>
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{{!-- Header Attributes --}}
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<ul class="attributes flexrow">
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<li class="attribute health">
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<h4 class="attribute-name box-title rollable">{{ localize "SW5E.Health" }}</h4>
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<div class="attribute-value multiple">
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<input name="data.attributes.hp.value" type="text" value="{{data.attributes.hp.value}}" placeholder="10" data-dtype="Number"/>
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<span class="sep"> / </span>
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<input name="data.attributes.hp.max" type="text" value="{{data.attributes.hp.max}}" placeholder="10" data-dtype="Number"/>
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</div>
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<footer class="attribute-footer">
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<input name="data.attributes.hp.formula" class="hpformula" type="text" placeholder="{{ localize 'SW5E.HealthFormula' }}"
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value="{{data.attributes.hp.formula}}"/>
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</footer>
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</li>
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<li class="attribute">
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<h4 class="attribute-name box-title">{{ localize "SW5E.ArmorClass" }}</h4>
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<div class="attribute-value">
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<input name="data.attributes.ac.value" type="number" value="{{data.attributes.ac.value}}" placeholder="10"/>
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</div>
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<footer class="attribute-footer">
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<span>{{ localize "SW5E.Proficiency" }}</span>
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<span>{{numberFormat data.attributes.prof decimals=0 sign=true}}</span>
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</footer>
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</li>
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<li class="attribute movement">
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<h4 class="attribute-name box-title">
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{{ localize "SW5E.Movement" }}
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<a class="config-button" data-action="movement" title="{{localize 'SW5E.MovementConfig'}}"><i class="fas fa-cog"></i></a>
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</h4>
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<div class="attribute-value">
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<span>{{movement.primary}}</span>
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</div>
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<footer class="attribute-footer">
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<span>{{movement.special}}</span>
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</footer>
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</li>
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</ul>
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</section>
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</header>
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{{!-- NPC Sheet Navigation --}}
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<nav class="sheet-navigation tabs" data-group="primary">
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<a class="item active" data-tab="attributes">{{ localize "SW5E.Attributes" }}</a>
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<a class="item" data-tab="features">{{ localize "SW5E.Features" }}</a>
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<a class="item" data-tab="powerbook">{{ localize "SW5E.Powerbook" }}</a>
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<a class="item" data-tab="effects">{{ localize "SW5E.Effects" }}</a>
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<a class="item" data-tab="biography">{{ localize "SW5E.Biography" }}</a>
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</nav>
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{{!-- NPC Sheet Body --}}
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<section class="sheet-body">
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<div class="tab attributes flexrow" data-group="primary" data-tab="attributes">
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{{!-- Ability Scores --}}
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<ul class="ability-scores flexrow">
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{{#each data.abilities as |ability id|}}
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<li class="ability {{#if ability.proficient}}proficient{{/if}}" data-ability="{{id}}">
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<h4 class="ability-name box-title rollable">{{ability.label}}</h4>
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<input class="ability-score" name="data.abilities.{{id}}.value" type="number" value="{{ability.value}}" placeholder="10"/>
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<div class="ability-modifiers flexrow">
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<span class="ability-mod" title="{{ localize 'SW5E.Modifier' }}">{{numberFormat ability.mod decimals=0 sign=true}}</span>
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<input type="hidden" name="data.abilities.{{id}}.proficient" value="{{ability.proficient}}" data-dtype="Number"/>
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<a class="proficiency-toggle ability-proficiency" title="{{ localize 'SW5E.Proficiency' }}">{{{ability.icon}}}</a>
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<span class="ability-save" title="{{ localize 'SW5E.SavingThrow' }}">{{numberFormat ability.save decimals=0 sign=true}}</span>
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</div>
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</li>
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{{/each}}
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</ul>
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{{!-- Skills --}}
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<ul class="skills-list">
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{{#each config.skills as |label s|}}
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{{#with (lookup ../data.skills s) as |skill|}}
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<li class="skill flexrow {{#if skill.value}}proficient{{/if}}" data-skill="{{s}}">
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<input type="hidden" name="data.skills.{{s}}.value" value="{{skill.value}}" data-dtype="Number"/>
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<a class="proficiency-toggle skill-proficiency" title="{{skill.hover}}">{{{skill.icon}}}</a>
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<h4 class="skill-name rollable">{{label}}</h4>
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<span class="skill-ability">{{skill.ability}}</span>
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<span class="skill-mod">{{numberFormat skill.total decimals=0 sign=true}}</span>
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<span class="skill-passive">({{skill.passive}})</span>
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</li>
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{{/with}}
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{{/each}}
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</ul>
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<section class="center-pane flexcol">
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{{!-- Legendary Actions --}}
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<div class="counters">
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<div class="counter flexrow legendary">
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<h4>{{ localize "SW5E.LegAct" }}</h4>
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<div class="counter-value">
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<input name="data.resources.legact.value" type="number" value="{{data.resources.legact.value}}" placeholder="0"/>
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<span class="sep">/</span>
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<input name="data.resources.legact.max" type="number" value="{{data.resources.legact.max}}" placeholder="0"/>
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</div>
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</div>
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<div class="counter flexrow legendary">
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<h4>{{ localize "SW5E.LegRes" }}</h4>
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<div class="counter-value">
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<input name="data.resources.legres.value" type="number" value="{{data.resources.legres.value}}" placeholder="0"/>
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<span class="sep">/</span>
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<input name="data.resources.legres.max" type="number" value="{{data.resources.legres.max}}" placeholder="0"/>
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</div>
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</div>
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<div class="counter flexrow lair">
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<h4>{{ localize "SW5E.LairAct" }}</h4>
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<div class="counter-value">
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<input name="data.resources.lair.value" type="checkbox" value="{{data.resources.lair.value}}"
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data-dtype="Boolean" {{checked data.resources.lair.value}}/>
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<input name="data.resources.lair.initiative" type="number" value="{{data.resources.lair.initiative}}" placeholder="20"/>
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</div>
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</div>
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</div>
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{{!-- Traits --}}
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{{> "systems/sw5e/templates/actors/oldActor/parts/actor-traits.html"}}
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</section>
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</div>
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{{!-- Features Tab --}}
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<div class="tab features flexcol" data-group="primary" data-tab="features">
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{{> "systems/sw5e/templates/actors/oldActor/parts/actor-features.html" sections=features}}
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</div>
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{{!-- Powerbook Tab --}}
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<div class="tab powerbook flexcol" data-group="primary" data-tab="powerbook">
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{{> "systems/sw5e/templates/actors/oldActor/parts/actor-powerbook.html"}}
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</div>
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{{!-- Effects Tab --}}
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<div class="tab effects flexcol" data-group="primary" data-tab="effects">
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{{> "systems/sw5e/templates/actors/parts/active-effects.html"}}
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</div>
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{{!-- Biography Tab --}}
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<div class="tab biography flexcol" data-group="primary" data-tab="biography">
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{{editor content=data.details.biography.value target="data.details.biography.value" button=true owner=owner editable=editable rollData=rollData}}
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</div>
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</section>
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</form>
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