foundry-sw5e/templates/apps/short-rest.html
supervj 9a86bf7857 Finish core upgrade to 1.3.5
Filled in some missing pieces in html for core upgrades.  Looked mostly good on both Cyr and Jacob's accounts.

I had a few questions about differences that were added from DND5e, they are as follows:

less\original\npc.less
	line 34 - is the "li" before .creature-type necessary, not in dnd5e

module\item\entity.js
	line 685 - dnd is game.user._id, we have game.user.data._id

module\pixi\ability-template.js
	line 22- dnd is game.user._id, we have game.user.data._id

templates\chat\item-card.html
	line 1- dnd has actor._id, we have actor.data._id
2021-06-23 02:53:39 -04:00

38 lines
1.3 KiB
HTML

<form id="short-rest-hd" class="dialog-content" onsubmit="event.preventDefault();">
<p>{{ localize "SW5E.ShortRestHint" }}</p>
<div class="form-group">
<label>{{ localize "SW5E.ShortRestSelect" }}</label>
<div class="form-fields">
<select name="hd">
{{#select denomination}}
{{#each availableHD as |num denom|}}
<option value="{{denom}}">{{denom}} ({{num}} {{ localize "SW5E.available" }})</option>
{{/each}}
{{/select}}
</select>
<button id="roll-hd" {{#unless canRoll}}disabled{{/unless}}>
<i class="fas fa-dice-d20"></i> {{ localize "SW5E.Roll" }}
</button>
</div>
{{#unless canRoll}}
<p class="notes">{{ localize "SW5E.ShortRestNoHD" }}</p>
{{/unless}}
</div>
{{#if promptNewDay}}
<div class="form-group">
<label>{{ localize "SW5E.NewDay" }}</label>
<input type="checkbox" name="newDay" {{checked newDay}}/>
<p class="hint">{{ localize "SW5E.NewDayHint" }}</p>
</div>
{{/if}}
<div class="dialog-buttons">
{{#each buttons as |button id|}}
<button class="dialog-button" data-button="{{id}}">
{{{button.icon}}}
{{{button.label}}}
</button>
{{/each}}
</div>
</form>