foundry-sw5e/module
supervj a893212b22 Change to Fix migration power lockdown
I think this will migrate every value over to have 1000 casts, which will then get reset to the lower of the value or character max once the actor is loaded.  Essentially pushing a long rest for power casting limits upon migration.
2021-02-15 09:15:36 -05:00
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actor Change to Fix migration power lockdown 2021-02-15 09:15:36 -05:00
apps Split Force and Tech Power Limits 2021-02-10 15:41:02 -05:00
item Merge branch 'Develop-VJ' into cyr-power-point-ui 2021-02-11 16:01:45 -06:00
pixi Update Core 1.2.2 2021-01-18 23:49:04 -05:00
canvas.js Spot the link / entityClass error! 2020-10-23 17:45:27 -04:00
chat.js Reset 2021-01-19 21:47:38 -05:00
classFeatures.js Update Core to 1.2 2021-01-04 15:23:30 -05:00
combat.js Reset 2021-01-19 21:47:38 -05:00
config.js Power overhaul part 2 2021-01-30 18:05:01 -05:00
dice.js Reset 2021-01-19 21:47:38 -05:00
effects.js System 1.1.1 ** Requires Foundry 0.7.6 2020-11-12 17:30:07 -05:00
macros.js Update Core to 1.2 2021-01-04 15:23:30 -05:00
migration.js Change to Fix migration power lockdown 2021-02-15 09:15:36 -05:00
settings.js System 1.1.1 ** Requires Foundry 0.7.6 2020-11-12 17:30:07 -05:00
templates.js Start splitting force/tech sheets 2021-02-10 16:16:47 -06:00