forked from GitHub-Mirrors/foundry-sw5e

+ Adds Anomid and associated artwork to Species compendium. + Adds Vintian and associated artwork to Species compendium.
169 lines
No EOL
9.2 KiB
HTML
169 lines
No EOL
9.2 KiB
HTML
<form class="{{cssClass}} swalt-sheet" autocomplete="off">
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{{!-- Starship Sheet Header --}}
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<header class="panel">
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<img class="profile" src="{{actor.img}}" title="{{actor.name}}" data-edit="img" />
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<h1 class="character-name">
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<input name="name" type="text" value="{{actor.name}}" placeholder="{{ localize 'SW5E.Name' }}" />
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</h1>
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<div class="level-experience">
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<div class="charlevel">
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{{ localize "SW5E.StarshipTier" }}
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<input name="data.details.tier" type="text" value="{{data.details.tier}}" placeholder="0" />
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</div>
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</div>
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<div class="summary">
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<!-- <input type="text" name="data.traits.size" value="{{data.traits.size}}"
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placeholder="{{lookup config.actorSizes data.traits.size}}" style="text-transform: capitalize;" /> -->
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<span class="summary-input" style="text-transform: capitalize;font-family: 'Russo One';display: inline; height: auto; font-size: 17px; font-weight: 400; letter-spacing: 0.5px; line-height: 24px; color: #4f4f4f;">{{lookup config.actorSizes data.traits.size}}</span>
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<input type="text" name="data.details.role" value="{{data.details.role}}"
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placeholder="{{ localize 'SW5E.Role' }}" />
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<!-- <input type="text" name="data.details.type" value="{{data.details.type}}"
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placeholder="{{ localize 'SW5E.Type' }}" /> -->
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<input type="text" name="data.details.source" value="{{data.details.source}}"
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placeholder="{{ localize 'SW5E.Source' }}" />
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</div>
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<div class="attributes">
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{{!-- ARMOR CLASS --}}
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<section style="box-sizing: border-box; width: 150px;">
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<h1>{{ localize "SW5E.ArmorClass" }}</h1>
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<div class="attribute-value">
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<input class="ac-display" name="data.attributes.ac.value" type="text"
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value="{{data.attributes.ac.value}}" data-dtype="Number" placeholder="10" />
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</div>
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<footer class="attribute-footer proficiency">
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{{ localize "SW5E.Proficiency" }}
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{{numberFormat data.attributes.prof decimals=0 sign=true}}
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</footer>
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</section>
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{{!-- HIT POINTS --}}
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<section class="attribute health" style="box-sizing: border-box; width: 150px;">
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<h1 class="attribute-name rollable">{{ localize "SW5E.HullPoints" }}</h1>
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<div class="attribute-value multiple">
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<input name="data.attributes.hp.value" type="text" value="{{data.attributes.hp.value}}"
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data-dtype="Number" class="value-number" />
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<span class="value-separator">/</span>
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<input name="data.attributes.hp.max" type="text" value="{{data.attributes.hp.max}}"
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data-dtype="Number" class="value-number" />
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</div>
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<footer class="attribute-footer hit-points">
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<input name="data.attributes.hp.formula" class="hpformula" type="text"
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placeholder="{{ localize 'SW5E.HullPointsFormula' }}" value="{{data.attributes.hp.formula}}" style="min-width: 150px;" />
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</footer>
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</section>
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{{!-- SHIELD POINTS --}}
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<section class="attribute health" style="box-sizing: border-box; width: 150px;">
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<h1 class="attribute-name rollable">{{ localize "SW5E.ShieldPoints" }}</h1>
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<div class="attribute-value multiple">
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<input name="data.attributes.hp.temp" type="text" value="{{data.attributes.hp.temp}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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<span class="value-separator">/</span>
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<input name="data.attributes.hp.tempmax" type="text" value="{{data.attributes.hp.tempmax}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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</div>
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<footer class="attribute-footer hit-points">
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<input name="data.attributes.sp.formula" class="hpformula" type="text"
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placeholder="{{ localize 'SW5E.ShieldPointsFormula' }}" value="{{data.attributes.sp.formula}}" style="min-width: 150px;" />
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</footer>
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</section>
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<section style="box-sizing: border-box; width: 150px;">
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<h1>{{ localize "SW5E.Movement" }}
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<a class="config-button" data-action="movement" title="{{localize 'SW5E.MovementConfig'}}"><i class="fas fa-cog"></i></a>
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</h1>
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<div class="attribute-value">
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<span>{{movement.primary}}</span>
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</div>
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<footer class="attribute-footer">
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<span>{{movement.special}}</span>
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</footer>
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</section>
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</div>
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</header>
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{{!-- NPC Sheet Navigation --}}
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<nav class="sheet-navigation root-tabs" data-group="primary">
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<button class="item active" data-tab="attributes">{{ localize "SW5E.Attributes" }}</button>
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<button class="item" data-tab="features">{{ localize "SW5E.Features" }}</button>
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<button class="item" data-tab="effects">{{ localize "SW5E.Effects" }}</button>
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</nav>
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{{!-- NPC Sheet Body --}}
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<section class="sheet-body">
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<section class="tab attributes core" data-group="primary" data-tab="attributes">
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<section class="panel abilities">
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{{!-- Ability Scores --}}
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<section class="scores">
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<h1>{{localize "SW5E.AbilityScores" }}</h1>
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<ol>
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{{#each data.abilities as |ability id|}}
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<li class="ability {{#if ability.proficient}}proficient{{/if}}" data-ability="{{id}}">
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<h2 class="ability-name rollable">{{ability.label}}</h4>
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<input class="ability-score" name="data.abilities.{{id}}.value" type="text"
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value="{{ability.value}}" data-dtype="Number" placeholder="10" />
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<div class="ability-modifiers">
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<span class="ability-mod"
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title="Modifier">{{numberFormat ability.mod decimals=0 sign=true}}</span>
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<input type="hidden" name="data.abilities.{{id}}.proficient"
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value="{{ability.proficient}}" data-dtype="Number" />
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<button class="proficiency-toggle ability-proficiency"
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title="Proficiency">{{{ability.icon}}}</button>
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<span class="ability-save"
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title="Saving Throw">{{numberFormat ability.save decimals=0 sign=true}}</span>
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</div>
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</li>
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{{/each}}
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</ol>
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</section>
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{{!-- Skills --}}
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<section class="skills">
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<h1>{{localize "SW5E.Skills"}}</h1>
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<ol>
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{{#each CONFIG.starshipSkills as |skill s|}}
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<li class="skill {{#if skill.value}}proficient{{/if}}" data-skill="{{s}}">
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<input type="hidden" name="data.skills.{{s}}.value" value="{{skill.value}}"
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data-dtype="Number" />
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<button class="proficiency-toggle skill-proficiency"
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title="{{skill.hover}}">{{{skill.icon}}}</button>
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<span class="skill-name rollable">{{skill.label}}</span>
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<span class="skill-ability">{{skill.ability}}</span>
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<span class="skill-mod">{{numberFormat skill.total decimals=0 sign=true}}</span>
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{{!-- <input class="skill-bonus" name="data.skills.{{s}}.bonus" type="text" value="{{numberFormat skill.bonus decimals=0 sign=true}}" data-dtype="Number" placeholder="0" title="Misc. Modifier"/> --}}
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{{!-- <span class="skill-passive">({{skill.passive}})</span> --}}
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</li>
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{{/each}}
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</ol>
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</section>
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</section>
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<section class="panel traits-resources">
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<div class="traits">
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<label>
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{{localize "SW5E.Size"}}
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<select class="actor-size" name="data.traits.size">
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{{#select data.traits.size}}
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{{#each config.actorSizes as |label size|}}
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<option value="{{size}}">{{label}}</option>
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{{/each}}
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{{/select}}
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</select>
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</label>
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</div>
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</section>
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</section>
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{{!-- Features Tab --}}
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<div class="tab features flexcol" data-group="primary" data-tab="features">
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{{> "systems/sw5e/templates/actors/newActor/parts/swalt-features.html" sections=features}}
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</div>
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{{!-- Effects Tab --}}
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<div class="tab effects flexcol" data-group="primary" data-tab="effects">
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{{> "systems/sw5e/templates/actors/newActor/parts/swalt-active-effects.html"}}
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</div>
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</section>
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</form> |