forked from GitHub-Mirrors/foundry-sw5e
38 lines
1,009 B
JavaScript
38 lines
1,009 B
JavaScript
/**
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* A simple form to set actor movement speeds
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* @implements {BaseEntitySheet}
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*/
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export default class ActorMovementConfig extends BaseEntitySheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["sw5e"],
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template: "systems/sw5e/templates/apps/movement-config.html",
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width: 300,
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height: "auto"
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});
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}
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/* -------------------------------------------- */
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/** @override */
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get title() {
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return `${game.i18n.localize("SW5E.MovementConfig")}: ${this.entity.name}`;
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}
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/* -------------------------------------------- */
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/** @override */
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getData(options) {
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const data = {
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movement: duplicate(this.entity._data.data.attributes.movement),
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units: CONFIG.SW5E.movementUnits
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}
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for ( let [k, v] of Object.entries(data.movement) ) {
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if ( ["units", "hover"].includes(k) ) continue;
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data.movement[k] = Number.isNumeric(v) ? v.toNearest(0.1) : 0;
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}
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return data;
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}
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}
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