2002-09-04 12:56:49 +00:00
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File /oname=bitmap.bmp "C:\pathto\bitmap.bmp"
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File /oname=splash.exe "${NSISDIR}\Bin\UberSplash.exe"
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ExecWait '"$TEMP\splash.exe" bitmap.bmp FADEINSTEP MILLISECONDSHOW FADEOUTSTEP'
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FADEINSTEP and FADEOUTSTEP between 0 and 255
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supports magiclime and the alpha fading
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for a display and die.. [no fade]
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ExecWait '"$TEMP\splash.exe" bitmap.bmp 0 MILLISECONDSHOW 0'
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win95 and win98 just display for full length
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2002-09-04 14:35:26 +00:00
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To compile you must use the KOL library. You can find it here at http://bonanzas.rinet.ru/
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2002-09-04 12:56:49 +00:00
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code by vince
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idea by snowchyld
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