NSIS/Contrib/AdvSplash/advsplash.c

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// For layered windows
#define _WIN32_WINNT 0x0500
#include <windows.h>
#include "../exdll/exdll.h"
HINSTANCE g_hInstance;
#define RESOLUTION 20 // 50 fps ;)
#define KEYCOLOR_8BIT_RGBSUPPORT 1 // Includes (1) code for
// specifing key color for 8bit images as RGB
BITMAP bm;
HBITMAP g_hbm;
int g_rv=-1;
int resolution = RESOLUTION;
int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
int call = -1;
BOOL (_stdcall *SetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
COLORREF crKey, // specifies the color key
BYTE bAlpha, // value for the blend function
DWORD dwFlags // action
);
static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_CREATE)
{
RECT vp;
SystemParametersInfo(SPI_GETWORKAREA, 0, &vp, 0);
SetWindowLong(hwnd,GWL_STYLE,0);
SetWindowPos(hwnd,NULL,
vp.left+(vp.right-vp.left-bm.bmWidth)/2,
vp.top+(vp.bottom-vp.top-bm.bmHeight)/2,
bm.bmWidth,bm.bmHeight,
SWP_NOZORDER);
ShowWindow(hwnd,SW_SHOW);
return 0;
}
if (uMsg == WM_PAINT)
{
PAINTSTRUCT ps;
RECT r;
HDC curdc=BeginPaint(hwnd,&ps);
HDC hdc=CreateCompatibleDC(curdc);
HBITMAP oldbm;
oldbm=(HBITMAP)SelectObject(hdc,g_hbm);
GetClientRect(hwnd,&r);
BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0,SRCCOPY);
SelectObject(hdc,oldbm);
DeleteDC(hdc);
EndPaint(hwnd,&ps);
return 0;
}
if (uMsg == WM_CLOSE) return 0;
if (uMsg == WM_TIMER || uMsg == WM_LBUTTONDOWN)
{
g_rv=(uMsg == WM_LBUTTONDOWN);
DestroyWindow(hwnd);
}
return DefWindowProc(hwnd,uMsg,wParam,lParam);
}
BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
g_hInstance=hInst;
return TRUE;
}
int myatoi(char *s)
{
unsigned int v=0;
if (*s == '0' && (s[1] == 'x' || s[1] == 'X'))
{
s+=2;
for (;;)
{
int c=*s++;
if (c >= '0' && c <= '9') c-='0';
else if (c >= 'a' && c <= 'f') c-='a'-10;
else if (c >= 'A' && c <= 'F') c-='A'-10;
else break;
v<<=4;
v+=c;
}
}
else if (*s == '0' && s[1] <= '7' && s[1] >= '0')
{
s++;
for (;;)
{
int c=*s++;
if (c >= '0' && c <= '7') c-='0';
else break;
v<<=3;
v+=c;
}
}
else
{
int sign=0;
if (*s == '-') { s++; sign++; }
for (;;)
{
int c=*s++ - '0';
if (c < 0 || c > 9) break;
v*=10;
v+=c;
}
if (sign) return -(int) v;
}
return (int)v;
}
void CALLBACK TimeProc(
UINT uID,
UINT uMsg,
DWORD dwUser,
DWORD dw1,
DWORD dw2)
{
switch (state)
{
// FadeIN
case 0: if (timeleft == 0)
{
timeleft = sleep_val;
state++;
if (nt50) call = 255;
} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
// Sleep
case 1: if (timeleft == 0)
{
timeleft = fadeout_val;
state++;
} else break;
// FadeOUT
case 2: if (timeleft == 0)
{
PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
return;
} else { call = ((timeleft)*255)/fadeout_val; break; }
}
// Transparency value aquired, and could be set...
if ((call >= 0) && nt50)
SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
call,
alphaparam);
call = -1;
// Time is running out...
timeleft--;
}
void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
{
char fn[MAX_PATH];
char temp[64];
char *sleep=temp;
EXDLL_INIT();
popstring(temp);
sleep_val = myatoi(temp) / RESOLUTION;
popstring(temp);
fadein_val = myatoi(temp) / RESOLUTION;
popstring(temp);
fadeout_val = myatoi(temp) / RESOLUTION;
popstring(temp);
keycolor = myatoi(temp);
popstring(fn);
// Check for winXP/2k
nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5);
if (!nt50)
{
// Fading is unsupported at old windows versions...
resolution = (sleep_val + fadein_val + fadeout_val) * RESOLUTION;
fadeout_val = fadein_val = 0;
sleep_val = 1;
} else alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
if (fn[0] && sleep_val>0)
{
MSG msg;
char classname[4]="_sp";
static WNDCLASS wc;
wc.lpfnWndProc = WndProc;
wc.hInstance = g_hInstance;
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.lpszClassName = classname;
if (RegisterClass(&wc))
{
char fn2[MAX_PATH];
lstrcpy(fn2,fn);
lstrcat(fn,".bmp");
lstrcat(fn2,".wav");
g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
if (g_hbm)
{
HWND myWnd;
UINT timerEvent;
PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
// Get Bitmap Information
GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
// Set transparency / key color
if (nt50)
{
// Get blending proc address
HANDLE user32 = GetModuleHandle("user32");
SetLayeredWindowAttributesProc = GetProcAddress(user32, "SetLayeredWindowAttributes");
// Use win2k method
SetLayeredWindowAttributesProc(myWnd, keycolor,
(fadein_val > 0)?(0):(255),
alphaparam);
} else
if (keycolor != -1)
{
// Use simpliest region method
int x, y, wdelta;
HRGN region, cutrgn;
BYTE *bmp = bm.bmBits;
region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
//region = CreateRectRgn(0,0,0,0);
if (bm.bmBitsPixel == 8)
{
#if (KEYCOLOR_8BIT_RGBSUPPORT == 1)
HDC hMemDC;
HBITMAP hOldBitmap;
int rgb[256];
int nColors;
// Find out how many colors are in the color table
nColors = 1 << bm.bmBitsPixel;
// Create a memory DC and select the DIBSection into it
hMemDC = CreateCompatibleDC(NULL);
hOldBitmap = SelectObject(hMemDC,g_hbm);
// Get the DIBSection's color table
GetDIBColorTable(hMemDC,0,nColors,(RGBQUAD*)rgb);
// Find our keycolor at palette
if (keycolor < 0x1000000)
{
for (x = 0; x < nColors; x++)
if (rgb[x] == keycolor) { keycolor = x; break; }
} else keycolor &= 0xff;
// Free used objects
SelectObject(hMemDC,hOldBitmap);
DeleteDC(hMemDC);
#endif
// Bitmap is DWORD aligned by width
//wdelta = (( bm.bmWidth + 3 ) & ~3) - bm.bmWidth;
wdelta = ((bm.bmWidth + 3) & 3) ^ 3;
// Search for transparent pixels
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
for (x = 0; x < bm.bmWidth; x++, bmp++)
if (*bmp == (BYTE) keycolor)
{
int j = x;
while ((x < bm.bmWidth) && (*bmp == (BYTE) keycolor)) x++, bmp++;
// Cut transparent pixels from the original region
cutrgn = CreateRectRgn(j, y, x, y+1);
CombineRgn(region, region, cutrgn, RGN_XOR);
DeleteObject(cutrgn);
}
} else if (bm.bmBitsPixel == 24)
{
// Bitmap is DWORD aligned by width
wdelta = ((bm.bmWidth*3 + 3 ) & 3) ^ 3;
// Search for transparent pixels
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
for (x = 0; x < bm.bmWidth; bmp += 3, x++)
if ((*(int*)bmp & 0xFFFFFF) == keycolor)
{
int j = x;
while ((x < bm.bmWidth) && ((*(int*)bmp & 0xFFFFFF) == keycolor)) bmp+=3, x++;
// Cut transparent pixels from the original region
cutrgn = CreateRectRgn(j, y, x, y+1);
CombineRgn(region, region, cutrgn, RGN_XOR);
DeleteObject(cutrgn);
}
}
// Set resulting region.
SetWindowRgn(myWnd, region, TRUE);
}
// Start up timer...
state = 0; timeleft = fadein_val;
timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
{
DispatchMessage(&msg);
}
// Kill the timer...
timeKillEvent(timerEvent);
// Stop currently playing wave, we want to exit
PlaySound(0,0,0);
DeleteObject(g_hbm);
}
}
}
wsprintf(temp,"%d",g_rv);
pushstring(temp);
}
#ifdef _DEBUG
void main()
{
}
#endif