Commit graph

54 commits

Author SHA1 Message Date
Jacob Lucas
92bf020cdf General Cleanup
CSS
 - Removed unnecessary units on 0 values
 - Replaced invalid css values (such as line-height default) with valid equivalents
Templates
 - Added missing closing tags
 - Fixed incorrect closing tags
 - Removed unnecessary closing tags
2021-06-04 22:20:48 +01:00
Jacob Lucas
3cfee9dd81 Added changes to packs 2021-06-04 22:20:48 +01:00
Jacob Lucas
2a7e1c419e Updated to DND5e 1.3.2
Things unfinished:
 - Migration
 - The update adds new sections to the class sheet to allow some light customisation, this hasn't been included, but could be extended for the sake of dynamic classes with automatic class features and more
 - The French
 - The packs have not yet been updated, meaning due to the addition of a progression field to the class item, classes now don't set force or tech points
 - I updated the function calls in starships, but I didn't update it very thoroughly, it'll need checking
 - I only did a little testing
 - There has since been updates to DND5e that hasn't made it to release that patch bugs, those should be implemented
Things changed from base 5e:
 - Short rests and long rests were merged into one function, this needed some rewrites to account for force and tech points, and for printing the correct message
Extra Comments:
 - Unfinished code exists for automatic spell scrolls, this could be extended for single use force or tech powers
 - Weapon proficiencies probably need revising
 - Elven accuracy, halfling lucky, and reliable talent are present in the roll logic, this probably needs revising for sw5e
 - SW5e has a variant rule that permits force powers of any alignment to use either charisma or wisdom, that could be implemented
 - SW5e's version of gritty realism, [Longer Rests](https://sw5e.com/rules/variantRules/Longer%20Rests) differs from base dnd, this could be implemented
 - Extra ideas I've had while looking through the code can be found in Todos next to the ideas relevant context
2021-06-04 22:20:48 +01:00
CK
7200a9e2f0
Combat Enhancements fix
By Jacob
2021-05-25 14:40:26 -04:00
TJ
6ca9b0c7b4 Merge branch 'master' into cyr-power-point-ui 2021-02-23 22:42:20 -06:00
TJ
a676fecbfe Hotfixes for some minor css issues 2021-02-17 19:22:42 -06:00
TJ
08700670f9 Add powercasting dropdown 2021-02-16 15:35:03 -06:00
TJ
74414e2257 Fixes for NPC display 2021-02-15 14:01:08 -06:00
TJ
55f084592c Smaller font size 2021-02-14 21:59:51 -06:00
TJ
f0d94ba98b Add temp points and powers known 2021-02-10 21:32:00 -06:00
TJ
1ce2e92ccd Fully split force and tech powers into their own sheets 2021-02-10 18:39:36 -06:00
Professor Bunbury
bbbf765e99 Updates to CSS/LESS (Chat text area)
^ Updates CSS/LESS affecting background and text colors in Chat text area to make text more legible.
2021-02-04 21:03:19 -05:00
CK
08a5c0be33
Merge branch 'Develop' into professorbunbury-sw5e 2021-02-04 15:34:12 -05:00
Professor Bunbury
61cfc83afd Updates to Archetypes, CSS/LESS, and Species
+ Adds Pugnacity Practice to Archetypes compendium
+ Adds Ho'Din to Species compendium
^ Updates senses DAE in Species compendium
^ Updates search bar background color for Light Theme
2021-02-04 15:25:37 -05:00
supervj
6169add4a3
Merge pull request #131 from Cyr-/cyr-vj-changes
Changes to display force/tech points
2021-02-02 21:56:59 -05:00
TJ
5898fb6f5b Changes to display force/tech points 2021-02-02 20:40:28 -06:00
CK
159680aa55
Merge branch 'Develop' into character-sheet-importer 2021-01-26 09:28:50 -05:00
TJ
4d8a81b397
Update actor-global.less 2021-01-24 18:40:29 -06:00
Mike Magarino
ea7a6e063a Merge branch 'master' into character-sheet-importer 2021-01-24 16:34:34 -05:00
CK
67710349d9
Merge pull request #118 from unrealkakeman89/professorbunbury-sw5e
CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:16:29 -05:00
CK
342df7f073
Merge pull request #116 from unrealkakeman89/professorbunbury-sw5e
CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:08:49 -05:00
Professor Bunbury
1812158f67 CSS/LESS and New Char Sheet Hotfixes
Fixes gear inoperability on character sheet traits and improvies legibility of HUD and chat input/textarea.
2021-01-21 15:07:01 -05:00
supervj
7f75ffc195 Core Update 1.2.3
Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811 Reset 2021-01-19 21:47:38 -05:00
CK
fb7a12b244 Merge branch 'Develop' into professorbunbury-sw5e 2021-01-19 12:32:32 -05:00
Professor Bunbury
6947d65330 Updates to CSS/LESS and New Character Sheet
Various updates to CSS/LESS and adjustments to New Character Sheet to rearrange traits, resources, counters, favorites, and notes.
2021-01-19 09:27:48 -05:00
supervj
9c6bd3873e Update Core 1.2.2
Update core to 1.2.2.  Sheets are broken
2021-01-18 23:49:04 -05:00
TJ
e4e755fd68 More fixes to allow further testing 2021-01-04 22:16:56 -06:00
CK
fb99bfeff6
Merge branch 'Develop' into Develop-VJ 2021-01-04 16:16:01 -05:00
supervj
e6bff40e1b Update Core to 1.2
Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
Professor Bunbury
14e9b0c341 Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
What the subject line said.
2020-12-11 13:23:21 -05:00
Mike Magarino
852309c973 Merging with upsteam/master 2020-12-09 09:30:54 -05:00
Nathanael Phillips
e481098c98 fixed character sheet image overflow 2020-12-01 06:24:59 -07:00
Nathanael Phillips
b621ba27d3 fixed npc size text in sheet header 2020-11-30 09:08:24 -07:00
Nathanael Phillips
27a53a9361 completed NPC sheet 2020-11-30 09:06:27 -07:00
Nathanael Phillips
3d93ec8e90 npc-sheet work continued 2020-11-30 06:17:59 -07:00
supervj
68a1b6a9f0 System 1.1.1 ** Requires Foundry 0.7.6
System main update to be inline with dnd5e 1.1.1

Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken

All .less .css and actor .html updates were made to the old actors.  New actors may be broken with this update

removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html

removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html.  I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.

**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
Nathanael Phillips
0dba80c85a small style updates 2020-11-09 07:27:16 -07:00
Nathanael Phillips
d217b00916 character sheet added, light theme only 2020-11-05 20:37:19 -07:00
Nathanael Phillips
e7ec90c944 more ui elements updated. 2020-11-05 09:56:31 -07:00
Nathanael Phillips
b75aafd3ce split styles to accomodate themes; added light/dark theme 2020-11-04 13:12:41 -07:00
Nathanael Phillips
f7d7580b3a Beginning of global styling; Full Sidebar restyle 2020-11-02 12:23:55 -07:00
Nathanael Phillips
f90b2f2605 basic setup to use less for css compilation 2020-10-21 07:15:47 -07:00
Kakeman89
90fab8d89f Iteration on effects tab of character sheet 2020-10-19 13:04:48 -04:00
supervj
44312146a7 Update to dnd 0.98 Core with some fixes
Updated to 0.98 core for 0.7.x compatability (untested)

Class Skills are pulling in automatically on class item drop to character sheet.

TODO: Expand automated skill drop for Archetypes

KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html.  Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string.  I had to use Number() on the value because it was forcing other vales to be a string because the value is "".  Maybe someone can fix this
2020-10-08 02:20:12 -04:00
supervj
53d7284596 Updating to Push Class skills on level up
Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
supervj
c1d85a1ada
Weapon & Armor Properties Update
This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:22:18 -04:00
Kakeman89
1983b74bde Super VJ Update 2020-09-11 17:11:11 -04:00
Kakeman89
0f2f8a1fb6 Cleaning up some stuff 2020-09-01 12:13:00 -04:00
VINI1520
7b51a5c178 New properties item list
New properties item list
2020-07-13 19:51:27 -03:00