CK
7134c4ac07
add Italian
2021-06-16 12:42:59 -04:00
Jacob Lucas
585de42a46
Removed evidence of Starships
2021-06-16 17:24:34 +01:00
CK
2007d116a2
Merge pull request #219 from unrealkakeman89/professorbunbury-sw5e
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"My Dudes" Update - 6/10/2021
2021-06-16 11:57:51 -04:00
Jacob Lucas
104e49615d
Updated to 1.3.3, started removing evidence of statships
2021-06-13 04:25:56 +01:00
Professor Bunbury
6041564835
"My Dudes" Update - 6/10/2021
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+ Adds Nikto and associated artwork to Species compendium.
^ Updates Half-Human inherited traits in Species compendium.
2021-06-12 12:15:40 -04:00
CK
64bae2140c
Merge pull request #218 from burndaflame/patch-1
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now ignoring ´.DS_Store´ file of mac-os
2021-06-09 13:02:47 -04:00
burndaflame
c3cbc96499
now ignoring ´.DS_Store´ file of mac-os
2021-06-09 19:01:07 +02:00
Jacob Lucas
37a3e83f3a
Potentially updated Migration
2021-06-09 02:29:03 +01:00
Jacob Lucas
db5e90281c
Updated version for compatibility with modules
2021-06-04 23:21:52 +01:00
Jacob Lucas
92bf020cdf
General Cleanup
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CSS
- Removed unnecessary units on 0 values
- Replaced invalid css values (such as line-height default) with valid equivalents
Templates
- Added missing closing tags
- Fixed incorrect closing tags
- Removed unnecessary closing tags
2021-06-04 22:20:48 +01:00
Jacob Lucas
d0e0dda2b3
Patched issue that meant that all powers were not being prepared
2021-06-04 22:20:48 +01:00
Jacob Lucas
b0c928c691
Patched issue that prevented the old actor sheet from opening
2021-06-04 22:20:48 +01:00
Jacob Lucas
c454c035a3
Fixed new character sheet's send language to chat function
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- Cleaned up unused variables
- Updated _id get to 0.8 standard
- Patched fetching languages failing
- Patched blind and gm chat option not doing anything while simultaneously calling a non existent function and dying
- Patched self chat option still sending to everyone
2021-06-04 22:20:48 +01:00
Jacob Lucas
f839166082
Added changes from DND5e 1.3.3
2021-06-04 22:20:48 +01:00
Jacob Lucas
3cfee9dd81
Added changes to packs
2021-06-04 22:20:48 +01:00
Jacob Lucas
6295de9fd6
Cleaned up actor
2021-06-04 22:20:48 +01:00
Jacob Lucas
2a7e1c419e
Updated to DND5e 1.3.2
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Things unfinished:
- Migration
- The update adds new sections to the class sheet to allow some light customisation, this hasn't been included, but could be extended for the sake of dynamic classes with automatic class features and more
- The French
- The packs have not yet been updated, meaning due to the addition of a progression field to the class item, classes now don't set force or tech points
- I updated the function calls in starships, but I didn't update it very thoroughly, it'll need checking
- I only did a little testing
- There has since been updates to DND5e that hasn't made it to release that patch bugs, those should be implemented
Things changed from base 5e:
- Short rests and long rests were merged into one function, this needed some rewrites to account for force and tech points, and for printing the correct message
Extra Comments:
- Unfinished code exists for automatic spell scrolls, this could be extended for single use force or tech powers
- Weapon proficiencies probably need revising
- Elven accuracy, halfling lucky, and reliable talent are present in the roll logic, this probably needs revising for sw5e
- SW5e has a variant rule that permits force powers of any alignment to use either charisma or wisdom, that could be implemented
- SW5e's version of gritty realism, [Longer Rests](https://sw5e.com/rules/variantRules/Longer%20Rests ) differs from base dnd, this could be implemented
- Extra ideas I've had while looking through the code can be found in Todos next to the ideas relevant context
2021-06-04 22:20:48 +01:00
CK
aa07380c57
Merge pull request #214 from unrealkakeman89/professorbunbury-sw5e
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"My Dudes" Update, 6/3/2021
2021-06-04 17:18:27 -04:00
CK
4f3f22f3bc
Merge pull request #213 from ExileofBrokenSky/Develop
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Operative: Bolstering Practice class features added
2021-06-04 17:18:18 -04:00
Professor Bunbury
1b8b8204e5
"My Dudes" Update, 6/3/2021
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+ Adds Clone background and associated artwork to the Backgrounds compendium.
2021-06-04 15:00:43 -04:00
Michael Burgess
8c74aa67a1
Operative: Bolstering Practice class features added
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Also updated the GUERRILLA’S EXPLOIT to current
2021-05-30 12:14:12 -04:00
Kakeman89
c7c9bc3b5d
Merge branch 'professorbunbury-sw5e' into Develop
2021-05-28 10:18:30 -04:00
Professor Bunbury
709ad758dc
Multi/Class Proficiencies
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+ Adds base Class and Multiclass proficiencies to the Class Features compendium.
2021-05-28 09:17:00 -04:00
CK
3d0f869356
Merge pull request #211 from unrealkakeman89/button-duplication-fix
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Fixes button duplication
2021-05-28 08:05:33 -04:00
CK
8c93b090b4
Merge pull request #210 from unrealkakeman89/professorbunbury-sw5e
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"My Dudes" Update - 5/27/2021
2021-05-28 08:05:22 -04:00
TJ
60fca48e8c
Fixes button duplication
2021-05-27 22:59:31 -05:00
Professor Bunbury
3ccf80d442
"My Dudes" Update - 5/27/2021
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+ Adds Bolstering Practice and associated artwork to the Archetypes compendium.
2021-05-27 13:46:19 -04:00
CK
0f53fdde5f
Merge pull request #209 from jtljac/Develop
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Modified DAE of Alert feat to use the Alert feat flag, rather than adding 5 to the AC manually, and DAE of the Droid Class II species to set the Armour integration flag
2021-05-26 13:06:17 -04:00
Jacob
f0c4f9c5d5
Edited Droid class II species DAE to set armour integration flag
2021-05-26 16:55:31 +01:00
Jacob
c0cfcda102
Edited Alert Feat DAE to set the alert feat flag
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Instead of manually adding 5 to the AC
2021-05-26 16:54:35 +01:00
CK
078ad2584a
Combat Enhancements fix
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By Jacob
2021-05-25 14:41:21 -04:00
CK
7200a9e2f0
Combat Enhancements fix
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By Jacob
2021-05-25 14:40:26 -04:00
CK
7d589c7e2f
Add Weapons artwork
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Added missing artwork and updated some current artwork courtesy of WhtWlf
2021-05-20 09:57:32 -04:00
CK
cf57bdbc9e
Merge pull request #204 from unrealkakeman89/professorbunbury-sw5e
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"My Dudes" Update - 5/13/2021
2021-05-19 13:27:24 -04:00
Professor Bunbury
ab420f5400
"My Dudes" Update - 5/13/2021
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+ Adds Advozse and associated artwork to the Species compendium.
2021-05-19 12:07:59 -04:00
CK
84ab6cf478
Merge pull request #203 from unrealkakeman89/dependabot/npm_and_yarn/hosted-git-info-2.8.9
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Bump hosted-git-info from 2.8.8 to 2.8.9
2021-05-12 08:52:14 -04:00
dependabot[bot]
d39fa6acf2
Bump hosted-git-info from 2.8.8 to 2.8.9
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Bumps [hosted-git-info](https://github.com/npm/hosted-git-info ) from 2.8.8 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases )
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md )
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.8.8...v2.8.9 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-11 22:42:24 +00:00
CK
0a4b6de0fa
Merge pull request #202 from unrealkakeman89/hotfix-ammo-usage
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Fix for blasters not consuming ammo
2021-05-09 19:58:43 -04:00
CK
b7b4fa0c94
Merge pull request #200 from unrealkakeman89/fix-for-favorite-text
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Fix for favorite text
2021-05-09 19:58:27 -04:00
TJ
c33982f97c
Fix for blasters not consuming ammo
2021-05-09 18:53:05 -05:00
TJ
59c733735c
Fix for favorite text
2021-05-07 16:57:58 -05:00
CK
1e251a27b1
Merge pull request #199 from unrealkakeman89/professorbunbury-sw5e
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"My Dudes" Update 5/6/2021
2021-05-06 15:53:36 -04:00
Professor Bunbury
a78aa37f7c
"My Dudes" Update 5/6/2021
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+ Adds Mikkian and associated artwork to Species compendium.
2021-05-06 14:10:27 -04:00
CK
bf2f09381e
Merge pull request #197 from unrealkakeman89/Develop-VJ
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Revert back to hp instead of hull/shld for compatibility
2021-05-05 11:40:33 -04:00
supervj
0607152f51
Revert back to hp instead of hull/shld for compatibility
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Left the dice separated out since hit die are controlled by character level.
2021-05-05 01:37:44 -04:00
CK
27c9dd4f3e
Merge pull request #196 from unrealkakeman89/Develop-VJ
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Add More Starship structure for future use
2021-05-03 15:59:53 -04:00
supervj
d0eae64241
Created Starship size as "class"
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This will be used to automatically upgrade Tier and Dice. Need to build in logic still
2021-05-02 00:53:46 -04:00
supervj
6ecf1e7b96
Split Hull and Shield
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Made new properties instead of using the Character values since there is already logic built into them that is fighting what we want to do.
Also added Power dice structure
2021-05-01 23:43:24 -04:00
CK
4bbd3e1cbb
Merge pull request #195 from ExileofBrokenSky/Develop
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Added archetype class features
2021-04-30 11:42:08 -04:00
Michael Burgess
ce29cf57be
Added archetype class features for Triage Technique and Path of Meditation
2021-04-30 11:39:50 -04:00