Commit graph

131 commits

Author SHA1 Message Date
TJ
b701662dbe Initial commit for getting deployments to display 2021-06-11 23:30:06 -05:00
supervj
516e6a0bd1 Created Starship Deployment on actor drop
This lets actors drop onto ships.  It mostly works data wise.  Tokens are stored separately from characters at this point, need to bring that part in from polymorph.
Actors dropped do not appear on character sheet
2021-06-11 16:08:15 -04:00
supervj
18f11013c1 Attached equipment to starships
calculated attributes based on armor, shields, power coupling, hyperdrive, and reactor.
2021-06-10 23:38:05 -04:00
supervj
0ac4d45302 Connect derived data to starships
another update to connect derived data to starships sheet only based on size so far.
2021-06-09 17:29:04 -04:00
supervj
a1a7843454 Further Updates to starship sheet
With the help of Cyr we made some progress

Connected fuel burn and refuel
connected power die
connected power routing

added debug handlebar helper to help see scope of html pages
2021-06-09 01:16:38 -04:00
supervj
de6d3d4eb7 Fix Upgrade cost and some Starship actor sheet data
updated data to be inline with new structure, but not seeing it transfer through.  need to figure out why.
2021-06-04 17:02:30 -04:00
supervj
22c962d4d3 Update Starship Data with new structure
Updated to bring actor data inline with the starship class.  Still need to do derived data for starship
2021-06-04 16:21:21 -04:00
supervj
4cae2c0de3 Make Starship item type fields visible
getting fields on the form, probably broke starships because I changed names and locations in the template for ease of readability and consistency
2021-05-26 01:09:02 -04:00
supervj
b3344ba8b9 Integrate changes from the Prof
Received as-is changes from the Prof.
2021-05-21 14:58:11 -04:00
supervj
cacc43740e Flesh out New Dice structure - Not complete
add structure for Hull, Shield, and Power Dice to allow for recharge, refitting, and regeneration.  Not complete.
2021-05-20 03:45:18 -04:00
supervj
0607152f51 Revert back to hp instead of hull/shld for compatibility
Left the dice separated out since hit die are controlled by character level.
2021-05-05 01:37:44 -04:00
supervj
d0eae64241 Created Starship size as "class"
This will be used to automatically upgrade Tier and Dice.  Need to build in logic still
2021-05-02 00:53:46 -04:00
supervj
6ecf1e7b96 Split Hull and Shield
Made new properties instead of using the Character values since there is already logic built into them that is fighting what we want to do.
Also added Power dice structure
2021-05-01 23:43:24 -04:00
supervj
692538f0c2 Test for the Prof
Here are my changes, not sure if it will help.
2021-04-29 16:56:30 -04:00
CK
90a45dab55
Merge branch 'Develop' into professorbunbury-sw5e 2021-04-20 23:41:51 -04:00
Professor Bunbury
14f4e06788 SotG Update #1.2
+ Adds Starship Features compendium
^ Adds major updates to Starship sheet and related item compendia
^ Adds Mechanist Technique to Archetypes compendium
2021-04-17 13:26:13 -04:00
supervj
9de6a8f5c0 Keep fields from being wiped out
updated the template.json to have the fields that were being wiped out.  If they don't exist they will be removed when moving to/from a compendium and when duplicating the item.
2021-04-16 02:05:53 -04:00
supervj
fa7b03109f Add Skills to Starships
Added skills to the starship sheets and made them rollable.

Sorry about the direct commit to Develop, but I forgot to branch it off...
2021-04-13 23:01:03 -04:00
Professor Bunbury
e711ff0f7c "My Dudes" Update: 4/8/2021
+ Adds Anomid and associated artwork to Species compendium.
+ Adds Vintian and associated artwork to Species compendium.
2021-04-08 12:48:33 -04:00
Professor Bunbury
c793949b37 SotG Update #1
+ Adds compendia for Deployments, Deployment Features, Starship Armor, Starship Equipment, Starship Weapons, and Ventures and associated artwork
+ Adds Starship actor sheet (very, very rough draft, somewhat unpredictable, not fully functional)
+ Adds function to Character sheet to collapse/expand Feature tab rows (major assist from Cyr)
+ Adds function to Character sheet to increment/decrement class levels directly from character sheet (another major assist from Cyr)
2021-04-06 16:03:48 -04:00
baccalla
5619a32d84 fix a lot of localize not set 2021-02-28 08:57:21 +01:00
baccalla
4594cbea06 init i18n FR + Fix some localise not set 2021-02-27 21:05:42 +01:00
TJ
6ca9b0c7b4 Merge branch 'master' into cyr-power-point-ui 2021-02-23 22:42:20 -06:00
TJ
08700670f9 Add powercasting dropdown 2021-02-16 15:35:03 -06:00
TJ
d716d514df Fix add buttons on powers sheet 2021-02-16 14:40:06 -06:00
supervj
7fc983b042 Update to help NPCs work better
This requires all the monsters to be updated with force powers, powerForce/TechLevels, and powercasting "classes"
2021-02-16 02:15:39 -05:00
TJ
6ad94a7f82 Use localizations 2021-02-15 14:37:44 -06:00
TJ
86268ddabb Set correct power level 2021-02-15 14:28:07 -06:00
TJ
74414e2257 Fixes for NPC display 2021-02-15 14:01:08 -06:00
TJ
55f084592c Smaller font size 2021-02-14 21:59:51 -06:00
TJ
f0d94ba98b Add temp points and powers known 2021-02-10 21:32:00 -06:00
TJ
1ce2e92ccd Fully split force and tech powers into their own sheets 2021-02-10 18:39:36 -06:00
TJ
8c6723a035 Start splitting force/tech sheets 2021-02-10 16:16:47 -06:00
CK
08a5c0be33
Merge branch 'Develop' into professorbunbury-sw5e 2021-02-04 15:34:12 -05:00
Professor Bunbury
61cfc83afd Updates to Archetypes, CSS/LESS, and Species
+ Adds Pugnacity Practice to Archetypes compendium
+ Adds Ho'Din to Species compendium
^ Updates senses DAE in Species compendium
^ Updates search bar background color for Light Theme
2021-02-04 15:25:37 -05:00
supervj
6169add4a3
Merge pull request #131 from Cyr-/cyr-vj-changes
Changes to display force/tech points
2021-02-02 21:56:59 -05:00
TJ
5898fb6f5b Changes to display force/tech points 2021-02-02 20:40:28 -06:00
supervj
1994902fec subclass 2021-01-26 21:20:36 -05:00
CK
159680aa55
Merge branch 'Develop' into character-sheet-importer 2021-01-26 09:28:50 -05:00
Mike Magarino
ea7a6e063a Merge branch 'master' into character-sheet-importer 2021-01-24 16:34:34 -05:00
TJ
5d91304592 Fix to let death saves be rollable 2021-01-24 13:49:56 -06:00
CK
67710349d9
Merge pull request #118 from unrealkakeman89/professorbunbury-sw5e
CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:16:29 -05:00
CK
342df7f073
Merge pull request #116 from unrealkakeman89/professorbunbury-sw5e
CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:08:49 -05:00
Professor Bunbury
1812158f67 CSS/LESS and New Char Sheet Hotfixes
Fixes gear inoperability on character sheet traits and improvies legibility of HUD and chat input/textarea.
2021-01-21 15:07:01 -05:00
supervj
7f75ffc195 Core Update 1.2.3
Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811 Reset 2021-01-19 21:47:38 -05:00
CK
90c88b92bb
Update swalt-traits.html 2021-01-19 17:24:50 -05:00
CK
26eb2bd358
Update character-sheet.html 2021-01-19 17:23:56 -05:00
CK
fb7a12b244 Merge branch 'Develop' into professorbunbury-sw5e 2021-01-19 12:32:32 -05:00
Professor Bunbury
e61d4fc1a2 Corrected Character Sheet Notes (text field error)
Corrects error with text fields in the Notes section of the character sheet.
2021-01-19 11:45:54 -05:00