TJ
b701662dbe
Initial commit for getting deployments to display
2021-06-11 23:30:06 -05:00
supervj
516e6a0bd1
Created Starship Deployment on actor drop
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This lets actors drop onto ships. It mostly works data wise. Tokens are stored separately from characters at this point, need to bring that part in from polymorph.
Actors dropped do not appear on character sheet
2021-06-11 16:08:15 -04:00
supervj
18f11013c1
Attached equipment to starships
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calculated attributes based on armor, shields, power coupling, hyperdrive, and reactor.
2021-06-10 23:38:05 -04:00
supervj
0ac4d45302
Connect derived data to starships
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another update to connect derived data to starships sheet only based on size so far.
2021-06-09 17:29:04 -04:00
supervj
a1a7843454
Further Updates to starship sheet
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With the help of Cyr we made some progress
Connected fuel burn and refuel
connected power die
connected power routing
added debug handlebar helper to help see scope of html pages
2021-06-09 01:16:38 -04:00
supervj
de6d3d4eb7
Fix Upgrade cost and some Starship actor sheet data
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updated data to be inline with new structure, but not seeing it transfer through. need to figure out why.
2021-06-04 17:02:30 -04:00
supervj
22c962d4d3
Update Starship Data with new structure
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Updated to bring actor data inline with the starship class. Still need to do derived data for starship
2021-06-04 16:21:21 -04:00
supervj
4cae2c0de3
Make Starship item type fields visible
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getting fields on the form, probably broke starships because I changed names and locations in the template for ease of readability and consistency
2021-05-26 01:09:02 -04:00
supervj
b3344ba8b9
Integrate changes from the Prof
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Received as-is changes from the Prof.
2021-05-21 14:58:11 -04:00
supervj
cacc43740e
Flesh out New Dice structure - Not complete
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add structure for Hull, Shield, and Power Dice to allow for recharge, refitting, and regeneration. Not complete.
2021-05-20 03:45:18 -04:00
supervj
0607152f51
Revert back to hp instead of hull/shld for compatibility
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Left the dice separated out since hit die are controlled by character level.
2021-05-05 01:37:44 -04:00
supervj
d0eae64241
Created Starship size as "class"
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This will be used to automatically upgrade Tier and Dice. Need to build in logic still
2021-05-02 00:53:46 -04:00
supervj
6ecf1e7b96
Split Hull and Shield
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Made new properties instead of using the Character values since there is already logic built into them that is fighting what we want to do.
Also added Power dice structure
2021-05-01 23:43:24 -04:00
supervj
692538f0c2
Test for the Prof
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Here are my changes, not sure if it will help.
2021-04-29 16:56:30 -04:00
CK
90a45dab55
Merge branch 'Develop' into professorbunbury-sw5e
2021-04-20 23:41:51 -04:00
Professor Bunbury
14f4e06788
SotG Update #1.2
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+ Adds Starship Features compendium
^ Adds major updates to Starship sheet and related item compendia
^ Adds Mechanist Technique to Archetypes compendium
2021-04-17 13:26:13 -04:00
supervj
9de6a8f5c0
Keep fields from being wiped out
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updated the template.json to have the fields that were being wiped out. If they don't exist they will be removed when moving to/from a compendium and when duplicating the item.
2021-04-16 02:05:53 -04:00
supervj
fa7b03109f
Add Skills to Starships
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Added skills to the starship sheets and made them rollable.
Sorry about the direct commit to Develop, but I forgot to branch it off...
2021-04-13 23:01:03 -04:00
Professor Bunbury
e711ff0f7c
"My Dudes" Update: 4/8/2021
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+ Adds Anomid and associated artwork to Species compendium.
+ Adds Vintian and associated artwork to Species compendium.
2021-04-08 12:48:33 -04:00
Professor Bunbury
c793949b37
SotG Update #1
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+ Adds compendia for Deployments, Deployment Features, Starship Armor, Starship Equipment, Starship Weapons, and Ventures and associated artwork
+ Adds Starship actor sheet (very, very rough draft, somewhat unpredictable, not fully functional)
+ Adds function to Character sheet to collapse/expand Feature tab rows (major assist from Cyr)
+ Adds function to Character sheet to increment/decrement class levels directly from character sheet (another major assist from Cyr)
2021-04-06 16:03:48 -04:00
baccalla
5619a32d84
fix a lot of localize not set
2021-02-28 08:57:21 +01:00
baccalla
4594cbea06
init i18n FR + Fix some localise not set
2021-02-27 21:05:42 +01:00
TJ
6ca9b0c7b4
Merge branch 'master' into cyr-power-point-ui
2021-02-23 22:42:20 -06:00
TJ
08700670f9
Add powercasting dropdown
2021-02-16 15:35:03 -06:00
TJ
d716d514df
Fix add buttons on powers sheet
2021-02-16 14:40:06 -06:00
supervj
7fc983b042
Update to help NPCs work better
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This requires all the monsters to be updated with force powers, powerForce/TechLevels, and powercasting "classes"
2021-02-16 02:15:39 -05:00
TJ
6ad94a7f82
Use localizations
2021-02-15 14:37:44 -06:00
TJ
86268ddabb
Set correct power level
2021-02-15 14:28:07 -06:00
TJ
74414e2257
Fixes for NPC display
2021-02-15 14:01:08 -06:00
TJ
55f084592c
Smaller font size
2021-02-14 21:59:51 -06:00
TJ
f0d94ba98b
Add temp points and powers known
2021-02-10 21:32:00 -06:00
TJ
1ce2e92ccd
Fully split force and tech powers into their own sheets
2021-02-10 18:39:36 -06:00
TJ
8c6723a035
Start splitting force/tech sheets
2021-02-10 16:16:47 -06:00
CK
08a5c0be33
Merge branch 'Develop' into professorbunbury-sw5e
2021-02-04 15:34:12 -05:00
Professor Bunbury
61cfc83afd
Updates to Archetypes, CSS/LESS, and Species
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+ Adds Pugnacity Practice to Archetypes compendium
+ Adds Ho'Din to Species compendium
^ Updates senses DAE in Species compendium
^ Updates search bar background color for Light Theme
2021-02-04 15:25:37 -05:00
supervj
6169add4a3
Merge pull request #131 from Cyr-/cyr-vj-changes
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Changes to display force/tech points
2021-02-02 21:56:59 -05:00
TJ
5898fb6f5b
Changes to display force/tech points
2021-02-02 20:40:28 -06:00
supervj
1994902fec
subclass
2021-01-26 21:20:36 -05:00
CK
159680aa55
Merge branch 'Develop' into character-sheet-importer
2021-01-26 09:28:50 -05:00
Mike Magarino
ea7a6e063a
Merge branch 'master' into character-sheet-importer
2021-01-24 16:34:34 -05:00
TJ
5d91304592
Fix to let death saves be rollable
2021-01-24 13:49:56 -06:00
CK
67710349d9
Merge pull request #118 from unrealkakeman89/professorbunbury-sw5e
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CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:16:29 -05:00
CK
342df7f073
Merge pull request #116 from unrealkakeman89/professorbunbury-sw5e
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CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:08:49 -05:00
Professor Bunbury
1812158f67
CSS/LESS and New Char Sheet Hotfixes
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Fixes gear inoperability on character sheet traits and improvies legibility of HUD and chat input/textarea.
2021-01-21 15:07:01 -05:00
supervj
7f75ffc195
Core Update 1.2.3
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Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811
Reset
2021-01-19 21:47:38 -05:00
CK
90c88b92bb
Update swalt-traits.html
2021-01-19 17:24:50 -05:00
CK
26eb2bd358
Update character-sheet.html
2021-01-19 17:23:56 -05:00
CK
fb7a12b244
Merge branch 'Develop' into professorbunbury-sw5e
2021-01-19 12:32:32 -05:00
Professor Bunbury
e61d4fc1a2
Corrected Character Sheet Notes (text field error)
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Corrects error with text fields in the Notes section of the character sheet.
2021-01-19 11:45:54 -05:00