Commit graph

651 commits

Author SHA1 Message Date
Mike Magarino
892be9986e Added Dialog.
Added the Dialog. However, been unable to get json upload to work. Will change my method to use a textarea input instead.
2020-12-09 00:52:36 -05:00
CK
2c545a2ea1
Merge pull request #65 from Cyr-/midi-qol-stretched-image
Midi QOL stretched image in chat message fix
2020-12-08 17:39:20 -05:00
TJ
d0adca6f93 Merge remote-tracking branch 'upstream/Develop' into midi-qol-stretched-image 2020-12-07 21:13:05 -06:00
TJ
de69028910 Added a css fix to correctly size Midi QOL chat images 2020-12-07 21:11:02 -06:00
CK
22a9504522
Merge pull request #64 from Cyr-/add-unarmed-strike
Add unarmed strike
2020-12-07 14:14:28 -05:00
TJ
0e21018c0a Add unarmed strike 2020-12-07 12:41:41 -06:00
TJ
b45adbd67c
Merge pull request #1 from unrealkakeman89/Develop
Develop
2020-12-07 12:40:00 -06:00
CK
dd4de90bc0
Merge pull request #63 from Cyr-/character-sheet-fighting-styles
Added section for fighting styles to new character sheet
2020-12-05 20:02:05 -05:00
CK
cda0516b97
Merge pull request #62 from Cyr-/Develop
Fix for melee weapon ranges
2020-12-05 20:01:50 -05:00
TJ
24f904d9ce Minor whitespace fix 2020-12-05 17:08:43 -06:00
TJ
aa38f26d2e Added section for fighting styles to new character sheet 2020-12-05 17:05:36 -06:00
TJ
5dfc3dae7d Revert "Added section for fighting styles to new character sheet"
This reverts commit d54597d3be.
2020-12-05 16:53:51 -06:00
TJ
d54597d3be Added section for fighting styles to new character sheet 2020-12-05 16:52:48 -06:00
TJ
0c980346bc Fix for melee weapon ranges 2020-12-05 15:37:37 -06:00
CK
6155d602ef
Merge pull request #61 from Cyr-/Develop
Added new weapons from player's handbook
2020-12-04 18:23:03 -05:00
TJ
f9e1bf3ab2 Set attack bonus to 0 2020-12-03 23:47:08 -06:00
TJ
ff0f26dc45 Use ints for ranges 2020-12-03 23:41:26 -06:00
TJ
2d2b63b352 Added new weapons from player's handbook 2020-12-03 23:23:55 -06:00
CK
e74de93825
Merge pull request #60 from ExileofBrokenSky/ExileOfBrokenSky
99% of archetype class features done
2020-12-03 17:28:06 -05:00
Michael Burgess
1a85c3df60 Update class-features-exiles.db
Added all scout and sentinel archtypes, but not the as of yet brand new guardian and consular archtypes with human companions.
2020-12-03 15:26:17 -05:00
CK
770f1650d3
Merge pull request #59 from unrealkakeman89/Develop
Develop
2020-12-03 09:36:58 -05:00
Kakeman89
3d1eb17edc Merge branch 'master' into Develop 2020-12-03 09:36:44 -05:00
CK
e2520833e1
Update classFeatures.js 2020-12-03 09:27:39 -05:00
CK
a5cb069075
Update system.json 2020-12-02 09:53:47 -05:00
CK
325e6c9802
Merge pull request #58 from unrealkakeman89/cbnathanael
fixed inventory and favorites dragging to macro bar
2020-12-02 09:36:04 -05:00
Nathanael Phillips
601cbd1a69 fixed inventory and favorites dragging to macro bar 2020-12-02 07:18:08 -07:00
CK
456c360a68
Merge pull request #57 from Cyr-/master
Set correct weapon types
2020-12-01 23:11:06 -05:00
TJ
a5e00b36c9 Set correct weapon types 2020-12-01 21:28:51 -06:00
CK
52ba3fcf17
Update classFeatures.js 2020-12-01 13:11:42 -05:00
CK
756865a10c
Merge pull request #56 from unrealkakeman89/cbnathanael
fixed character sheet image overflow
2020-12-01 09:27:48 -05:00
Nathanael Phillips
e481098c98 fixed character sheet image overflow 2020-12-01 06:24:59 -07:00
CK
0d90ff5ad6
Update classfeatures.db 2020-11-30 16:07:26 -05:00
CK
e0ce94e2b5
Update classfeatures.db 2020-11-30 16:06:59 -05:00
CK
7d50c95cc8
Merge pull request #54 from unrealkakeman89/cbnathanael
New NPC Sheet Updated
2020-11-30 16:04:40 -05:00
CK
e03afb2498
Merge pull request #53 from ExileofBrokenSky/ExileOfBrokenSky
added all operative and scholor archtype class features,
2020-11-30 16:04:30 -05:00
Nathanael Phillips
b621ba27d3 fixed npc size text in sheet header 2020-11-30 09:08:24 -07:00
Nathanael Phillips
27a53a9361 completed NPC sheet 2020-11-30 09:06:27 -07:00
Nathanael Phillips
88b4e6dfc9 Merge branch 'Develop' into cbnathanael 2020-11-30 06:18:34 -07:00
Nathanael Phillips
3d93ec8e90 npc-sheet work continued 2020-11-30 06:17:59 -07:00
Michael Burgess
5426b9f0ec added all operative and scholor archtype class features, including archaeologist 2020-11-27 13:58:01 -05:00
CK
3c4a77fc6e
Update classfeatures.db 2020-11-25 18:04:51 -05:00
CK
4f5298dbf6
Merge pull request #52 from unrealkakeman89/Develop-VJ
Change subclass references to archetype references
2020-11-25 14:44:15 -05:00
supervj
df456997eb Fix find-replace error
Fix typo in find and replace
2020-11-25 14:24:36 -05:00
supervj
e6a0cc8066 Change subclass references to archetype references
converting DND subclass to SW archetype
2020-11-25 14:09:47 -05:00
CK
7bf8d10df6
Merge pull request #51 from unrealkakeman89/Develop-VJ
Fix deprecated use of isPC
2020-11-25 13:59:35 -05:00
CK
539b9399b2
Merge pull request #50 from ExileofBrokenSky/ExileOfBrokenSky
Added more archtype features to class-features-exiles.db
2020-11-25 13:59:18 -05:00
supervj
3fae34cc43 Fix deprecated use of isPC
This is a patch to the DND5E system pulled from the DND5E gitlab site
2020-11-25 13:52:30 -05:00
Michael Burgess
af9a24a443 Added more archtype features to class-features-exiles.db
This adds archetype class features for:
Consular: Way of Technology;
Engineer: Biotech;
All Guardian Archetypes;
All Monk Archetypes.
For some reason class feature's requirement info wouldn't carry from the compendium to the world items, so for this update, I have left all requirements blank, to be readded when they won't get erased.
2020-11-20 15:37:53 -05:00
CK
7176bcebc1
Merge pull request #49 from unrealkakeman89/Develop
Develop
2020-11-19 21:15:27 +00:00
CK
719709d516
Merge branch 'master' into Develop 2020-11-19 21:15:06 +00:00