Commit graph

475 commits

Author SHA1 Message Date
CK
456c360a68
Merge pull request #57 from Cyr-/master
Set correct weapon types
2020-12-01 23:11:06 -05:00
TJ
a5e00b36c9 Set correct weapon types 2020-12-01 21:28:51 -06:00
CK
52ba3fcf17
Update classFeatures.js 2020-12-01 13:11:42 -05:00
CK
756865a10c
Merge pull request #56 from unrealkakeman89/cbnathanael
fixed character sheet image overflow
2020-12-01 09:27:48 -05:00
Nathanael Phillips
e481098c98 fixed character sheet image overflow 2020-12-01 06:24:59 -07:00
CK
0d90ff5ad6
Update classfeatures.db 2020-11-30 16:07:26 -05:00
CK
e0ce94e2b5
Update classfeatures.db 2020-11-30 16:06:59 -05:00
CK
7d50c95cc8
Merge pull request #54 from unrealkakeman89/cbnathanael
New NPC Sheet Updated
2020-11-30 16:04:40 -05:00
CK
e03afb2498
Merge pull request #53 from ExileofBrokenSky/ExileOfBrokenSky
added all operative and scholor archtype class features,
2020-11-30 16:04:30 -05:00
Nathanael Phillips
b621ba27d3 fixed npc size text in sheet header 2020-11-30 09:08:24 -07:00
Nathanael Phillips
27a53a9361 completed NPC sheet 2020-11-30 09:06:27 -07:00
Nathanael Phillips
88b4e6dfc9 Merge branch 'Develop' into cbnathanael 2020-11-30 06:18:34 -07:00
Nathanael Phillips
3d93ec8e90 npc-sheet work continued 2020-11-30 06:17:59 -07:00
Michael Burgess
5426b9f0ec added all operative and scholor archtype class features, including archaeologist 2020-11-27 13:58:01 -05:00
CK
3c4a77fc6e
Update classfeatures.db 2020-11-25 18:04:51 -05:00
CK
4f5298dbf6
Merge pull request #52 from unrealkakeman89/Develop-VJ
Change subclass references to archetype references
2020-11-25 14:44:15 -05:00
supervj
df456997eb Fix find-replace error
Fix typo in find and replace
2020-11-25 14:24:36 -05:00
supervj
e6a0cc8066 Change subclass references to archetype references
converting DND subclass to SW archetype
2020-11-25 14:09:47 -05:00
CK
7bf8d10df6
Merge pull request #51 from unrealkakeman89/Develop-VJ
Fix deprecated use of isPC
2020-11-25 13:59:35 -05:00
CK
539b9399b2
Merge pull request #50 from ExileofBrokenSky/ExileOfBrokenSky
Added more archtype features to class-features-exiles.db
2020-11-25 13:59:18 -05:00
supervj
3fae34cc43 Fix deprecated use of isPC
This is a patch to the DND5E system pulled from the DND5E gitlab site
2020-11-25 13:52:30 -05:00
Michael Burgess
af9a24a443 Added more archtype features to class-features-exiles.db
This adds archetype class features for:
Consular: Way of Technology;
Engineer: Biotech;
All Guardian Archetypes;
All Monk Archetypes.
For some reason class feature's requirement info wouldn't carry from the compendium to the world items, so for this update, I have left all requirements blank, to be readded when they won't get erased.
2020-11-20 15:37:53 -05:00
CK
7176bcebc1
Merge pull request #49 from unrealkakeman89/Develop
Develop
2020-11-19 21:15:27 +00:00
CK
719709d516
Merge branch 'master' into Develop 2020-11-19 21:15:06 +00:00
CK
916b820a01
Merge pull request #48 from unrealkakeman89/professorbunbury-sw5e
Long Lost Icons Reunited, and it feels so gooooooood...
2020-11-19 20:35:09 +00:00
Professor Bunbury
3afef6c7f1 Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e 2020-11-19 15:27:00 -05:00
Professor Bunbury
041fdc616f Long Lost Icons Reunited, and it feels so goooooood... 2020-11-19 15:26:32 -05:00
CK
95868ee15f
Update en.json 2020-11-19 15:00:16 -05:00
CK
176ffec3c6
Update en.json 2020-11-19 14:59:16 -05:00
CK
0cfddd6d27
Update en.json 2020-11-19 14:54:54 -05:00
CK
da6b387cf5
Update en.json 2020-11-19 14:54:43 -05:00
CK
87bb57a4ba
Merge pull request #47 from unrealkakeman89/professorbunbury-sw5e
Major DAE Updates to Species plus New Archetype
2020-11-19 18:47:07 +00:00
CK
9fea221d6b
Merge branch 'Develop' into professorbunbury-sw5e 2020-11-19 18:47:00 +00:00
Professor Bunbury
25ec442f9f Major DAE Updates to Species plus New Archetype 2020-11-19 13:24:57 -05:00
CK
e82dd1406c
Update classfeatures.db 2020-11-18 09:24:29 -05:00
CK
b8e3511be8
Merge pull request #46 from ExileofBrokenSky/ExileOfBrokenSky
Update classfeatures.db with some archtype features
2020-11-18 03:04:28 +00:00
Nathanael Phillips
2d8cc8cda2 Merge branch 'Develop' into cbnathanael 2020-11-17 08:50:06 -07:00
Nathanael Phillips
acd0e151e7 beginning npc sheet 2020-11-17 06:19:57 -07:00
Mike Magarino
af2eb1e97e Temp 2020-11-15 15:15:25 -05:00
ellimist25
c068ebff9a Finished and tested adding import button 2020-11-14 01:11:43 -05:00
ellimist25
435c9e295f More updates 2020-11-14 00:56:23 -05:00
ellimist25
3d7a13941d Updated characterImport with main logic 2020-11-13 23:34:28 -05:00
ellimist25
ab23a67a72 Added examples 2020-11-13 21:46:01 -05:00
Michael Burgess
409dc867c8 Update classfeatures.db 2020-11-13 17:44:42 -05:00
CK
f6e875ecb5
Update weapon.html 2020-11-13 09:45:47 -05:00
ellimist25
5c6e39e633 Enabled hooks debug and created class. 2020-11-13 08:14:14 -05:00
supervj
68a1b6a9f0 System 1.1.1 ** Requires Foundry 0.7.6
System main update to be inline with dnd5e 1.1.1

Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken

All .less .css and actor .html updates were made to the old actors.  New actors may be broken with this update

removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html

removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html.  I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.

**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
CK
e25986900c
Update weapon.html 2020-11-10 17:15:51 -05:00
CK
53e02ca3be
Update system.json 2020-11-10 17:15:14 -05:00
Kakeman89
1c3cc3dd37 Merge branch 'master' of https://github.com/unrealkakeman89/sw5e 2020-11-09 09:59:38 -05:00