Commit graph

20 commits

Author SHA1 Message Date
supervj
9a86bf7857 Finish core upgrade to 1.3.5
Filled in some missing pieces in html for core upgrades.  Looked mostly good on both Cyr and Jacob's accounts.

I had a few questions about differences that were added from DND5e, they are as follows:

less\original\npc.less
	line 34 - is the "li" before .creature-type necessary, not in dnd5e

module\item\entity.js
	line 685 - dnd is game.user._id, we have game.user.data._id

module\pixi\ability-template.js
	line 22- dnd is game.user._id, we have game.user.data._id

templates\chat\item-card.html
	line 1- dnd has actor._id, we have actor.data._id
2021-06-23 02:53:39 -04:00
Jacob Lucas
92bf020cdf General Cleanup
CSS
 - Removed unnecessary units on 0 values
 - Replaced invalid css values (such as line-height default) with valid equivalents
Templates
 - Added missing closing tags
 - Fixed incorrect closing tags
 - Removed unnecessary closing tags
2021-06-04 22:20:48 +01:00
Jacob Lucas
c454c035a3 Fixed new character sheet's send language to chat function
- Cleaned up unused variables
 - Updated _id get to 0.8 standard
 - Patched fetching languages failing
 - Patched blind and gm chat option not doing anything while simultaneously calling a non existent function and dying
 - Patched self chat option still sending to everyone
2021-06-04 22:20:48 +01:00
Jacob Lucas
f839166082 Added changes from DND5e 1.3.3 2021-06-04 22:20:48 +01:00
Jacob Lucas
2a7e1c419e Updated to DND5e 1.3.2
Things unfinished:
 - Migration
 - The update adds new sections to the class sheet to allow some light customisation, this hasn't been included, but could be extended for the sake of dynamic classes with automatic class features and more
 - The French
 - The packs have not yet been updated, meaning due to the addition of a progression field to the class item, classes now don't set force or tech points
 - I updated the function calls in starships, but I didn't update it very thoroughly, it'll need checking
 - I only did a little testing
 - There has since been updates to DND5e that hasn't made it to release that patch bugs, those should be implemented
Things changed from base 5e:
 - Short rests and long rests were merged into one function, this needed some rewrites to account for force and tech points, and for printing the correct message
Extra Comments:
 - Unfinished code exists for automatic spell scrolls, this could be extended for single use force or tech powers
 - Weapon proficiencies probably need revising
 - Elven accuracy, halfling lucky, and reliable talent are present in the roll logic, this probably needs revising for sw5e
 - SW5e has a variant rule that permits force powers of any alignment to use either charisma or wisdom, that could be implemented
 - SW5e's version of gritty realism, [Longer Rests](https://sw5e.com/rules/variantRules/Longer%20Rests) differs from base dnd, this could be implemented
 - Extra ideas I've had while looking through the code can be found in Todos next to the ideas relevant context
2021-06-04 22:20:48 +01:00
Professor Bunbury
c793949b37 SotG Update #1
+ Adds compendia for Deployments, Deployment Features, Starship Armor, Starship Equipment, Starship Weapons, and Ventures and associated artwork
+ Adds Starship actor sheet (very, very rough draft, somewhat unpredictable, not fully functional)
+ Adds function to Character sheet to collapse/expand Feature tab rows (major assist from Cyr)
+ Adds function to Character sheet to increment/decrement class levels directly from character sheet (another major assist from Cyr)
2021-04-06 16:03:48 -04:00
TJ
d716d514df Fix add buttons on powers sheet 2021-02-16 14:40:06 -06:00
TJ
1ce2e92ccd Fully split force and tech powers into their own sheets 2021-02-10 18:39:36 -06:00
supervj
9c6bd3873e Update Core 1.2.2
Update core to 1.2.2.  Sheets are broken
2021-01-18 23:49:04 -05:00
TJ
e4e755fd68 More fixes to allow further testing 2021-01-04 22:16:56 -06:00
CK
fb99bfeff6
Merge branch 'Develop' into Develop-VJ 2021-01-04 16:16:01 -05:00
supervj
e6bff40e1b Update Core to 1.2
Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
Professor Bunbury
707a765906
Updates to newSheet character.js 2020-12-11 14:12:53 -05:00
CK
b383a5a382
Merge branch 'Develop' into professorbunbury-sw5e 2020-12-11 13:40:18 -05:00
Professor Bunbury
14e9b0c341 Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
What the subject line said.
2020-12-11 13:23:21 -05:00
TJ
24f904d9ce Minor whitespace fix 2020-12-05 17:08:43 -06:00
TJ
aa38f26d2e Added section for fighting styles to new character sheet 2020-12-05 17:05:36 -06:00
Nathanael Phillips
601cbd1a69 fixed inventory and favorites dragging to macro bar 2020-12-02 07:18:08 -07:00
Nathanael Phillips
d217b00916 character sheet added, light theme only 2020-11-05 20:37:19 -07:00
Nathanael Phillips
f7d7580b3a Beginning of global styling; Full Sidebar restyle 2020-11-02 12:23:55 -07:00