foundry-sw5e/lang/en.json
Jacob Lucas 2a7e1c419e Updated to DND5e 1.3.2
Things unfinished:
 - Migration
 - The update adds new sections to the class sheet to allow some light customisation, this hasn't been included, but could be extended for the sake of dynamic classes with automatic class features and more
 - The French
 - The packs have not yet been updated, meaning due to the addition of a progression field to the class item, classes now don't set force or tech points
 - I updated the function calls in starships, but I didn't update it very thoroughly, it'll need checking
 - I only did a little testing
 - There has since been updates to DND5e that hasn't made it to release that patch bugs, those should be implemented
Things changed from base 5e:
 - Short rests and long rests were merged into one function, this needed some rewrites to account for force and tech points, and for printing the correct message
Extra Comments:
 - Unfinished code exists for automatic spell scrolls, this could be extended for single use force or tech powers
 - Weapon proficiencies probably need revising
 - Elven accuracy, halfling lucky, and reliable talent are present in the roll logic, this probably needs revising for sw5e
 - SW5e has a variant rule that permits force powers of any alignment to use either charisma or wisdom, that could be implemented
 - SW5e's version of gritty realism, [Longer Rests](https://sw5e.com/rules/variantRules/Longer%20Rests) differs from base dnd, this could be implemented
 - Extra ideas I've had while looking through the code can be found in Todos next to the ideas relevant context
2021-06-04 22:20:48 +01:00

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{
"ACTOR.TypeCharacter": "Player Character",
"ACTOR.TypeNpc": "Non-Player Character",
"ACTOR.TypeStarship": "Starship",
"ACTOR.TypeVehicle": "Vehicle",
"ITEM.TypeArchetype": "Archetype",
"ITEM.TypeBackground": "Background",
"ITEM.TypeBackpack": "Backpack",
"ITEM.TypeClass": "Class",
"ITEM.TypeClassfeature": "Class Feature",
"ITEM.TypeConsumable": "Consumable",
"ITEM.TypeDeployment": "Deployment",
"ITEM.TypeDeploymentfeature": "Deployment Feature",
"ITEM.TypeEquipment": "Equipment",
"ITEM.TypeFeat": "Feat",
"ITEM.TypeFightingmastery": "Fighting Mastery",
"ITEM.TypeFightingstyle": "Fighting Style",
"ITEM.TypeLightsaberform": "Lightsaber Form",
"ITEM.TypeLoot": "Loot",
"ITEM.TypePower": "Power",
"ITEM.TypeSpecies": "Species",
"ITEM.TypeStarshipfeature": "Starship Feature",
"ITEM.TypeStarshipfeaturePl": "Starship Features",
"ITEM.TypeStarshipmod": "Starship Modification",
"ITEM.TypeStarshipmodPl": "Starship Modifications",
"ITEM.TypeTool": "Tool",
"ITEM.TypeVenture": "Venture",
"ITEM.TypeWeapon": "Weapon",
"SETTINGS.5eAllowPolymorphingL": "Allow players to polymorph their own actors.",
"SETTINGS.5eAllowPolymorphingN": "Allow Polymorphing",
"SETTINGS.5eAutoCollapseCardL": "Automatically collapse Item Card descriptions in the Chat Log",
"SETTINGS.5eAutoCollapseCardN": "Collapse Item Cards in Chat",
"SETTINGS.5eAutoPowerTemplateL": "When a power is cast, defaults to begin the process to create the corresponding Measured Template if any (requires TRUSTED or higher player role)",
"SETTINGS.5eAutoPowerTemplateN": "Always place Power Template",
"SETTINGS.5eCurWtL": "Carried currency affects character encumbrance following the rules on PHB pg. 143.",
"SETTINGS.5eCurWtN": "Apply Currency Weight",
"SETTINGS.5eDiagDMG": "DMG: Alternating (5/10/5)",
"SETTINGS.5eDiagEuclidean": "Euclidean (7.07 ft. Diagonal)",
"SETTINGS.5eDiagL": "Configure which diagonal movement rule should be used for games within this system.",
"SETTINGS.5eDiagN": "Diagonal Movement Rule",
"SETTINGS.5eDiagPHB": "PHB: Equidistant (5/5/5)",
"SETTINGS.5eInitTBL": "Append the raw Dexterity ability score to break ties in Initiative.",
"SETTINGS.5eInitTBN": "Initiative Dexterity Tiebreaker",
"SETTINGS.5eNoExpL": "Remove experience bars from character sheets.",
"SETTINGS.5eNoExpN": "Disable Experience Tracking",
"SETTINGS.5eReset": "Reset",
"SETTINGS.5eRestEpic": "Epic Heroism (LR: 1 hour, SR: 1 min)",
"SETTINGS.5eRestGritty": "Gritty Realism (LR: 7 days, SR: 8 hours)",
"SETTINGS.5eUndoChanges": "Undo Changes",
"SETTINGS.5eRestL": "Configure which rest variant should be used for games within this system.",
"SETTINGS.5eRestN": "Rest Variant",
"SETTINGS.5eRestPHB": "Player's Handbook (LR: 8 hours, SR: 1 hour)",
"SETTINGS.SWColorDark": "Dark Theme",
"SETTINGS.SWColorL": "Set the color theme of the game",
"SETTINGS.SWColorLight": "Light Theme",
"SETTINGS.SWColorN": "Display Theme",
"Star Wars 5th Edition": "Star Wars 5th Edition",
"SW5E.AbbreviationConc": "Conc.",
"SW5E.AbbreviationCR": "CR",
"SW5E.AbbreviationDC": "DC",
"SW5E.AbbreviationLbs": "lbs.",
"SW5E.AbbreviationLevel": "Lvl.",
"SW5E.AbbreviationLR": "LR",
"SW5E.AbbreviationSR": "SR",
"SW5E.Ability": "Ability",
"SW5E.AbilityCha": "Charisma",
"SW5E.AbilityChaAbbr": "cha",
"SW5E.AbilityCon": "Constitution",
"SW5E.AbilityConAbbr": "con",
"SW5E.AbilityDex": "Dexterity",
"SW5E.AbilityDexAbbr": "dex",
"SW5E.AbilityInt": "Intelligence",
"SW5E.AbilityIntAbbr": "int",
"SW5E.AbilityModifier": "Ability Modifier",
"SW5E.AbilityPromptText": "What type of {ability} check?",
"SW5E.AbilityPromptTitle": "{ability} Ability Check",
"SW5E.AbilityScores": "Ability Scores",
"SW5E.AbilityStr": "Strength",
"SW5E.AbilityStrAbbr": "str",
"SW5E.AbilityUseCast": "Cast Power",
"SW5E.AbilityUseChargedHint": "This {type} is charged and ready to use!",
"SW5E.AbilityUseChargesLabel": "{value} Charges",
"SW5E.AbilityUseConsumableChargeHint": "Using this {type} will consume 1 charge of {value} remaining.",
"SW5E.AbilityUseConsumableDestroyHint": "Using this {type} will consume its final charge and it will be destroyed.",
"SW5E.AbilityUseConsumableLabel": "{max} per {per}",
"SW5E.AbilityUseConsumableQuantityHint": "Using this {type} will consume 1 quantity of {quantity} remaining",
"SW5E.AbilityUseConsume": "Consume Available Usage?",
"SW5E.AbilityUseHint": "Configure how you would like to use the {name} {type}.",
"SW5E.AbilityUseNormalHint": "This {type} has {value} of {max} uses per {per} remaining.",
"SW5E.AbilityUseRechargeHint": "This {type} is depleted and must be recharged!",
"SW5E.AbilityUseUnavailableHint": "There are no uses of this item remaining!",
"SW5E.AbilityUseUse": "Use Ability",
"SW5E.AbilityWis": "Wisdom",
"SW5E.AbilityWisAbbr": "wis",
"SW5E.AC": "AC",
"SW5E.Action": "Action",
"SW5E.ActionAbil": "Ability Check",
"SW5E.ActionHeal": "Healing",
"SW5E.ActionMPAK": "Melee Power Attack",
"SW5E.ActionMWAK": "Melee Weapon Attack",
"SW5E.ActionOther": "Other",
"SW5E.ActionPl": "Actions",
"SW5E.ActionRPAK": "Ranged Power Attack",
"SW5E.ActionRWAK": "Ranged Weapon Attack",
"SW5E.ActionSave": "Saving Throw",
"SW5E.ActionUtil": "Utility",
"SW5E.ActionWarningNoItem": "The requested item {item} no longer exists on Actor {name}",
"SW5E.ActionWarningNoToken": "You must have one or more controlled Tokens in order to use this option.",
"SW5E.ActorWarningInvalidItem": "{itemType} items cannot be added to a {actorType}.",
"SW5E.Add": "Add",
"SW5E.AddEmbeddedItemPromptHint": "Do you want to add these items to your character sheet?",
"SW5E.SelectItemsPromptTitle": "Select Items",
"SW5E.AdditionalNotes": "Additional Notes",
"SW5E.Advantage": "Advantage",
"SW5E.Alignment": "Alignment",
"SW5E.AlignmentBN": "Balanced Neutral",
"SW5E.AlignmentCD": "Chaotic Dark",
"SW5E.AlignmentCL": "Chaotic Light",
"SW5E.AlignmentCN": "Chaotic Neutral",
"SW5E.AlignmentLD": "Lawful Dark",
"SW5E.AlignmentLL": "Lawful Light",
"SW5E.AlignmentLN": "Lawful Neutral",
"SW5E.AlignmentND": "Neutral Dark",
"SW5E.AlignmentNL": "Neutral Light",
"SW5E.Appearance": "Appearance",
"SW5E.Apply": "Apply",
"SW5E.ArchetypeName": "Archetype Name",
"SW5E.Archetypes": "Archetypes",
"SW5E.ArmorClass": "Armor Class",
"SW5E.ArmorProperAbsorptive": "Absorptive",
"SW5E.ArmorProperAgile": "Agile",
"SW5E.ArmorProperAnchor": "Anchor",
"SW5E.ArmorProperAvoidant": "Avoidant",
"SW5E.ArmorProperBarbed": "Barbed",
"SW5E.ArmorProperBulky": "Bulky",
"SW5E.ArmorProperCharging": "Charging",
"SW5E.ArmorProperConcealing": "Concealing",
"SW5E.ArmorProperCumbersome": "Cumbersome",
"SW5E.ArmorProperGauntleted": "Gauntleted",
"SW5E.ArmorProperImbalanced": "Imbalanced",
"SW5E.ArmorProperImpermeable": "Impermeable",
"SW5E.ArmorProperInsulated": "Insulated",
"SW5E.ArmorProperInterlocking": "Interlocking",
"SW5E.ArmorProperLambent": "Lambent",
"SW5E.ArmorProperLightweight": "Lightweight",
"SW5E.ArmorProperMagnetic": "Magnetic",
"SW5E.ArmorProperObscured": "Obscured",
"SW5E.ArmorProperObtrusive": "Obtrusive",
"SW5E.ArmorProperPowered": "Powered",
"SW5E.ArmorProperReactive": "Reactive",
"SW5E.ArmorProperRegulated": "Regulated",
"SW5E.ArmorProperReinforced": "Reinforced",
"SW5E.ArmorProperResponsive": "Responsive",
"SW5E.ArmorProperRigid": "Rigid",
"SW5E.ArmorProperSilent": "Silent",
"SW5E.ArmorProperSpiked": "Spiked",
"SW5E.ArmorProperSteadfast": "Steadfast",
"SW5E.ArmorProperStrength": "Strength Rqmt.",
"SW5E.ArmorProperties": "Armor Properties",
"SW5E.ArmorProperVersatile": "Versatile",
"SW5E.Attack": "Attack",
"SW5E.AttackPl": "Attacks",
"SW5E.AttackRoll": "Attack Roll",
"SW5E.Attributes": "Attributes",
"SW5E.Attuned": "Attuned",
"SW5E.Attunement": "Attunement",
"SW5E.AttunementAttuned": "Attuned",
"SW5E.AttunementNone": "Attunement Not Required",
"SW5E.AttunementRequired": "Attunement Required",
"SW5E.available": "available",
"SW5E.Background": "Background",
"SW5E.Biography": "Biography",
"SW5E.Bonds": "Bonds",
"SW5E.BonusAbilityCheck": "Global Ability Check Bonus",
"SW5E.BonusAbilitySave": "Global Saving Throw Bonus",
"SW5E.BonusAbilitySkill": "Global Skill Check Bonus",
"SW5E.BonusAction": "Bonus Action",
"SW5E.Bonuses": "Global Bonuses",
"SW5E.BonusesHint": "Define global bonuses as formulas which are added to certain rolls. For example: 1d4 + 2",
"SW5E.BonusesInstructions": "Configure character bonuses which are added to the appropriate dice roll",
"SW5E.BonusForceDarkPowerDC": "Global Force Dark Power DC Bonus",
"SW5E.BonusForceLightPowerDC": "Global Force Light Power DC Bonus",
"SW5E.BonusForceUnivPowerDC": "Global Force Universal Power DC Bonus",
"SW5E.BonusMPAttack": "Melee Power Attack Bonus",
"SW5E.BonusMPDamage": "Melee Power Damage Bonus",
"SW5E.BonusMWAttack": "Melee Weapon Attack Bonus",
"SW5E.BonusMWDamage": "Melee Weapon Damage Bonus",
"SW5E.BonusPowerDC": "Global Power DC Bonus",
"SW5E.BonusRPAttack": "Ranged Power Attack Bonus",
"SW5E.BonusRPDamage": "Ranged Power Damage Bonus",
"SW5E.BonusRWAttack": "Ranged Weapon Attack Bonus",
"SW5E.BonusRWDamage": "Ranged Weapon Damage Bonus",
"SW5E.BonusSaveForm": "Update Bonuses",
"SW5E.BonusTechPowerDC": "Global Tech Power DC Bonus",
"SW5E.BonusTitle": "Configure Actor Bonuses",
"SW5E.BurnFuel": "Burn",
"SW5E.CapacityMultiplier": "Capacity Multiplier",
"SW5E.CentStorageCapacity": "Central Storage Capacity",
"SW5E.ChallengeRating": "Challenge Rating",
"SW5E.Charged": "Charged",
"SW5E.Charges": "Charges",
"SW5E.ChatContextDamage": "Apply Damage",
"SW5E.ChatContextDoubleDamage": "Apply Double Damage",
"SW5E.ChatContextHalfDamage": "Apply Half Damage",
"SW5E.ChatContextHealing": "Apply Healing",
"SW5E.ChatFlavor": "Chat Message Flavor",
"SW5E.ClassLevels": "Class Levels",
"SW5E.ClassMakeOriginal": "Original Class",
"SW5E.ClassMakeOriginalHint": "First class taken by character used to determine certain class traits when multiclassing.",
"SW5E.ClassName": "Class Name",
"SW5E.ClassOriginal": "Original Class",
"SW5E.ClassSaves": "Saving Throws",
"SW5E.ClassSkillsChosen": "Chosen Class Skills",
"SW5E.ClassSkillsNumber": "Number of Starting Skills",
"SW5E.Collapse": "Collapse/Expand",
"SW5E.ComponentMaterial": "Material",
"SW5E.ComponentSomatic": "Somatic",
"SW5E.ComponentVerbal": "Verbal",
"SW5E.ConBlinded": "Blinded",
"SW5E.Concentrate": "Concentrate",
"SW5E.Concentrated": "Concentrate",
"SW5E.Concentration": "Concentration",
"SW5E.ConCharmed": "Charmed",
"SW5E.ConDeafened": "Deafened",
"SW5E.ConDiseased": "Diseased",
"SW5E.ConExhaustion": "Exhaustion",
"SW5E.ConFrightened": "Frightened",
"SW5E.ConGrappled": "Grappled",
"SW5E.ConImm": "Condition Immunities",
"SW5E.ConIncapacitated": "Incapacitated",
"SW5E.ConInvisible": "Invisible",
"SW5E.ConParalyzed": "Paralyzed",
"SW5E.ConPetrified": "Petrified",
"SW5E.ConPoisoned": "Poisoned",
"SW5E.ConProne": "Prone",
"SW5E.ConRestrained": "Restrained",
"SW5E.ConShocked": "Shocked",
"SW5E.ConSlowed": "Slowed",
"SW5E.ConStunned": "Stunned",
"SW5E.ConsumableAdrenal": "Adrenal",
"SW5E.ConsumableAmmunition": "Ammunition",
"SW5E.ConsumableExplosive": "Explosive",
"SW5E.ConsumableFood": "Food",
"SW5E.ConsumableForce": "Force Points",
"SW5E.ConsumableLastChargeWarn": "This is the last charge of this unit and consuming it will also reduce the item's quantity by 1",
"SW5E.ConsumableMedpac": "Medpac",
"SW5E.ConsumablePoison": "Poison",
"SW5E.ConsumableTech": "Tech Points",
"SW5E.ConsumableTechnology": "Technology",
"SW5E.ConsumableTrinket": "Trinket",
"SW5E.ConsumableUnitWarn": "units remaining",
"SW5E.ConsumableUseWarnEnd": "of the current unit",
"SW5E.ConsumableUseWarnStart": "This consumable has",
"SW5E.ConsumableWithoutCharges": "available units to use",
"SW5E.ConsumeAmmunition": "Ammunition",
"SW5E.ConsumeAttribute": "Attribute",
"SW5E.ConsumeCharges": "Item Uses",
"SW5E.Consumed": "Consumed",
"SW5E.ConsumeMaterial": "Material",
"SW5E.ConsumeRecharge": "Consume Recharge?",
"SW5E.ConsumeResource": "Consume Resource?",
"SW5E.ConsumeTitle": "Resource Consumption",
"SW5E.ConsumeWarningNoQuantity": "{name} has run out of its designated {type}!",
"SW5E.ConsumeWarningNoResource": "{name} is designated to consume {type} but no resource is specified!",
"SW5E.ConsumeWarningNoSource": "The designated {type} source that {name} consumes no longer exists!",
"SW5E.ConsumeWarningZeroAttribute": "{name} has run out of its designated attribute resource pool!",
"SW5E.ConUnconscious": "Unconscious",
"SW5E.Core": "Core",
"SW5E.CostGP": "Cost (CR)",
"SW5E.CreatureAberration": "Aberration",
"SW5E.CreatureAberrationPl": "Aberrations",
"SW5E.CreatureBeast": "Beast",
"SW5E.CreatureBeastPl": "Beasts",
"SW5E.CreatureConstruct": "Construct",
"SW5E.CreatureConstructPl": "Constructs",
"SW5E.CreatureDroid": "Droid",
"SW5E.CreatureDroidPl": "Droids",
"SW5E.CreatureElemental": "Elemental",
"SW5E.CreatureElementalPl": "Elementals",
"SW5E.CreatureHuman": "Human",
"SW5E.CreatureHumanPl": "Humans",
"SW5E.CreatureHumanoid": "Humanoid",
"SW5E.CreatureHumanoidPl": "Humanoids",
"SW5E.CreaturePlant": "Plant",
"SW5E.CreaturePlantPl": "Plants",
"SW5E.CreatureUndead": "Undead",
"SW5E.CreatureUndeadPl": "Undead",
"SW5E.CreatureType": "Creature Type",
"SW5E.CreatureTypeTitle": "Configure Creature Type",
"SW5E.CreatureSwarm": "Swarm",
"SW5E.CreatureSwarmSize": "Swarm Size",
"SW5E.CreatureSwarmPhrase": "Swarm of {size} {type}",
"SW5E.CreatureTypeConfig": "Configure Creature Type",
"SW5E.CreatureTypeSelectorCustom": "Custom Type",
"SW5E.CreatureTypeSelectorSubtype": "Subtype",
"SW5E.Crewed": "Crewed",
"SW5E.Cover": "Cover",
"SW5E.CoverHalf": "Half",
"SW5E.CoverThreeQuarters": "Three Quarters",
"SW5E.CoverTotal": "Total",
"SW5E.CrewCap": "Crew Capacity",
"SW5E.Critical": "Critical",
"SW5E.CriticalHit": "Critical Hit",
"SW5E.PowerfulCritical": "Powerful Critical",
"SW5E.Currency": "Currency",
"SW5E.CurrencyConvert": "Convert All Currency",
"SW5E.CurrencyConvertHint": "Convert all carried currency to the highest possible denomination to reduce the amount of coinage carried by the character. Be wary, this action cannot be undone.",
"SW5E.CurrencyGC": "Credits",
"SW5E.Damage": "Damage",
"SW5E.DamageAcid": "Acid",
"SW5E.DamageCold": "Cold",
"SW5E.DamageEnergy": "Energy",
"SW5E.DamageFire": "Fire",
"SW5E.DamageForce": "Force",
"SW5E.DamageIon": "Ion",
"SW5E.DamageKinetic": "Kinetic",
"SW5E.DamageLightning": "Lightning",
"SW5E.DamageNecrotic": "Necrotic",
"SW5E.DamagePoison": "Poison",
"SW5E.DamagePsychic": "Psychic",
"SW5E.DamageRoll": "Damage Roll",
"SW5E.DamageSonic": "Sonic",
"SW5E.DamImm": "Damage Immunities",
"SW5E.DmgRed": "Damage Reduction",
"SW5E.DamRes": "Damage Resistances",
"SW5E.DamVuln": "Damage Vulnerabilities",
"SW5E.DarkPowerDC": "Dark Power DC",
"SW5E.Day": "Day",
"SW5E.DeathSave": "Death Saves",
"SW5E.DeathSaveCriticalSuccess": "{name} critically succeeded on a death saving throw and has regained 1 Hit Point!",
"SW5E.DeathSaveFailure": "{name} has died with 3 death save failures!",
"SW5E.DeathSaveSuccess": "{name} has survived with 3 death save successes and is now stable!",
"SW5E.DeathSaveUnnecessary": "You do not need to roll death saves because you have a positive number of hit points or have already reached 3 successes or failures.",
"SW5E.DeathSavingThrow": "Death Saving Throw",
"SW5E.Default": "Default",
"SW5E.DefaultAbilityCheck": "Default Ability Check",
"SW5E.Deployment": "Deployment",
"SW5E.DeploymentPl": "Deployments",
"SW5E.description": "A comprehensive game system for running games of Star Wars 5th Edition in the Foundry VTT environment.",
"SW5E.Description": "Description",
"SW5E.DestructionSave": "Destruction Saves",
"SW5E.Details": "Details",
"SW5E.Dimensions": "Dimensions",
"SW5E.Disadvantage": "Disadvantage",
"SW5E.DistAny": "Any",
"SW5E.DistFt": "Feet",
"SW5E.DistMi": "Miles",
"SW5E.DistSelf": "Self",
"SW5E.DistTouch": "Touch",
"SW5E.Duration": "Duration",
"SW5E.EffectsCategoryTemporary": "Temporary Effects",
"SW5E.EffectsCategoryPassive": "Passive Effects",
"SW5E.EffectsCategoryInactive": "Inactive Effects",
"SW5E.EffectCreate": "Create Effect",
"SW5E.EffectDelete": "Delete Effect",
"SW5E.EffectEdit": "Edit Effect",
"SW5E.Effects": "Effects",
"SW5E.EffectToggle": "Toggle Effect",
"SW5E.Engine": "Engine",
"SW5E.EnginePl": "Engines",
"SW5E.EquipmentBonus": "Magical Bonus",
"SW5E.EquipmentClothing": "Clothing",
"SW5E.EquipmentHeavy": "Heavy Armor",
"SW5E.EquipmentLight": "Light Armor",
"SW5E.EquipmentMedium": "Medium Armor",
"SW5E.EquipmentNatural": "Natural Armor",
"SW5E.EquipmentHyperdrive": "Hyperdrive",
"SW5E.EquipmentPowerCoupling": "Power Coupling",
"SW5E.EquipmentReactor": "Reactor",
"SW5E.EquipmentShield": "Shield",
"SW5E.EquipmentShieldProficiency": "Shields",
"SW5E.EquipmentStarshipArmor": "Starship Armor",
"SW5E.EquipmentStarshipShield": "Starship Shield",
"SW5E.EquipmentTrinket": "Trinket",
"SW5E.EquipmentVehicle": "Vehicle Equipment",
"SW5E.Equipped": "Equipped",
"SW5E.Exhaustion": "Exhaustion",
"SW5E.Expand": "Expand",
"SW5E.Expertise": "Expertise",
"SW5E.Favorites": "Favorites",
"SW5E.FavoritesAndNotes": "Favorites & Notes",
"SW5E.FeatureActionRecharge": "Action Recharge",
"SW5E.FeatureActive": "Active Abilities",
"SW5E.FeatureAdd": "Create Feature",
"SW5E.FeatureAttack": "Feature Attack",
"SW5E.FeatureCollapse": "Collapse Feature",
"SW5E.FeatureExpand": "Expand Feature",
"SW5E.FeaturePassive": "Passive Abilities",
"SW5E.FeatureRechargeOn": "Recharge On",
"SW5E.FeatureRechargeResult": "1d6 Result",
"SW5E.Features": "Features",
"SW5E.FeatureUsage": "Feature Usage",
"SW5E.FeatureType": "Feature Type",
"SW5E.FeetAbbr": "ft.",
"SW5E.Filter": "Filter",
"SW5E.FilterNoPowers": "No powers found for this set of filters.",
"SW5E.FlagsAdaptiveResilience": "Adaptive Resilience",
"SW5E.FlagsAdaptiveResilienceHint": "Prolongued use of technology allows members of your species to readily adapt to its effects. You have advantage on Strength and Constitution saving throws against tech powers.",
"SW5E.FlagsAggressive": "Aggressive",
"SW5E.FlagsAggressiveHint": "As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.",
"SW5E.FlagsAlert": "Alert Feat",
"SW5E.FlagsAlertHint": "Provides +5 to Initiative.",
"SW5E.FlagsAmphibious": "Amphibious",
"SW5E.FlagsAmphibiousHint": "You can breathe air and water.",
"SW5E.FlagsArmorIntegration": "Armor Integration",
"SW5E.FlagsArmorIntegrationHint": "You cannot wear armor, but you can have the armor professionally integrated into your chassis over the course of a long rest. This work must be done by someone proficient with astrotechs implements. You must be proficient in armor in order to have it integrated.",
"SW5E.FlagsBusinessSavvy": "Business Savvy",
"SW5E.FlagsBusinessSavvyHint": "Whenever you make a Charisma (Persuasion) check involving haggling you are considered to have expertise in the Persuasion skill.",
"SW5E.FlagsCannibalize": "Cannibalize",
"SW5E.FlagsCannibalizeHint": "If you spend at least 1 minute devouring the corpse of a beast or humanoid, you gain temporary hit points equal to your Constitution modifier. Once you've used this feature, you must complete a short or long rest before you can use it again.",
"SW5E.FlagsClosedMind": "Closed Mind",
"SW5E.FlagsClosedMindHint": "Members of your species have a natural attunement to the Force, which makes them resistant to its powers. You have advantage on Wisdom and Charisma saving throws against force powers.",
"SW5E.FlagsCrudeWeaponSpecialists": "Crude Weapon Specialists",
"SW5E.FlagsCrudeWeaponSpecialistsHint": "Members of your species are used to making do with less. You can spend 1 hour, which you can do over the course of a short rest, crafting a weapon out of loose materials. You can craft any simple kinetic weapon, but the weapons damage suffers a -1 penalty.",
"SW5E.FlagsDefiant": "Defiant",
"SW5E.FlagsDefiantHint": "Members of your species are known to be stubborn and often refuse to give up, even against the worst odds. When you or a creature you can see that can see and understand you makes an ability check, attack roll, or saving throw, you can roll a d4 and add it to their roll (no action required). You can use this before or after the roll, but before the GM determines the rolls outcome. Once youve used this feature, you must complete a short or long rest before you can use it again.",
"SW5E.FlagsDetailOriented": "Detail Oriented",
"SW5E.FlagsDetailOrientedHint": "You have advantage on Intelligence (Investigation) checks within 5 feet.",
"SW5E.FlagsElvenAccuracy": "Elven Accuracy",
"SW5E.FlagsElvenAccuracyHint": "Roll an extra d20 with advantage to Dex, Int, Wis, or Cha.",
"SW5E.FlagsEnthrallingPheromones": "Enthralling Pheromones",
"SW5E.FlagsEnthrallingPheromonesHint": "You can use your pheromones to influence individuals of both sexes. Whenever you roll a 1 on a Charisma (Persuasion) check, you can reroll the die and must use the new roll. Additionally, once per short or long rest, you can treat a d20 roll of 9 or lower on a Charisma check as a 10. This feature has no effect on droids or constructs.",
"SW5E.FlagsExtraArms": "Extra Arms",
"SW5E.FlagsExtraArmsHint": "You possess more than two arms, which you can use independently of one another. You can only gain the benefit of items held by two of your arms at any given time, and once per round you can switch which arms you are benefiting from (no action required).",
"SW5E.FlagsForceContention": "Force Contention",
"SW5E.FlagsForceContentionHint": "Due to their unique physiology, members of your species exhibit a hardiness that allows them to overcome use of the Force. You have advantage on Strength and Constitution saving throws against force powers.",
"SW5E.FlagsForceInsensitive": "Force Insensitive",
"SW5E.FlagsForceInsensitiveHint": "While droids can be manipulated by many force powers, they cannot sense the Force. You can not use force powers or take levels in forcecasting classes.",
"SW5E.FlagsForeignBiology": "Foreign Biology",
"SW5E.FlagsForeignBiologyHint": "You wear a breathing apparatus because many atmospheres in the galaxy differ from that of your species' homeworld. If your apparatus is removed while you are in such an environment, you lose consciousness.",
"SW5E.FlagsFuryOfTheSmall": "Fury of the Small",
"SW5E.FlagsFuryOfTheSmallHint": "When you damage a creature with an attack or a power and the creature's size is larger than yours, you can cause the attack or power to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.",
"SW5E.FlagsGrovelCowerAndBeg": "Grovel, Cower, and Beg",
"SW5E.FlagsGrovelCowerAndBegHint": "As an action on your turn, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you cant use it again until you finish a short or long rest.",
"SW5E.FlagsHalflingLucky": "Halfling Lucky",
"SW5E.FlagsHalflingLuckyHint": "Reroll ones when rolling d20 checks.",
"SW5E.FlagsInitiativeAdv": "Advantage on Initiative",
"SW5E.FlagsInitiativeAdvHint": "Provided by feats or magical items.",
"SW5E.FlagsInscrutable": "Inscrutable",
"SW5E.FlagsInscrutableHint": "Your calm demeaner and control make you hard to read. Wisdom (Insight) checks made against you have disadvantage, and you have advantage on any saving throw against an effect that would read your thoughts.",
"SW5E.FlagsInstructions": "Configure character features and traits which fine-tune behaviors of the SW5e system.",
"SW5E.FlagsJOAT": "Jack of All Trades",
"SW5E.FlagsJOATHint": "Half-Proficiency to Ability Checks in which you are not already Proficient.",
"SW5E.FlagsKeenSenses": "Keen Senses",
"SW5E.FlagsKeenSensesHint": "You have advantage on Wisdom (Perception) checks that involve using particular senses (see your species' traits for details).",
"SW5E.FlagsLongLimbed": "Long-Limbed",
"SW5E.FlagsLongLimbedHint": "When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.",
"SW5E.FlagsMaintenanceMode": "Maintenance Mode",
"SW5E.FlagsMaintenanceModeHint": "Rather than sleep, you enter an inactive state to perform routine maintenance for 4 hours each day. You have disadvantage on Wisdom (Perception) checks while performing maintenance.",
"SW5E.FlagsMaskOfTheWild": "Mask of the Wild",
"SW5E.FlagsMaskOfTheWildHint": "You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.",
"SW5E.FlagsMeleeCriticalDice": "Melee Critical Damage Dice",
"SW5E.FlagsMeleeCriticalDiceHint": "A number of additional damage dice added to melee weapon critical hits.",
"SW5E.FlagsMultipleHearts": "Multiple Hearts",
"SW5E.FlagsMultipleHeartsHint": "When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.",
"SW5E.FlagsNaturallyStealthy": "Naturally Stealthy",
"SW5E.FlagsNaturallyStealthyHint": "You can attempt to hide even when you are obscured only by a creature that is your size or larger than you.",
"SW5E.FlagsNimbleAgility": "Nimble Agility",
"SW5E.FlagsNimbleAgilityHint": "Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.",
"SW5E.FlagsNimbleEscape": "Nimble Escape",
"SW5E.FlagsNimbleEscapeHint": "You can take the Disengage or Hide action as a bonus action.",
"SW5E.FlagsNimbleness": "Nimbleness",
"SW5E.FlagsNimblenessHint": "You can move through the space of any creature that is of a size larger than yours.",
"SW5E.FlagsObservant": "Observant Feat",
"SW5E.FlagsObservantHint": "Provides a +5 to passive Perception and Investigation.",
"SW5E.FlagsPintsized": "Pintsized",
"SW5E.FlagsPintsizedHint": "Your tiny stature makes it hard for you to wield bigger weapons. You cant use medium or heavy shields. Additionally, you cant wield weapons with the two-handed or versatile property, and you can only wield one-handed weapons in two hands unless they have the light property.",
"SW5E.FlagsPowerCritThreshold": "Power Critical Hit Threshold",
"SW5E.FlagsPowerCritThresholdHint": "An expanded critical hit threshold for power attacks.",
"SW5E.FlagsPowerfulBuild": "Powerful Build",
"SW5E.FlagsPowerfulBuildHint": "You count as two sizes larger when determining your carrying capacity and the weight you can push, drag, or lift.",
"SW5E.FlagsPrecognition": "Precognition",
"SW5E.FlagsPrecognitionHint": "You can see brief visions of the future that allow you to turn failures into successes. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.",
"SW5E.FlagsProgrammer": "Programmer",
"SW5E.FlagsProgrammerHint": "Whenever you make an Intelligence (Technology) check related to computers, you are considered to have expertise in the Technology skill.",
"SW5E.FlagsPuny": "Puny",
"SW5E.FlagsPunyHint": "Members of your species are too small to pack much of a punch. You have disadvantage on Strength saving throws, and when determining your bonus to attack and damage rolls for weapon attacks using Strength, you cant add more than +3.",
"SW5E.FlagsRapidlyRegenerative": "Rapidly Regenerative",
"SW5E.FlagsRapidlyRegenerativeHint": "You heal quickly, both at will and in response to danger. As a bonus action, you can choose to spend one of your Hit Dice to recover hit points. Additionally, when you take damage, you can use your reaction and expend a Hit Die to regain hit points as long as the damage would not reduce your hit points to 0.",
"SW5E.FlagsRapidReconstruction": "Rapid Reconstruction",
"SW5E.FlagsRapidReconstructionHint": "You are built with internal repair mechanisms. As a bonus action, you can choose to spend one of your Hit Dice to recover hit points.",
"SW5E.FlagsRegenerative": "Regenerative",
"SW5E.FlagsRegenerativeHint": "When you take damage, you can use your reaction and expend a Hit Die to regain hit points as long as the damage would not reduce your hit points to 0.",
"SW5E.FlagsReliableTalent": "Reliable Talent",
"SW5E.FlagsReliableTalentHint": "Rogues Reliable Talent Feature.",
"SW5E.FlagsRemarkableAthlete": "Remarkable Athlete.",
"SW5E.FlagsRemarkableAthleteHint": "Half-Proficiency (rounded-up) to physical Ability Checks and Initiative.",
"SW5E.FlagsSavageAttacks": "Savage Attacks",
"SW5E.FlagsSavageAttacksHint": "When you score a critical hit with a melee weapon attack, you can roll one of the weapons damage dice one additional time and add it to the extra damage of the critical hit.",
"SW5E.FlagsSave": "Update Special Traits",
"SW5E.FlagsShapechanger": "Shapechanger",
"SW5E.FlagsShapechangerHint": "As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another species, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait. You stay in the new form until you use an action to revert to your true form or until you die.",
"SW5E.FlagsStrongLegged": "Strong-Legged",
"SW5E.FlagsStrongLeggedHint": "When you make a long jump, you can cover a number of feet up to twice your Strength score. When you make a high jump, you can leap a number of feet up into the air equal to 3 + twice your Strength modifier.",
"SW5E.FlagsSunlightSensitivity": "Sunlight Sensitivity",
"SW5E.FlagsSunlightSensitivityHint": "You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.",
"SW5E.FlagsSurpriseAttack": "Surprise Attack",
"SW5E.FlagsSurpriseAttackHint": "If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.",
"SW5E.FlagsTechImpaired": "Tech-Impaired",
"SW5E.FlagsTechImpairedHint": "While members of your species can figure out basic technology, they experience difficulty using more complex equipment like wristpads. You cannot use tech powers or take levels in techcasting classes.",
"SW5E.FlagsTechResistance": "Tech Resistance",
"SW5E.FlagsTechResistanceHint": "You have advantage on Dexterity and Intelligence saving throws against tech powers.",
"SW5E.FlagsTinker": "Tinker",
"SW5E.FlagsTinkerHint": "You have proficiency with tinkers implements. You can use these and spend 1 hour and 100 cr worth of materials to construct a Tiny Device (AC 5, 1 hp). You can take the Use an Object action to have your device cause one of a variety of minor effects (see your species' traits list). You can maintain a number of these devices up to your proficiency bonus at once, and a device stops functioning after 24 hours away from you. You can dismantle the device to reclaim the materials used to create it.",
"SW5E.FlagsTitle": "Configure Special Traits",
"SW5E.FlagsToughness": "Toughness",
"SW5E.FlagsToughnessHint": "Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.",
"SW5E.FlagsTrance": "Trance",
"SW5E.FlagsTranceHint": "Either through meditation or a reduced sleep schedule, you are able to receive the rest you require on a daily basis (see your species' traits for details). After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.",
"SW5E.FlagsUnarmedCombatant": "Unarmed Combatant",
"SW5E.FlagsUnarmedCombatantHint": "Your unarmed strikes deal 1d4 kinetic damage. You can use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.",
"SW5E.FlagsUndersized": "Undersized",
"SW5E.FlagsUndersizedHint": "Your small stature makes it hard for you to wield bigger weapons. You cant use heavy shields, martial weapons with the two-handed property unless it also has the light property, and if a martial weapon has the versatile property, you can only wield it in two hands.",
"SW5E.FlagsUnsettlingVisage": "Unsettling Visage",
"SW5E.FlagsUnsettlingVisageHint": "When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses. Using this trait reveals your shapeshifting nature to any creature within 30 feet that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.",
"SW5E.FlagsWeaponCritThreshold": "Weapon Critical Hit Threshold",
"SW5E.FlagsWeaponCritThresholdHint": "An expanded critical hit threshold for weapon attacks.",
"SW5E.Flat": "Flat",
"SW5E.Flaws": "Flaws",
"SW5E.ForcePowerbook": "Force Powers",
"SW5E.Formula": "Formula",
"SW5E.FuelCapacity": "Fuel Capacity",
"SW5E.FuelCostsMod": "Fuel Costs Modifier",
"SW5E.FuelCostPerUnit": "Fuel Cost per Unit",
"SW5E.GrantedAbilities": "Granted Abilities",
"SW5E.HalfProficient": "Half Proficient",
"SW5E.HardpointSizeMod": "Hardpoint Size Modifier",
"SW5E.Healing": "Healing",
"SW5E.HealingTemp": "Healing (Temporary)",
"SW5E.Health": "Health",
"SW5E.HealthConditions": "Health Conditions",
"SW5E.HealthFormula": "Health Formula",
"SW5E.HitDice": "Hit Dice",
"SW5E.HitDiceConfig": "Adjust Hit Dice",
"SW5E.HitDiceConfigHint": "Adjust remaining hit dice levels for each class.",
"SW5E.HitDiceMax": "Maximum Hit Dice",
"SW5E.HitDiceRemaining": "Remaining Hit Dice",
"SW5E.HitDiceRoll": "Roll Hit Dice",
"SW5E.HitDiceUsed": "Hit Dice Used",
"SW5E.HitDiceWarn": "{name} has no available {formula} Hit Dice remaining!",
"SW5E.HP": "Health",
"SW5E.HPFormula": "Health Formula",
"SW5E.HullDice": "Hull Dice",
"SW5E.HullPoints": "Hull Points",
"SW5E.HullPointsFormula": "Hull Points Formula",
"SW5E.HyperdriveClass": "Hyperdrive Class",
"SW5E.Ideals": "Ideals",
"SW5E.Identified": "Identified",
"SW5E.Initiative": "Initiative",
"SW5E.Inspiration": "Inspiration",
"SW5E.Inventory": "Inventory",
"SW5E.ItemActionType": "Action Type",
"SW5E.ItemActivationCondition": "Activation Condition",
"SW5E.ItemActivationCost": "Activation Cost",
"SW5E.ItemAttackBonus": "Attack Roll Bonus",
"SW5E.ItemConsumableActivation": "Consumable Activation",
"SW5E.ItemConsumableDetails": "Consumable Details",
"SW5E.ItemConsumableStatus": "Consumable Status",
"SW5E.ItemConsumableType": "Consumable Type",
"SW5E.ItemConsumableUsage": "Consumable Usage",
"SW5E.ItemContainerCapacity": "Capacity",
"SW5E.ItemContainerCapacityItems": "Items",
"SW5E.ItemContainerCapacityType": "Capacity Type",
"SW5E.ItemContainerCapacityWeight": "Weight",
"SW5E.ItemContainerDetails": "Container Details",
"SW5E.ItemContainerProperties": "Container Properties",
"SW5E.ItemContainerWeightless": "Weightless Contents",
"SW5E.ItemCreate": "Create Item",
"SW5E.ItemDelete": "Delete Item",
"SW5E.ItemDestroyEmpty": "Destroy on Empty",
"SW5E.ItemEdit": "Edit Item",
"SW5E.ItemEquipmentAction": "Equipment Action",
"SW5E.ItemEquipmentDetails": "Equipment Details",
"SW5E.ItemEquipmentDexMod": "Max. Dexterity Modifier",
"SW5E.ItemEquipmentStatus": "Equipment Status",
"SW5E.ItemEquipmentStealthDisav": "Imposes Stealth Disadvantage",
"SW5E.ItemEquipmentType": "Equipment Type",
"SW5E.ItemEquipmentUsage": "Equipment Usage",
"SW5E.ItemName": "Item Name",
"SW5E.ItemNew": "New {type}",
"SW5E.ItemNoUses": "{name} has no available uses remaining.",
"SW5E.ItemRechargeCheck": "{name} recharge check",
"SW5E.ItemRechargeFailure": "failure!",
"SW5E.ItemRechargeSuccess": "success!",
"SW5E.ItemRequiredStr": "Required Strength",
"SW5E.ItemToolProficiency": "Tool Proficiency",
"SW5E.ItemTypeArchetype": "Archetype",
"SW5E.ItemTypeBackground": "Background",
"Sw5E.ItemTypeBackgroundPl": "Backgrounds",
"SW5E.ItemTypeClass": "Class",
"SW5E.ItemTypeClassFeat": "Class Feature",
"SW5E.ItemTypeClassFeats": "Class Features",
"SW5E.ItemTypeClassPl": "Class Levels",
"SW5E.ItemTypeConsumable": "Consumable",
"SW5E.ItemTypeConsumablePl": "Consumables",
"SW5E.ItemTypeContainer": "Container",
"SW5E.ItemTypeContainerPl": "Containers",
"SW5E.ItemTypeDeployment": "Deployment",
"SW5E.ItemTypeDeploymentPl": "Deployments",
"SW5E.ItemTypeDeploymentFeature": "Deployment Feature",
"SW5E.ItemTypeDeploymentFeaturePl": "Deployment Features",
"SW5E.ItemTypeEquipment": "Equipment",
"SW5E.ItemTypeEquipmentPl": "Equipment",
"SW5E.ItemTypeFeat": "Feat",
"SW5E.ItemTypeFeatPl": "Feats",
"SW5E.ItemTypeFightingMastery": "Fighting Mastery",
"SW5E.ItemTypeFightingMasteryPl": "Fighting Masteries",
"SW5E.ItemTypeFightingStyle": "Fighting Style",
"SW5E.ItemTypeFightingStylePl": "Fighting Styles",
"SW5E.ItemTypeLightsaberForm": "Lightsaber Form",
"SW5E.ItemTypeLightsaberFormPl": "Lightsaber Forms",
"SW5E.ItemTypeLoot": "Loot",
"SW5E.ItemTypeLootPl": "Loot",
"SW5E.ItemTypePower": "Power",
"SW5E.ItemTypePowerPl": "Powers",
"SW5E.ItemTypeSpecies": "Species",
"SW5E.ItemTypeSpeciesPl": "Species",
"SW5E.ItemTypeStarshipMod": "Starship Modification",
"SW5E.ItemTypeStarshipModPl": "Starship Modifications",
"SW5E.ItemTypeTool": "Tool",
"SW5E.ItemTypeToolPl": "Tools",
"SW5E.ItemTypeVenture": "Venture",
"SW5E.ItemTypeVenturePl": "Ventures",
"SW5E.ItemTypeWeapon": "Weapon",
"SW5E.ItemTypeWeaponPl": "Weapons",
"SW5E.ItemWeaponAttack": "Weapon Attack",
"SW5E.ItemWeaponDetails": "Weapon Details",
"SW5E.ItemWeaponProperties": "Weapon Properties",
"SW5E.ItemWeaponSize": "Starship Weapon Size",
"SW5E.ItemWeaponSizePl": "Starship Weapon Sizes",
"SW5E.ItemWeaponStatus": "Weapon Status",
"SW5E.ItemWeaponType": "Weapon Type",
"SW5E.ItemWeaponUsage": "Weapon Usage",
"SW5E.JackOfAllTrades": "Jack of all Trades",
"SW5E.Journal": "Personal Journal",
"SW5E.JournalAndNotes": "Journal and Notes",
"SW5E.LairAct": "Uses Lair Action",
"SW5E.LairActionLabel": "Lair Action",
"SW5E.Languages": "Languages",
"SW5E.LanguagesAbyssin": "Abyssin",
"SW5E.LanguagesAleena": "Aleena",
"SW5E.LanguagesAntarian": "Antarian",
"SW5E.LanguagesAnzellan": "Anzellan",
"SW5E.LanguagesAqualish": "Aqualish",
"SW5E.LanguagesArconese": "Arconese",
"SW5E.LanguagesArdennian": "Ardennian",
"SW5E.LanguagesArkanian": "Arkanian",
"SW5E.LanguagesBalosur": "Balosur",
"SW5E.LanguagesBarabel": "Barabel",
"SW5E.LanguagesBasic": "Basic",
"SW5E.LanguagesBesalisk": "Besalisk",
"SW5E.LanguagesBinary": "Binary",
"SW5E.LanguagesBith": "Bith",
"SW5E.LanguagesBocce": "Bocce",
"SW5E.LanguagesBothese": "Bothese",
"SW5E.LanguagesCatharese": "Catharese",
"SW5E.LanguagesCerean": "Cerean",
"SW5E.LanguagesChadra-Fan": "Chadra-Fan",
"SW5E.LanguagesChagri": "Chagri",
"SW5E.LanguagesCheunh": "Cheunh",
"SW5E.LanguagesChevin": "Chevin",
"SW5E.LanguagesChironan": "Chironan",
"SW5E.LanguagesClawdite": "Clawdite",
"SW5E.LanguagesCodruese": "Codruese",
"SW5E.LanguagesColicoid": "Colicoid",
"SW5E.LanguagesDashadi": "Dashadi",
"SW5E.LanguagesDefel": "Defel",
"SW5E.LanguagesDevaronese": "Devaronese",
"SW5E.LanguagesDosh": "Dosh",
"SW5E.LanguagesDraethos": "Draethos",
"SW5E.LanguagesDug": "Dug",
"SW5E.LanguagesDurese": "Durese",
"SW5E.LanguagesEwokese": "Ewokese",
"SW5E.LanguagesFalleen": "Falleen",
"SW5E.LanguagesFelucianese": "Felucianese",
"SW5E.LanguagesGamorrese": "Gamorrese",
"SW5E.LanguagesGand": "Gand",
"SW5E.LanguagesGeonosian": "Geonosian",
"SW5E.LanguagesGivin": "Givin",
"SW5E.LanguagesGran": "Gran",
"SW5E.LanguagesGungan": "Gungan",
"SW5E.LanguagesHapan": "Hapan",
"SW5E.LanguagesHarchese": "Harchese",
"SW5E.LanguagesHerglese": "Herglese",
"SW5E.LanguagesHonoghran": "Honoghran",
"SW5E.LanguagesHuttese": "Huttese",
"SW5E.LanguagesIktotchese": "Iktotchese",
"SW5E.LanguagesIthorese": "Ithorese",
"SW5E.LanguagesJawaese": "Jawaese",
"SW5E.LanguagesKaleesh": "Kaleesh",
"SW5E.LanguagesKaminoan": "Kaminoan",
"SW5E.LanguagesKarkaran": "Karkaran",
"SW5E.LanguagesKelDor": "Kel Dor",
"SW5E.LanguagesKharan": "Kharan",
"SW5E.LanguagesKillik": "Killik",
"SW5E.LanguagesKlatooinian": "Klatooinian",
"SW5E.LanguagesKubazian": "Kubazian",
"SW5E.LanguagesKushiban": "Kushiban",
"SW5E.LanguagesKyuzo": "Kyuzo",
"SW5E.LanguagesLannik": "Lannik",
"SW5E.LanguagesLasat": "Lasat",
"SW5E.LanguagesLowickese": "Lowickese",
"SW5E.LanguagesLurmese": "Lurmese",
"SW5E.LanguagesMandoa": "Mando'a",
"SW5E.LanguagesMiralukese": "Miralukese",
"SW5E.LanguagesMirialan": "Mirialan",
"SW5E.LanguagesMonCal": "Mon Cal",
"SW5E.LanguagesMustafarian": "Mustafarian",
"SW5E.LanguagesMuun": "Muun",
"SW5E.LanguagesNautila": "Nautila",
"SW5E.LanguagesOrtolan": "Ortolan",
"SW5E.LanguagesPakPak": "Pak Pak",
"SW5E.LanguagesPyke": "Pyke",
"SW5E.LanguagesQuarrenese": "Quarrenese",
"SW5E.LanguagesRakata": "Rakata",
"SW5E.LanguagesRattataki": "Rattataki",
"SW5E.LanguagesRishii": "Rishii",
"SW5E.LanguagesRodese": "Rodese",
"SW5E.LanguagesRyn": "Ryn",
"SW5E.LanguagesSelkatha": "Selkatha",
"SW5E.LanguagesSemblan": "Semblan",
"SW5E.LanguagesShistavanen": "Shistavanen",
"SW5E.LanguagesShyriiwook": "Shyriiwook",
"SW5E.LanguagesSith": "Sith",
"SW5E.LanguagesSquibbian": "Squibbian",
"SW5E.LanguagesSriluurian": "Sriluurian",
"SW5E.LanguagesSsi-ruuvi": "Ssi-ruuvi",
"SW5E.LanguagesSullustese": "Sullustese",
"SW5E.LanguagesTalzzi": "Talzzi",
"SW5E.LanguagesTarasinese": "Tarasinese",
"SW5E.LanguagesThisspiasian": "Thisspiasian",
"SW5E.LanguagesTogorese": "Togorese",
"SW5E.LanguagesTogruti": "Togruti",
"SW5E.LanguagesToydarian": "Toydarian",
"SW5E.LanguagesTusken": "Tusken",
"SW5E.LanguagesTwileki": "Twi'leki",
"SW5E.LanguagesUgnaught": "Ugnaught",
"SW5E.LanguagesUmbaran": "Umbaran",
"SW5E.LanguagesUtapese": "Utapese",
"SW5E.LanguagesVerpine": "Verpine",
"SW5E.LanguagesVong": "Vong",
"SW5E.LanguagesVoss": "Voss",
"SW5E.LanguagesYevethan": "Yevethan",
"SW5E.LanguagesZabraki": "Zabraki",
"SW5E.LanguagesZygerrian": "Zygerrian",
"SW5E.LegAct": "Legendary Actions",
"SW5E.LegendaryActionLabel": "Legendary Action",
"SW5E.LegRes": "Legendary Resistance",
"SW5E.Level": "Level",
"SW5E.LevelScaling": "Level Scaling",
"SW5E.LightPowerDC": "Light Power DC",
"SW5E.LimitedUses": "Limited Uses",
"SW5E.LongRest": "Long Rest",
"SW5E.LongRestEpic": "Long Rest (1 hour)",
"SW5E.LongRestGritty": "Long Rest (7 days)",
"SW5E.LongRestNormal": "Long Rest (8 hours)",
"SW5E.LongRestOvernight": "Long Rest (New Day)",
"SW5E.LongRestResult": "{name} takes a long rest.",
"SW5E.LongRestResultFP": "{name} takes a long rest and recovers {force} Force Points.",
"SW5E.LongRestResultFPHD": "{name} takes a long rest and recovers {force} Force Points and {dice} Hit Dice.",
"SW5E.LongRestResultFPTP": "{name} takes a long rest and recovers {force} Force Points and {tech} Tech Points.",
"SW5E.LongRestResultFPTPHD": "{name} takes a long rest and recovers {force} Force Points, {tech} Tech Points and {dice} Hit Dice.",
"SW5E.LongRestResultHD": "{name} takes a long rest and recovers {dice} Hit Dice.",
"SW5E.LongRestResultHP": "{name} takes a long rest and recovers {health} Hit Points.",
"SW5E.LongRestResultHPFP": "{name} takes a long rest and recovers {health} Hit Points and {force} Force Points.",
"SW5E.LongRestResultHPFPHD": "{name} takes a long rest and recovers {health} Hit Points, {force} Force Points, and {dice} Hit Dice.",
"SW5E.LongRestResultHPFPTP": "{name} takes a long rest and recovers {health} Hit Points, {force} Force Points and {tech} Tech Points.",
"SW5E.LongRestResultHPFPTPHD": "{name} takes a long rest and recovers {health} Hit Points, {force} Force Points, {tech} Tech Points and {dice} Hit Dice.",
"SW5E.LongRestResultHPHD": "{name} takes a long rest and recovers {health} Hit Points and {dice} Hit Dice.",
"SW5E.LongRestResultHPTP": "{name} takes a long rest and recovers {health} Hit Points and {tech} Tech Points.",
"SW5E.LongRestResultHPTPHD": "{name} takes a long rest and recovers {health} Hit Points, {tech} Tech Points, and {dice} Hit Dice.",
"SW5E.LongRestResultTP": "{name} takes a long rest and recovers {tech} Tech Points.",
"SW5E.LongRestResultTPHD": "{name} takes a long rest and recovers {tech} Tech Points and {dice} Hit Dice.",
"SW5E.Max": "Max",
"SW5E.Modifier": "Modifier",
"SW5E.ModCap": "Modification Capacity",
"SW5E.Movement": "Movement",
"SW5E.MovementBurrow": "Burrow",
"SW5E.MovementClimb": "Climb",
"SW5E.MovementConfig": "Configure Movement Speed",
"SW5E.MovementConfigHint": "Configure the movement speed and special movement attributes of this creature.",
"SW5E.MovementCrawl": "Crawl",
"SW5E.MovementFly": "Fly",
"SW5E.MovementHover": "Hover",
"SW5E.MovementRoll": "Roll",
"SW5E.MovementSpace": "Space Flight",
"SW5E.MovementSwim": "Swim",
"SW5E.MovementTurn": "Turning",
"SW5E.MovementUnits": "Units",
"SW5E.MovementWalk": "Walk",
"SW5E.Name": "Character Name",
"SW5E.NoCharges": "No Charges",
"SW5E.None": "None",
"SW5E.NoPowerLevels": "This character has no powercaster levels, but you may add powers manually.",
"SW5E.Normal": "Normal",
"SW5E.Notes": "Notes",
"SW5E.NotProficient": "Not Proficient",
"SW5E.of": "of",
"SW5E.OtherFormula": "Other Formula",
"SW5E.PactMagic": "Pact Magic",
"SW5E.Passive": "Passive",
"SW5E.per": "per",
"SW5E.PersonalityTraits": "Personality Traits",
"SW5E.PlaceTemplate": "Place Measured Template",
"SW5E.Polymorph": "Polymorph",
"SW5E.PolymorphAcceptSettings": "Custom Settings",
"SW5E.PolymorphKeepBio": "Keep biography",
"SW5E.PolymorphKeepClass": "Keep proficiency bonus (leaves class items in sheet)",
"SW5E.PolymorphKeepFeats": "Keep features",
"SW5E.PolymorphKeepItems": "Keep equipment",
"SW5E.PolymorphKeepMental": "Keep mental ability scores (Int, Wis, Cha)",
"SW5E.PolymorphKeepPhysical": "Keep physical ability scores (Str, Dex, Con)",
"SW5E.PolymorphKeepPowers": "Keep powers",
"SW5E.PolymorphKeepSaves": "Keep saving throw proficiencies",
"SW5E.PolymorphKeepSkills": "Keep skill proficiencies",
"SW5E.PolymorphKeepVision": "Keep vision (character and token)",
"SW5E.PolymorphMergeSaves": "Merge saving throw proficiencies (take the highest)",
"SW5E.PolymorphMergeSkills": "Merge skill proficiencies (take the highest)",
"SW5E.PolymorphPromptTitle": "Transforming Actor",
"SW5E.PolymorphRestoreTransformation": "Restore Transformation",
"SW5E.PolymorphRevertWarn": "You do not have permission to revert this Actor's polymorphed state.",
"SW5E.PolymorphTmpClass": "Temporary Class",
"SW5E.PolymorphTokens": "Transform all linked tokens?",
"SW5E.PolymorphWarn": "You are not allowed to polymorph this actor!",
"SW5E.PolymorphWildShape": "Wild Shape",
"SW5E.power": "power",
"SW5E.PowerAbility": "Powercasting Ability",
"SW5E.PowerAdd": "Add Power",
"SW5E.PowerAtWill": "At-Will",
"SW5E.Powerbook": "Powerbook",
"SW5E.PowerCastConsume": "Consume Power Slot?",
"SW5E.PowercasterLevel": "Powercaster Level",
"SW5E.PowerCastHint": "Configure how you would like to cast the",
"SW5E.Powercasting": "Powercasting",
"SW5E.PowerCastingHeader": "Power Casting",
"SW5E.PowerCastNoSlots": "You have no available {level} power slots with which to cast {name}",
"SW5E.PowerCastUpcast": "Cast at Level",
"SW5E.PowerComponents": "Power Components",
"SW5E.PowerConcentrating": "Concentrating",
"SW5E.PowerConcentrationMode": "Power Concentration Mode",
"SW5E.PowerCreate": "Create Power",
"SW5E.PowerDC": "Power DC",
"SW5E.PowerDetails": "Power Details",
"SW5E.PowerDie": "Power Die",
"SW5E.PowerDiePl": "Power Dice",
"SW5E.PowerDieAlloc": "Power Die Allocation",
"SW5E.PowerDiceRecovery": "Power Dice Recovery",
"SW5E.PowerEffects": "Power Effects",
"SW5E.PowerLevel": "Power Level",
"SW5E.PowerLevel0": "At-Will",
"SW5E.PowerLevel1": "1st Level",
"SW5E.PowerLevel2": "2nd Level",
"SW5E.PowerLevel3": "3rd Level",
"SW5E.PowerLevel4": "4th Level",
"SW5E.PowerLevel5": "5th Level",
"SW5E.PowerLevel6": "6th Level",
"SW5E.PowerLevel7": "7th Level",
"SW5E.PowerLevel8": "8th Level",
"SW5E.PowerLevel9": "9th Level",
"SW5E.PowerLevelPact": "Pact Slot [Level {level}] ({n} Slots)",
"SW5E.PowerLevelSlot": "{level} ({n} Slots)",
"SW5E.PowerMaterials": "Powercasting Materials",
"SW5E.PowerName": "Power Name",
"SW5E.PowerNone": "None",
"SW5E.PowerPrepAlways": "Always Prepared",
"SW5E.PowerPreparationMode": "Power Preparation Mode",
"SW5E.PowerPrepared": "Prepared",
"SW5E.PowerPrepAtWill": "At-Will",
"SW5E.PowerPrepInnate": "Innate Powercasting",
"SW5E.PowerPrepPrepared": "Prepared",
"SW5E.PowerProgCns": "Consular",
"SW5E.PowerProgEng": "Engineer",
"SW5E.PowerProgGrd": "Guardian",
"SW5E.PowerProgOverride": "Override slots",
"SW5E.PowerProgression": "Power Progression",
"SW5E.PowerProgSct": "Scout",
"SW5E.PowerProgSnt": "Sentinel",
"SW5E.PowerSchool": "Power School",
"SW5E.PowersKnown": "Powers Known",
"SW5E.PowerRouting": "Power Routing",
"SW5E.PowerTarget": "Power Target",
"SW5E.PowerUnprepared": "Unprepared",
"SW5E.PowerUsage": "Power Usage",
"SW5E.Prepared": "Prepared",
"SW5E.Price": "Price",
"SW5E.Proficiency": "Proficiency",
"SW5E.Proficient": "Proficient",
"SW5E.Quantity": "Quantity",
"SW5E.Range": "Range",
"SW5E.Rank": "Rank",
"SW5E.RankPl": "Ranks",
"SW5E.Rarity": "Rarity",
"SW5E.Reaction": "Reaction",
"SW5E.ReactionPl": "Reactions",
"SW5E.Recharge": "Recharge",
"SW5E.Refitting": "Refitting",
"SW5E.Refuel": "Refuel",
"SW5E.RegenerationRateCoefficient": "Regeneration Rate Coefficient",
"SW5E.RequiredMaterials": "Required Materials",
"SW5E.Requirements": "Requirements",
"SW5E.ResourcesAndTraits": "Resources & Traits",
"SW5E.ResourcePrimary": "Resource 1",
"SW5E.ResourceSecondary": "Resource 2",
"SW5E.ResourceTertiary": "Resource 3",
"SW5E.RestL": "L. Rest",
"SW5E.RestS": "S. Rest",
"SW5E.Ritual": "Ritual",
"SW5E.Role": "Role",
"SW5E.RolePl": "Roles",
"SW5E.Roll": "Roll",
"SW5E.RollExample": "e.g. 1d4",
"SW5E.RollMode": "Roll Mode",
"SW5E.RollSituationalBonus": "Situational Bonus?",
"SW5E.Save": "Save",
"SW5E.SaveDC": "DC {dc} {ability}",
"SW5E.SavePromptTitle": "{ability} Saving Throw",
"SW5E.SavingThrow": "Saving Throw",
"SW5E.ScalingFormula": "Scaling Formula",
"SW5E.SchoolDrk": "Dark",
"SW5E.SchoolEnh": "Enhancement",
"SW5E.SchoolLgt": "Light",
"SW5E.SchoolTec": "Tech",
"SW5E.SchoolUni": "Universal",
"SW5E.SenseBlindsight": "Blindsight",
"SW5E.SenseBS": "Blindsight",
"SW5E.SenseDarkvision": "Darkvision",
"SW5E.SenseDV": "Darkvision",
"SW5E.Senses": "Senses",
"SW5E.SensesConfig": "Configure Senses",
"SW5E.SensesConfigHint": "Configure any special sensory perception abilities that this actor possesses.",
"SW5E.SenseSpecial": "Special Senses",
"SW5E.SenseTR": "Truesight",
"SW5E.SenseTremorsense": "Tremorsense",
"SW5E.SenseTruesight": "Truesight",
"SW5E.SenseTS": "Tremorsense",
"SW5E.SheetClassCharacter": "Default Character Sheet",
"SW5E.SheetClassCharacterOld": "Old Character Sheet",
"SW5E.SheetClassItem": "Default Item Sheet",
"SW5E.SheetClassNPC": "Default NPC Sheet",
"SW5E.SheetClassNPCOld": "Old NPC Sheet",
"SW5E.SheetClassVehicle": "Default Vehicle Sheet",
"SW5E.ShieldDice": "Shield Dice",
"SW5E.ShieldPoints": "Shield Points",
"SW5E.ShieldPointsFormula": "Shield Points Formula",
"SW5E.ShieldRegen": "Regen",
"SW5E.ShortRest": "Short Rest",
"SW5E.ShortRestEpic": "Short Rest (5 minutes)",
"SW5E.ShortRestGritty": "Short Rest (8 hours)",
"SW5E.ShortRestHint": "Take a short rest? On a short rest you may spend remaining Hit Dice and recover primary or secondary resources.",
"SW5E.ShortRestNoHD": "No Hit Dice remaining",
"SW5E.ShortRestNormal": "Short Rest (1 hour)",
"SW5E.ShortRestOvernight": "Short Rest (New Day)",
"SW5E.ShortRestResult": "{name} takes a short rest spending {dice} Hit Dice to recover {health} Hit Points.",
"SW5E.ShortRestResultOnlyTech": "{name} takes a short rest to recover {tech} Tech Points.",
"SW5E.ShortRestResultShort": "{name} takes a short rest.",
"SW5E.ShortRestResultWithTech": "{name} takes a short rest spending {dice} Hit Dice to recover {health} Hit Points and {tech} Tech Points.",
"SW5E.ShortRestSelect": "Select Dice to Roll",
"SW5E.Size": "Size",
"SW5E.SizeGargantuan": "Gargantuan",
"SW5E.SizeHuge": "Huge",
"SW5E.SizeLarge": "Large",
"SW5E.SizeMedium": "Medium",
"SW5E.SizeSmall": "Small",
"SW5E.SizeTiny": "Tiny",
"SW5E.SkillAcr": "Acrobatics",
"SW5E.SkillAni": "Animal Handling",
"SW5E.SkillAth": "Athletics",
"SW5E.SkillDec": "Deception",
"SW5E.SkillIns": "Insight",
"SW5E.SkillInv": "Investigation",
"SW5E.SkillItm": "Intimidation",
"SW5E.SkillLor": "Lore",
"SW5E.SkillMed": "Medicine",
"SW5E.SkillNat": "Nature",
"SW5E.SkillPer": "Persuasion",
"SW5E.SkillPil": "Piloting",
"SW5E.SkillPrc": "Perception",
"SW5E.SkillPrf": "Performance",
"SW5E.SkillPromptTitle": "{skill} Skill Check",
"SW5E.Skip": "Skip",
"SW5E.Skills": "Skills",
"SW5E.SkillSlt": "Sleight of Hand",
"SW5E.SkillSte": "Stealth",
"SW5E.SkillSur": "Survival",
"SW5E.SkillTec": "Technology",
"SW5E.Slots": "Slots",
"SW5E.Source": "Source",
"SW5E.Special": "Special",
"SW5E.SpecialTraits": "Special Traits",
"SW5E.Species": "Species",
"SW5E.SpeciesDescription": "Description",
"SW5E.SpeciesTraits": "Species Traits",
"SW5E.Speed": "Speed",
"SW5E.SpeedSpecial": "Special Movement",
"SW5E.StarshipAmbassador": "Ambassador",
"SW5E.StarshipArmorandShields": "Starship Armor and Shields",
"SW5E.StarshipArmorandShieldProps": "Starship Armor & Shield Properties",
"SW5E.StarshipBattleship": "Battleship",
"SW5E.StarshipBlockadeShip": "Blockade Ship",
"SW5E.StarshipBomber": "Bomber",
"SW5E.StarshipCarrier": "Carrier",
"SW5E.StarshipColonizer": "Colonizer",
"SW5E.StarshipCommandShip": "Command Ship",
"SW5E.StarshipCorvette": "Corvette",
"SW5E.StarshipCourier": "Courier",
"SW5E.StarshipCruiser": "Cruiser",
"SW5E.StarshipEquipment": "Starship Equipment",
"SW5E.StarshipEquipmentProps": "Starship Equipment Properties",
"SW5E.StarshipExplorer": "Explorer",
"SW5E.StarshipfeaturePl": "Starship Features",
"SW5E.StarshipFlagship": "Flagship",
"SW5E.StarshipFreighter": "Freighter",
"SW5E.StarshipGunboat": "Gunboat",
"SW5E.StarshipIndustrialCenter": "Industrial Center",
"SW5E.StarshipInterceptor": "Interceptor",
"SW5E.StarshipInterdictor": "Interdictor",
"SW5E.StarshipJuggernaut": "Juggernaut",
"SW5E.StarshipMissileBoat": "Missile Boat",
"SW5E.StarshipMobileMetropolis": "Mobile Metropolis",
"SW5E.StarshipmodPl": "Starship Modifications",
"SW5E.StarshipNavigator": "Navigator",
"SW5E.StarshipPicketShip": "Picket Ship",
"SW5E.StarshipResearcher": "Researcher",
"SW5E.StarshipScout": "Scout",
"SW5E.StarshipScrambler": "Scrambler",
"SW5E.StarshipShipsTender": "Ship's Tender",
"SW5E.StarshipShuttle": "Shuttle",
"SW5E.StarshipSkillAst": "Astrogation",
"SW5E.StarshipSkillBst": "Boost",
"SW5E.StarshipSkillDat": "Data",
"SW5E.StarshipSkillHid": "Hide",
"SW5E.StarshipSkillImp": "Impress",
"SW5E.StarshipSkillInt": "Interfere",
"SW5E.StarshipSkillMan": "Maneuvering",
"SW5E.StarshipSkillMen": "Menace",
"SW5E.StarshipSkillPat": "Patch",
"SW5E.StarshipSkillPrb": "Probe",
"SW5E.StarshipSkillRam": "Ram",
"SW5E.StarshipSkillReg": "Regulation",
"SW5E.StarshipSkillScn": "Scan",
"SW5E.StarshipSkillSwn": "Swindle",
"SW5E.StarshipStrikeFighter": "Strike Fighter",
"SW5E.StarshipTier": "Tier",
"SW5E.StarshipWarship": "Warship",
"SW5E.StarshipYacht": "Yacht",
"SW5E.StealthDisadvantage": "Stealth Disadvantage",
"SW5E.SuiteCap": "Suite Capacity",
"SW5E.Supply": "Supply",
"SW5E.SysStorageCapacity": "System Storage Capacity",
"SW5E.SystemDrainage": "System Drainage",
"SW5E.Target": "Target",
"SW5E.TargetAlly": "Ally",
"SW5E.TargetCone": "Cone",
"SW5E.TargetCreature": "Creature",
"SW5E.TargetCube": "Cube",
"SW5E.TargetCylinder": "Cylinder",
"SW5E.TargetDroid": "Droid",
"SW5E.TargetEnemy": "Enemy",
"SW5E.TargetLine": "Line",
"SW5E.TargetObject": "Object",
"SW5E.TargetRadius": "Radius",
"SW5E.TargetSelf": "Self",
"SW5E.TargetSpace": "Space",
"SW5E.TargetSphere": "Sphere",
"SW5E.TargetSquare": "Square",
"SW5E.TargetStarship": "Starship",
"SW5E.TargetWall": "Wall",
"SW5E.TargetWeapon": "Weapon",
"SW5E.TargetWidth": "Line Width",
"SW5E.TechPowerbook": "Tech Powers",
"SW5E.TechPowerDC": "Tech Power DC",
"SW5E.Temp": "Temp",
"SW5E.Threshold": "Threshold",
"SW5E.TimeDay": "Days",
"SW5E.TimeHour": "Hours",
"SW5E.TimeInst": "Instantaneous",
"SW5E.TimeMinute": "Minutes",
"SW5E.TimeMonth": "Months",
"SW5E.TimePerm": "Permanent",
"SW5E.TimeRound": "Rounds",
"SW5E.TimeTurn": "Turns",
"SW5E.TimeYear": "Years",
"SW5E.title": "Star Wars 5th Edition",
"SW5E.ToolAntitoxkit": "Antitoxkit",
"SW5E.ToolArchaeologistKit": "Archaeologist Kit",
"SW5E.ToolArmormech": "Armormech's Tools",
"SW5E.ToolArmstech": "Armstech's Tools",
"SW5E.ToolArtificer": "Artificer's Tools",
"SW5E.ToolArtist": "Artist's Tools",
"SW5E.ToolAstrotech": "Astrotech's Tools",
"SW5E.ToolAudiotechKit": "Audiotech's Kit",
"SW5E.ToolBioanalysisKit": "Bioanalysis Kit",
"SW5E.ToolBiotech": "Biotech's Tools",
"SW5E.ToolBrewerKit": "Brewer's Kit",
"SW5E.ToolCheck": "Tool Check",
"SW5E.ToolChefKit": "Chef's Kit",
"SW5E.ToolConstructor": "Constructor's Tools",
"SW5E.ToolCybertech": "Cybertech's Tools",
"SW5E.ToolDemolitionKit": "Demolition Kit",
"SW5E.ToolDisguiseKit": "Disguise Kit",
"SW5E.ToolForgeryKit": "Forgery Kit",
"SW5E.ToolGamingSet": "Gaming Set",
"SW5E.ToolJeweler": "Jeweler's Tools",
"SW5E.ToolMechanicKit": "Mechanic's Kit",
"SW5E.ToolMunitionsKit": "Munitions Kit",
"SW5E.ToolMusicalInstrument": "Musical Instrument",
"SW5E.ToolPoisonKit": "Poisoner's Kit",
"SW5E.ToolScavengingKit": "Scavenging Kit",
"SW5E.ToolSecurityKit": "Security Kit",
"SW5E.ToolSlicerKit": "Slicer's Kit",
"SW5E.ToolSpiceKit": "Spicer's Kit",
"SW5E.ToolSurveyor": "Surveyor's Tools",
"SW5E.ToolSynthweaver": "Synthweavers's Tools",
"SW5E.ToolTinker": "Tinker's Tools",
"SW5E.ToolVehicle": "Vehicle (Land or Water)",
"SW5E.TraitArmorProf": "Armor Proficiencies",
"SW5E.TraitSave": "Update",
"SW5E.TraitSelectorSpecial": "Special (Split with Semi-Colon)",
"SW5E.TraitToolProf": "Tool Proficiencies",
"SW5E.TraitWeaponProf": "Weapon Proficiencies",
"SW5E.Type": "Type",
"SW5E.Unequipped": "Unequipped",
"SW5E.UniversalPowerDC": "Universal Power DC",
"SW5E.Unlimited": "Unlimited",
"SW5E.Usage": "Usage",
"SW5E.Use": "Use",
"SW5E.Uses": "Uses",
"SW5E.Vehicle": "Vehicle",
"SW5E.VehicleActionStations": "Action Stations",
"SW5E.VehicleActionThresholds": "Action Thresholds",
"SW5E.VehicleCargo": "Cargo",
"SW5E.VehicleCargoCapacity": "Cargo Capacity",
"SW5E.VehicleCargoCrew": "Cargo & Crew",
"SW5E.VehicleCreatureCapacity": "Creature Capacity",
"SW5E.VehicleCrew": "Crew",
"SW5E.VehicleCrewAction": "Crew Action",
"SW5E.VehicleCrewed": "Crewed",
"SW5E.VehicleEquipment": "Vehicle Equipment",
"SW5E.VehicleMishap": "Mishap",
"SW5E.VehiclePassengers": "Passengers",
"SW5E.VehicleUncrewed": "Uncrewed",
"SW5E.Versatile": "Versatile",
"SW5E.VersatileDamage": "Versatile Damage",
"SW5E.VsDC": "vs DC.",
"SW5E.WeaponAmmo": "Ammunition",
"SW5E.WeaponImprov": "Improvised",
"SW5E.WeaponMartialB": "Martial Blaster",
"SW5E.WeaponMartialLW": "Martial Lightweapon",
"SW5E.WeaponPrimarySW": "Primary (Starship)",
"SW5E.WeaponSecondarySW": "Secondary (Starship)",
"SW5E.WeaponTertiarySW": "Tertiary (Starship)",
"SW5E.WeaponQuaternarySW": "Quaternary (Starship)",
"SW5E.WeaponMartialProficiency": "Martial Weapons",
"SW5E.WeaponMartialVW": "Martial Vibroweapon",
"SW5E.WeaponNatural": "Natural",
"SW5E.WeaponPropertiesAmm": "Ammunition",
"SW5E.WeaponPropertiesAut": "Auto",
"SW5E.WeaponPropertiesBur": "Burst",
"SW5E.WeaponPropertiesCon": "Constitution",
"SW5E.WeaponPropertiesDef": "Defensive",
"SW5E.WeaponPropertiesDex": "Dexterity Rqt",
"SW5E.WeaponPropertiesDgd": "Disguised",
"SW5E.WeaponPropertiesDir": "Dire",
"SW5E.WeaponPropertiesDis": "Disintegrate",
"SW5E.WeaponPropertiesDou": "Double",
"SW5E.WeaponPropertiesDpt": "Disruptive",
"SW5E.WeaponPropertiesDrm": "Disarming",
"SW5E.WeaponPropertiesExp": "Explosive",
"SW5E.WeaponPropertiesFin": "Finesse",
"SW5E.WeaponPropertiesFix": "Fixed",
"SW5E.WeaponPropertiesFoc": "Focus",
"SW5E.WeaponPropertiesHid": "Hidden",
"SW5E.WeaponPropertiesHvy": "Heavy",
"SW5E.WeaponPropertiesHom": "Homing",
"SW5E.WeaponPropertiesIon": "Ionizing",
"SW5E.WeaponPropertiesKen": "Keen",
"SW5E.WeaponPropertiesLgt": "Light",
"SW5E.WeaponPropertiesLum": "Luminous",
"SW5E.WeaponPropertiesMlt": "Melt",
"SW5E.WeaponPropertiesMig": "Mighty",
"SW5E.WeaponPropertiesOvr": "Overheat",
"SW5E.WeaponPropertiesPic": "Piercing",
"SW5E.WeaponPropertiesPow": "Power",
"SW5E.WeaponPropertiesRan": "Range",
"SW5E.WeaponPropertiesRap": "Rapid",
"SW5E.WeaponPropertiesRch": "Reach",
"SW5E.WeaponPropertiesRel": "Reload",
"SW5E.WeaponPropertiesRet": "Returning",
"SW5E.WeaponPropertiesSat": "Saturate",
"SW5E.WeaponPropertiesShk": "Shocking",
"SW5E.WeaponPropertiesSil": "Silent",
"SW5E.WeaponPropertiesSpc": "Special",
"SW5E.WeaponPropertiesStr": "Strength Rqt",
"SW5E.WeaponPropertiesThr": "Thrown",
"SW5E.WeaponPropertiesTwo": "Two-Handed",
"SW5E.WeaponPropertiesVer": "Versatile",
"SW5E.WeaponPropertiesVic": "Vicious",
"SW5E.WeaponPropertiesZon": "Zone",
"SW5E.WeaponSiege": "Siege",
"SW5E.WeaponSimpleB": "Simple Blaster",
"SW5E.WeaponSimpleLW": "Simple Lightweapon",
"SW5E.WeaponBlasterPistolProficiency": "Blaster Pistol",
"SW5E.WeaponChakramProficiency": "Chakrams",
"SW5E.WeaponDoubleBladeProficiency": "Doubleblade",
"SW5E.WeaponDoubleSaberProficiency": "Doublesaber",
"SW5E.WeaponDoubleShotoProficiency": "Doubleshoto",
"SW5E.WeaponDoubleSwordProficiency": "Doublesword",
"SW5E.WeaponHiddenBladeProficiency": "Hidden Blade",
"SW5E.WeaponImprovisedProficiency": "Improvised Weapons",
"SW5E.WeaponSimpleProficiency": "Simple Weapons",
"SW5E.WeaponLightFoilProficiency": "Lightfoil",
"SW5E.WeaponLightRingProficiency": "Light Ring",
"SW5E.WeaponMartialBlasterProficiency": "Martial Blasters",
"SW5E.WeaponMartialLightweaponProficiency": "Martial Lightweapons",
"SW5E.WeaponMartialVibroweaponProficiency": "Martial Vibroweapons",
"SW5E.WeaponNaturalProficiency": "Natural Weapons",
"SW5E.WeaponSaberWhipProficiency": "Saberwhip",
"SW5E.WeaponSimpleBlasterProficiency": "Simple Blasters",
"SW5E.WeaponSimpleLightweaponProficiency": "Simple Lightweapons",
"SW5E.WeaponSimpleVibroweaponProficiency": "Simple Vibroweapons",
"SW5E.WeaponSimpleVW": "Simple Vibroweapon",
"SW5E.WeaponTechbladeProficiency": "Techblades",
"SW5E.WeaponVibrorapierProficiency": "Vibrorapier",
"SW5E.WeaponVibrowhipProficiency": "Vibrowhip",
"SW5E.WeaponSizeAbb": "Size",
"SW5E.Weight": "Weight"
}