Commit graph

231 commits

Author SHA1 Message Date
supervj
b56a074697 DND5e Core 1.3.5
DND5e Core 1.3.5 modded to SW5e System

Combining with DND5e Core 1.3.2 to see one big commit since last core update

DND5e Core 1.3.2 modded to SW5e System
2021-06-22 22:01:19 -04:00
supervj
c208552f70 DND5e Core 1.2.3
DND5e Core 1.2.3 modded to SW5e System
2021-01-19 21:28:45 -05:00
supervj
063f924183 DND5e Core 1.2.2
DND5e Core 1.2.2 modded to SW5e system
2021-01-19 20:54:45 -05:00
supervj
ab510e336c DND5e Core 1.2.0
DND5e Core update 1.2.0 modded to SW5e
2021-01-19 20:52:33 -05:00
supervj
a544f5e0a9 DND5e Core 1.1.1
DND5e Core 1.1.1 with find and replace to SW5e
2021-01-19 20:47:48 -05:00
CK
07a72da362
Update system.json 2020-10-08 11:07:29 -04:00
CK
324e201071
Merge pull request #30 from unrealkakeman89/Class-Skills-and-other-updates
Class skills and other updates
2020-10-08 08:36:09 -04:00
supervj
44312146a7 Update to dnd 0.98 Core with some fixes
Updated to 0.98 core for 0.7.x compatability (untested)

Class Skills are pulling in automatically on class item drop to character sheet.

TODO: Expand automated skill drop for Archetypes

KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html.  Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string.  I had to use Number() on the value because it was forcing other vales to be a string because the value is "".  Maybe someone can fix this
2020-10-08 02:20:12 -04:00
CK
c00a9ae2f2
Merge pull request #28 from unrealkakeman89/supervj-At-Will-Scaling
Fix for At Will scaling
2020-10-06 14:25:17 -04:00
supervj
ad0c8c7e50
Fix for At Will scaling
Still had reference to cantrip instead of atwill
2020-10-06 08:37:43 -04:00
supervj
4bed1d1869
Fix At Will Scaling
Forgot to change cantrip to at will
2020-10-06 08:33:37 -04:00
supervj
da0c3a8546
Add back in Damage Resistance Types
This was mistakenly taken out when the physical damage type was removed.  This was causing the error at sw5e.js:217 since the type didn't exist.
2020-10-06 01:43:03 -04:00
supervj
1455f37d50
Update system.json
Missed the directory on class features
2020-10-06 01:06:14 -04:00
supervj
53d7284596 Updating to Push Class skills on level up
Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
CK
67ba5b2d2d
Update en.json
Remove duplicate consumable, change Cast Spell to Cast Power.
2020-10-05 17:34:54 -04:00
CK
b4fca28b19
Remove physical dmg type 2020-10-05 07:52:13 -04:00
CK
7e662b657f
Hit die addition
Add d4 to hit dice
2020-10-04 22:15:14 -04:00
Professor Bunbury
1a787c957f Merge branch 'master' of https://github.com/unrealkakeman89/sw5e 2020-10-04 08:31:31 -04:00
Professor Bunbury
b9f406b8df Revised Species database
To appease the self-appointed SW5e police.
2020-10-04 08:31:06 -04:00
CK
df1c4fc083
Update weapon.html
added spot for weapon property amount
2020-09-30 12:42:08 -04:00
CK
54c034eb1a
Update sw5e.css
Added stacked label.text
2020-09-30 12:40:59 -04:00
CK
561dba8a6f
Update config.js
Add Auto, Dire and Silent to Weapon Properties
2020-09-30 09:49:13 -04:00
CK
0d207717e0
Update en.json
Add Auto, Dire and Silent to Weapon Properties
2020-09-30 09:48:21 -04:00
Professor Bunbury
184cbf6231 Full Feats and Some Minor Corrections
I noticed that the EC and WH feats were not included in the current Feat compendium, so I added them from my own compendium and made some minor spelling corrections.
2020-09-29 20:48:16 -04:00
Kakeman89
1459f275f8 Add Feats 2020-09-29 17:06:07 -04:00
CK
f57f30f3e1
Merge pull request #27 from unrealkakeman89/Monsters-V2
Monsters v2
2020-09-29 07:40:28 -04:00
supervj
2008c5e596 Monster V2
Changed names to match Monster Manual
2020-09-28 23:17:58 -04:00
supervj
6150e338ae
Delete test 2020-09-28 23:09:41 -04:00
supervj
f8f4062b0a
Create test 2020-09-28 23:08:48 -04:00
supervj
d28ea72105
Monsters V2
Updated to remove extra skills and actions.  Also changes spells to powers.
TODO: Need to add force and Tech powers in game.  They are only defined in text of Force/Tech Casting
2020-09-28 22:54:21 -04:00
CK
8cea32fdec
Merge pull request #26 from VINI1520/master
Fix Monster Powers
2020-09-19 22:54:47 -04:00
VINI1520
0b92fe4b09 Merge branch 'master' of https://github.com/VINI1520/SW5EFVTT 2020-09-19 23:15:29 -03:00
VINI1520
741b750555 Update monsters.db 2020-09-19 23:12:41 -03:00
VINI1520
aec92fc6f2 Update monsters.db 2020-09-19 22:51:25 -03:00
supervj
68238dbf4b
Added DND5E translation compatibility
Cloned SW5E translations to DND5E translation for extra module compatibility
"game.i18n.translations.DND5E = game.i18n.translations.SW5E;"
2020-09-17 03:07:44 -04:00
supervj
9777f7e9b2
Fix SW5E.Save
Typo fix from SW5e.Save to SW5E.Save
2020-09-17 03:03:01 -04:00
CK
cce6b32587
Merge pull request #25 from unrealkakeman89/Weapon-&-Armor-Properties
Weapon & Armor Properties
2020-09-15 07:40:03 -04:00
supervj
33fa70e5fd
Added SW5E.DamageRoll 2020-09-15 01:23:08 -04:00
supervj
1be5e907c2
Weapon & Armor Properties Update
This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:23:50 -04:00
supervj
fd4ad744bc
Weapon & Armor Properties Update
This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:22:57 -04:00
supervj
c1d85a1ada
Weapon & Armor Properties Update
This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:22:18 -04:00
supervj
42e359c887
Weapon & Armor Properties Update
This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:21:32 -04:00
supervj
18790c1406
SuperVJ Update - 9/14 fix
I somehow didn't update this file, must have checked it against 0.8.9 instead of 0.9.6.  Vehicle inventory should work now
2020-09-14 20:55:52 -04:00
supervj
702f709605
Fixed Health Header
SW5E.health changed to SW5E.Health
2020-09-14 20:37:50 -04:00
CK
3e1107b0b6
Added Sw5e.Save 2020-09-14 17:57:24 -04:00
CK
6f7ba109f4
Merge pull request #24 from VINI1520/patch-12
add Resource Comsumption target check
2020-09-14 15:41:50 -04:00
VINI1520
aa1b64f4af
Update entity.js 2020-09-14 16:18:51 -03:00
CK
8374733d76
Merge pull request #23 from VINI1520/patch-11
Fix species bug at entity.js
2020-09-13 08:27:25 -04:00
VINI1520
66895254ce
Update entity.js 2020-09-13 04:09:16 -03:00
CK
b2a9e226c0
Merge pull request #22 from VINI1520/patch-10
Bug Fix weapon.html
2020-09-12 23:45:12 -04:00