supervj
b56a074697
DND5e Core 1.3.5
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DND5e Core 1.3.5 modded to SW5e System
Combining with DND5e Core 1.3.2 to see one big commit since last core update
DND5e Core 1.3.2 modded to SW5e System
2021-06-22 22:01:19 -04:00
supervj
c208552f70
DND5e Core 1.2.3
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DND5e Core 1.2.3 modded to SW5e System
2021-01-19 21:28:45 -05:00
supervj
063f924183
DND5e Core 1.2.2
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DND5e Core 1.2.2 modded to SW5e system
2021-01-19 20:54:45 -05:00
supervj
ab510e336c
DND5e Core 1.2.0
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DND5e Core update 1.2.0 modded to SW5e
2021-01-19 20:52:33 -05:00
supervj
a544f5e0a9
DND5e Core 1.1.1
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DND5e Core 1.1.1 with find and replace to SW5e
2021-01-19 20:47:48 -05:00
supervj
44312146a7
Update to dnd 0.98 Core with some fixes
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Updated to 0.98 core for 0.7.x compatability (untested)
Class Skills are pulling in automatically on class item drop to character sheet.
TODO: Expand automated skill drop for Archetypes
KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html. Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string. I had to use Number() on the value because it was forcing other vales to be a string because the value is "". Maybe someone can fix this
2020-10-08 02:20:12 -04:00
supervj
53d7284596
Updating to Push Class skills on level up
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Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
Professor Bunbury
b9f406b8df
Revised Species database
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To appease the self-appointed SW5e police.
2020-10-04 08:31:06 -04:00
Professor Bunbury
184cbf6231
Full Feats and Some Minor Corrections
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I noticed that the EC and WH feats were not included in the current Feat compendium, so I added them from my own compendium and made some minor spelling corrections.
2020-09-29 20:48:16 -04:00
Kakeman89
1459f275f8
Add Feats
2020-09-29 17:06:07 -04:00
supervj
2008c5e596
Monster V2
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Changed names to match Monster Manual
2020-09-28 23:17:58 -04:00
supervj
d28ea72105
Monsters V2
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Updated to remove extra skills and actions. Also changes spells to powers.
TODO: Need to add force and Tech powers in game. They are only defined in text of Force/Tech Casting
2020-09-28 22:54:21 -04:00
VINI1520
741b750555
Update monsters.db
2020-09-19 23:12:41 -03:00
VINI1520
03433e3886
Update weapons.db
2020-09-12 23:06:56 -03:00
Kakeman89
1983b74bde
Super VJ Update
2020-09-11 17:11:11 -04:00
Kakeman89
62a8bfd8f7
Update forcepowers.db
2020-09-01 12:26:58 -04:00
Kakeman89
b40f5f62f8
Merge branch 'master' of https://github.com/unrealkakeman89/sw5e
2020-09-01 11:53:08 -04:00
Kakeman89
cc37220dce
Force Powers Art
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Reestablish
2020-09-01 11:53:04 -04:00
CK
93b5ff1612
No extra attacks
2020-09-01 11:13:48 -04:00
CK
9b956438ca
Delete monsters.db
2020-09-01 11:13:29 -04:00
professorbunbury
600e571548
Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
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This reverts commit 6974581f6f
, reversing
changes made to cba2f481b4
.
2020-08-31 18:14:11 -04:00
CK
6edc557219
Merge branch 'master' into professorbunbury-sw5e
2020-08-31 16:54:03 -04:00
professorbunbury
ebc70539ff
Big Species Update
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All manner of Species updates, as well as some new CSS for journal entries and rollable tables.
2020-08-31 16:32:00 -04:00
CK
eef705cce2
Force Powers Art
2020-08-24 17:22:39 -04:00
CK
a1fed434d7
Delete Horror.png
2020-08-24 17:19:27 -04:00
CK
07b933f7ae
forcepowers.db update
2020-08-24 17:17:46 -04:00
CK
9e37c30abd
Delete forcepowers.db
2020-08-24 17:17:21 -04:00
supervj
8fb9655915
Newer monsters without extra skills
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I'm not sure why there was an add to the last file, remade changes to the current version of monster.db
2020-08-18 03:13:08 -04:00
CK
e7eb75ba27
Update classes.db
2020-08-16 23:19:17 -04:00
ellimist25
520086896e
Removed invalid entries from Clawdite species
2020-08-15 23:10:11 -04:00
Mike
546ab4cd54
Imported all traits.
2020-08-15 22:36:09 -04:00
Mike
5ad34beede
Added Species Traits compendium
2020-08-15 22:32:41 -04:00
CK
bf0449fcf8
Added All PHB Powers
2020-08-12 10:51:31 -04:00
professorbunbury
b1b182d143
Updating species content
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And away we go...
2020-07-30 15:44:06 -04:00
Kakeman89
9b33f3d317
Img path update
2020-07-29 10:29:50 -04:00
Kakeman89
db179ec3f3
Update
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Added Monster Comp with updated art, added journal entries
2020-07-29 10:14:03 -04:00
Kakeman89
7da1003f55
Remove monster artwork
2020-07-27 17:40:40 -04:00
Kakeman89
9e85b022f1
Monster compendium update
2020-07-27 17:11:36 -04:00
Kakeman89
8526bc5972
Update forcepowers.db
2020-07-27 16:30:30 -04:00
Kakeman89
a81b545243
Force Powers
2020-07-27 16:15:59 -04:00
Kakeman89
1b4f97b4d1
Add Force Powers
2020-07-27 15:35:54 -04:00
Kakeman89
8daecfe1b8
Updated art
2020-07-27 12:22:44 -04:00
magicjedi90
e86183ff00
see if changes click
2020-07-21 17:45:26 -07:00
magicjedi90
e8c778d9e9
fix pack path pt 4(a new hope)
2020-07-21 17:30:01 -07:00
Kakeman89
bf30d8faa8
Packs Update
2020-07-13 15:10:40 -04:00
CK
1b4f8d6903
Delete nope
2020-06-24 14:35:31 -04:00
CK
335fc1835f
Add files via upload
2020-06-24 14:24:39 -04:00
CK
ca16a35e47
Create nope
2020-06-24 14:24:13 -04:00