TJ
5d91304592
Fix to let death saves be rollable
2021-01-24 13:49:56 -06:00
CK
67710349d9
Merge pull request #118 from unrealkakeman89/professorbunbury-sw5e
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CSS/LESS and New Char Sheet Hotfixes
2021-01-21 15:16:29 -05:00
Professor Bunbury
1812158f67
CSS/LESS and New Char Sheet Hotfixes
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Fixes gear inoperability on character sheet traits and improvies legibility of HUD and chat input/textarea.
2021-01-21 15:07:01 -05:00
supervj
7f75ffc195
Core Update 1.2.3
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Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811
Reset
2021-01-19 21:47:38 -05:00
CK
90c88b92bb
Update swalt-traits.html
2021-01-19 17:24:50 -05:00
CK
26eb2bd358
Update character-sheet.html
2021-01-19 17:23:56 -05:00
CK
fb7a12b244
Merge branch 'Develop' into professorbunbury-sw5e
2021-01-19 12:32:32 -05:00
Professor Bunbury
e61d4fc1a2
Corrected Character Sheet Notes (text field error)
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Corrects error with text fields in the Notes section of the character sheet.
2021-01-19 11:45:54 -05:00
Professor Bunbury
1c6202bede
New Character Sheet Fine Tuning (Resources & Traits Tab)
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Rearranged Resources/Counters and Traits on Resources & Traits tab to avoid pushing vital information down the sheet.
2021-01-19 10:08:49 -05:00
Professor Bunbury
6947d65330
Updates to CSS/LESS and New Character Sheet
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Various updates to CSS/LESS and adjustments to New Character Sheet to rearrange traits, resources, counters, favorites, and notes.
2021-01-19 09:27:48 -05:00
supervj
96fdd0bec9
Fix New NPC Rollable Heath
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Update new actor npc to have rollable health when clicked.
2021-01-19 06:42:45 -05:00
supervj
9c6bd3873e
Update Core 1.2.2
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Update core to 1.2.2. Sheets are broken
2021-01-18 23:49:04 -05:00
TJ
81d68341ea
Add in speed config button
2021-01-12 16:14:39 -06:00
TJ
e4e755fd68
More fixes to allow further testing
2021-01-04 22:16:56 -06:00
TJ
a597964bc4
Enable display of character sheet
2021-01-04 17:56:28 -06:00
supervj
e6bff40e1b
Update Core to 1.2
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Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
Professor Bunbury
7dbc48b718
Revert "Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e""
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This reverts commit ad5fc6f6a2
.
2020-12-15 18:29:54 -05:00
Professor Bunbury
ad5fc6f6a2
Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
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This reverts commit ebd22fb58b
, reversing
changes made to 5314eb6637
.
2020-12-15 18:28:28 -05:00
CK
b383a5a382
Merge branch 'Develop' into professorbunbury-sw5e
2020-12-11 13:40:18 -05:00
Professor Bunbury
14e9b0c341
Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
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What the subject line said.
2020-12-11 13:23:21 -05:00
Nathanael Phillips
601cbd1a69
fixed inventory and favorites dragging to macro bar
2020-12-02 07:18:08 -07:00
Nathanael Phillips
b621ba27d3
fixed npc size text in sheet header
2020-11-30 09:08:24 -07:00
Nathanael Phillips
27a53a9361
completed NPC sheet
2020-11-30 09:06:27 -07:00
Nathanael Phillips
88b4e6dfc9
Merge branch 'Develop' into cbnathanael
2020-11-30 06:18:34 -07:00
Nathanael Phillips
3d93ec8e90
npc-sheet work continued
2020-11-30 06:17:59 -07:00
supervj
e6a0cc8066
Change subclass references to archetype references
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converting DND subclass to SW archetype
2020-11-25 14:09:47 -05:00
CK
9fea221d6b
Merge branch 'Develop' into professorbunbury-sw5e
2020-11-19 18:47:00 +00:00
Professor Bunbury
25ec442f9f
Major DAE Updates to Species plus New Archetype
2020-11-19 13:24:57 -05:00
Nathanael Phillips
2d8cc8cda2
Merge branch 'Develop' into cbnathanael
2020-11-17 08:50:06 -07:00
Nathanael Phillips
acd0e151e7
beginning npc sheet
2020-11-17 06:19:57 -07:00
CK
f6e875ecb5
Update weapon.html
2020-11-13 09:45:47 -05:00
supervj
68a1b6a9f0
System 1.1.1 ** Requires Foundry 0.7.6
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System main update to be inline with dnd5e 1.1.1
Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken
All .less .css and actor .html updates were made to the old actors. New actors may be broken with this update
removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html
removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html. I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.
**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
Nathanael Phillips
105ebc16b7
Merge branch 'pr/39' into Develop
2020-11-06 13:35:18 -07:00
Nathanael Phillips
d217b00916
character sheet added, light theme only
2020-11-05 20:37:19 -07:00
Professor Bunbury
1130fdc30d
Compendia for Fighting Masteries and Styles and Other Minor Updates
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What the title says.
2020-11-05 15:37:53 -05:00
Nathanael Phillips
f7d7580b3a
Beginning of global styling; Full Sidebar restyle
2020-11-02 12:23:55 -07:00
Kakeman89
dd0d207149
Merge branch 'master' into professorbunbury-sw5e
2020-10-30 11:36:29 -04:00
Professor Bunbury
d392b568db
Spot the link / entityClass error!
2020-10-23 17:45:27 -04:00
Professor Bunbury
5f5a145626
Spot the link / entityClass error!
2020-10-23 13:32:23 -04:00
Professor Bunbury
de52576408
Spot the link / entityClass error!
2020-10-23 12:36:42 -04:00
Kakeman89
b92edb4200
Update from 0.98 DND
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Current 10-18-20
2020-10-19 15:52:56 -04:00
Kakeman89
90fab8d89f
Iteration on effects tab of character sheet
2020-10-19 13:04:48 -04:00
supervj
44312146a7
Update to dnd 0.98 Core with some fixes
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Updated to 0.98 core for 0.7.x compatability (untested)
Class Skills are pulling in automatically on class item drop to character sheet.
TODO: Expand automated skill drop for Archetypes
KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html. Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string. I had to use Number() on the value because it was forcing other vales to be a string because the value is "". Maybe someone can fix this
2020-10-08 02:20:12 -04:00
supervj
53d7284596
Updating to Push Class skills on level up
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Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
CK
df1c4fc083
Update weapon.html
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added spot for weapon property amount
2020-09-30 12:42:08 -04:00
supervj
1be5e907c2
Weapon & Armor Properties Update
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This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:23:50 -04:00
supervj
18790c1406
SuperVJ Update - 9/14 fix
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I somehow didn't update this file, must have checked it against 0.8.9 instead of 0.9.6. Vehicle inventory should work now
2020-09-14 20:55:52 -04:00
supervj
702f709605
Fixed Health Header
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SW5E.health changed to SW5E.Health
2020-09-14 20:37:50 -04:00
VINI1520
825f2f1896
Bug Fix weapon.html
2020-09-13 00:42:44 -03:00