TJ
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b56e652192
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Merge branch 'Develop-VJ' into cyr-power-point-ui
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2021-02-11 16:01:45 -06:00 |
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supervj
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4599639237
|
Fix Tech point consumption
whoops again...
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2021-02-11 15:50:38 -05:00 |
|
supervj
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c82a4331a5
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Calculate Powers Known
added ability to calculate how many force/tech powers are known
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2021-02-11 10:29:35 -05:00 |
|
supervj
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aff4dda77f
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Fix Point usage
it seems to work now. It really helps having a live data tree to look at.
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2021-02-11 10:01:43 -05:00 |
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supervj
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1b0a70becb
|
Update migration.js
whoops
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2021-02-11 09:47:46 -05:00 |
|
supervj
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54d04f0642
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Fix Long Rest to split force and tech powers
Updated long rest functionality to handle the force tech split
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2021-02-11 07:04:13 -05:00 |
|
TJ
|
1ce2e92ccd
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Fully split force and tech powers into their own sheets
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2021-02-10 18:39:36 -06:00 |
|
TJ
|
70d399e8f6
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Merge branch 'Develop-VJ' into cyr-power-point-ui
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2021-02-10 16:17:14 -06:00 |
|
TJ
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8c6723a035
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Start splitting force/tech sheets
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2021-02-10 16:16:47 -06:00 |
|
supervj
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fb73cdfc08
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Split Force and Tech Power Limits
Split force and tech power limits. Didn't test, may be broken.
Needs separate tab for force vs tech. Still need to tally number of powers known
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2021-02-10 15:41:02 -05:00 |
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supervj
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fa5dc07869
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Have Powers consume Force and Tech Points
Add the ability for powers to automatically deduct force and tech points
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2021-02-10 02:32:08 -05:00 |
|
supervj
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ad50d1549f
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Powercasting works based on school of power
Updated power items to automatically change mod used when set to powercasting
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2021-02-09 23:47:32 -05:00 |
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supervj
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b5ecde7f0c
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Added short and long rest and Temp points
Updated Force and Tech Points on Short and Long Rests along with Temporary points.
Also added class powercasting to migration
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2021-02-09 02:14:10 -05:00 |
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supervj
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932c96ba4a
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Update Actor Entity
minor bug fixes and add points and powers known
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2021-02-02 23:46:11 -05:00 |
|
supervj
|
1fda73a36e
|
Update migration.js
add in new power structures
|
2021-02-02 21:42:15 -05:00 |
|
supervj
|
ac198745f1
|
Fix for Power DC's
beginning attempt at storing power DC's
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2021-02-01 12:33:51 -05:00 |
|
supervj
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e5df96b9b6
|
Power overhaul part 2
I think this will calculate the level limits for single and multiclassed characters in _computePowercastingProgression of module\actor\entity.js
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2021-01-30 18:05:01 -05:00 |
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supervj
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6b239d5d6b
|
Partial update to entity.js
pushing a partial code section for feedback so far
|
2021-01-27 01:35:50 -05:00 |
|
supervj
|
4b7aac7fd5
|
Structure for Points overhaul
|
2021-01-27 01:25:46 -05:00 |
|
supervj
|
911d1ce547
|
Hotfix o 1.2.4 version
Hotfix for 1.2.4 version
|
2021-01-21 21:46:42 -05:00 |
|
supervj
|
7f75ffc195
|
Core Update 1.2.3
Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
|
2021-01-19 22:52:02 -05:00 |
|
supervj
|
184e916811
|
Reset
|
2021-01-19 21:47:38 -05:00 |
|
TJ
|
f42fae640b
|
Fix for sheet losing scroll position
|
2021-01-19 16:34:47 -06:00 |
|
CK
|
fb7a12b244
|
Merge branch 'Develop' into professorbunbury-sw5e
|
2021-01-19 12:32:32 -05:00 |
|
Professor Bunbury
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c1d247f72a
|
Updated template.js to fix Character Sheet Notes problem
Removes notes HTML from new character sheet template to fix text field commas problem.
|
2021-01-19 12:14:38 -05:00 |
|
supervj
|
9c6bd3873e
|
Update Core 1.2.2
Update core to 1.2.2. Sheets are broken
|
2021-01-18 23:49:04 -05:00 |
|
TJ
|
f070d2725c
|
Added new handling for resources/rolling
|
2021-01-18 16:13:32 -06:00 |
|
TJ
|
e4e755fd68
|
More fixes to allow further testing
|
2021-01-04 22:16:56 -06:00 |
|
TJ
|
a597964bc4
|
Enable display of character sheet
|
2021-01-04 17:56:28 -06:00 |
|
CK
|
db5c5f4810
|
Update npc.js
added ..base.js
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2021-01-04 17:42:45 -05:00 |
|
CK
|
fb99bfeff6
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Merge branch 'Develop' into Develop-VJ
|
2021-01-04 16:16:01 -05:00 |
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supervj
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e6bff40e1b
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Update Core to 1.2
Update Core to 1.2, pulled from dev 12/10/2020
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2021-01-04 15:23:30 -05:00 |
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Professor Bunbury
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7dbc48b718
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Revert "Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e""
This reverts commit ad5fc6f6a2 .
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2020-12-15 18:29:54 -05:00 |
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Professor Bunbury
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ad5fc6f6a2
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Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
This reverts commit ebd22fb58b , reversing
changes made to 5314eb6637 .
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2020-12-15 18:28:28 -05:00 |
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Professor Bunbury
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ebd22fb58b
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Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e
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2020-12-15 18:23:01 -05:00 |
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Professor Bunbury
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707a765906
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Updates to newSheet character.js
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2020-12-11 14:12:53 -05:00 |
|
Professor Bunbury
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7d1f305cc5
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Updates to newSheet character.js
|
2020-12-11 14:09:38 -05:00 |
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CK
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b383a5a382
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Merge branch 'Develop' into professorbunbury-sw5e
|
2020-12-11 13:40:18 -05:00 |
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Professor Bunbury
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14e9b0c341
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Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
What the subject line said.
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2020-12-11 13:23:21 -05:00 |
|
TJ
|
24f904d9ce
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Minor whitespace fix
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2020-12-05 17:08:43 -06:00 |
|
TJ
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aa38f26d2e
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Added section for fighting styles to new character sheet
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2020-12-05 17:05:36 -06:00 |
|
CK
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e2520833e1
|
Update classFeatures.js
|
2020-12-03 09:27:39 -05:00 |
|
Nathanael Phillips
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601cbd1a69
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fixed inventory and favorites dragging to macro bar
|
2020-12-02 07:18:08 -07:00 |
|
Nathanael Phillips
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27a53a9361
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completed NPC sheet
|
2020-11-30 09:06:27 -07:00 |
|
Nathanael Phillips
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88b4e6dfc9
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Merge branch 'Develop' into cbnathanael
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2020-11-30 06:18:34 -07:00 |
|
supervj
|
df456997eb
|
Fix find-replace error
Fix typo in find and replace
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2020-11-25 14:24:36 -05:00 |
|
supervj
|
e6a0cc8066
|
Change subclass references to archetype references
converting DND subclass to SW archetype
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2020-11-25 14:09:47 -05:00 |
|
supervj
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3fae34cc43
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Fix deprecated use of isPC
This is a patch to the DND5E system pulled from the DND5E gitlab site
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2020-11-25 13:52:30 -05:00 |
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CK
|
9fea221d6b
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Merge branch 'Develop' into professorbunbury-sw5e
|
2020-11-19 18:47:00 +00:00 |
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Professor Bunbury
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25ec442f9f
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Major DAE Updates to Species plus New Archetype
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2020-11-19 13:24:57 -05:00 |
|