supervj
c82a4331a5
Calculate Powers Known
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added ability to calculate how many force/tech powers are known
2021-02-11 10:29:35 -05:00
supervj
aff4dda77f
Fix Point usage
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it seems to work now. It really helps having a live data tree to look at.
2021-02-11 10:01:43 -05:00
supervj
1b0a70becb
Update migration.js
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whoops
2021-02-11 09:47:46 -05:00
supervj
54d04f0642
Fix Long Rest to split force and tech powers
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Updated long rest functionality to handle the force tech split
2021-02-11 07:04:13 -05:00
supervj
fb73cdfc08
Split Force and Tech Power Limits
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Split force and tech power limits. Didn't test, may be broken.
Needs separate tab for force vs tech. Still need to tally number of powers known
2021-02-10 15:41:02 -05:00
supervj
fa5dc07869
Have Powers consume Force and Tech Points
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Add the ability for powers to automatically deduct force and tech points
2021-02-10 02:32:08 -05:00
supervj
ad50d1549f
Powercasting works based on school of power
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Updated power items to automatically change mod used when set to powercasting
2021-02-09 23:47:32 -05:00
supervj
b5ecde7f0c
Added short and long rest and Temp points
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Updated Force and Tech Points on Short and Long Rests along with Temporary points.
Also added class powercasting to migration
2021-02-09 02:14:10 -05:00
supervj
932c96ba4a
Update Actor Entity
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minor bug fixes and add points and powers known
2021-02-02 23:46:11 -05:00
supervj
1fda73a36e
Update migration.js
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add in new power structures
2021-02-02 21:42:15 -05:00
supervj
ac198745f1
Fix for Power DC's
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beginning attempt at storing power DC's
2021-02-01 12:33:51 -05:00
supervj
e5df96b9b6
Power overhaul part 2
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I think this will calculate the level limits for single and multiclassed characters in _computePowercastingProgression of module\actor\entity.js
2021-01-30 18:05:01 -05:00
supervj
6b239d5d6b
Partial update to entity.js
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pushing a partial code section for feedback so far
2021-01-27 01:35:50 -05:00
supervj
4b7aac7fd5
Structure for Points overhaul
2021-01-27 01:25:46 -05:00
supervj
911d1ce547
Hotfix o 1.2.4 version
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Hotfix for 1.2.4 version
2021-01-21 21:46:42 -05:00
supervj
7f75ffc195
Core Update 1.2.3
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Core update with 1.2.3 and Recent Dev changes integrated... I hope :)
2021-01-19 22:52:02 -05:00
supervj
184e916811
Reset
2021-01-19 21:47:38 -05:00
TJ
f42fae640b
Fix for sheet losing scroll position
2021-01-19 16:34:47 -06:00
CK
fb7a12b244
Merge branch 'Develop' into professorbunbury-sw5e
2021-01-19 12:32:32 -05:00
Professor Bunbury
c1d247f72a
Updated template.js to fix Character Sheet Notes problem
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Removes notes HTML from new character sheet template to fix text field commas problem.
2021-01-19 12:14:38 -05:00
supervj
9c6bd3873e
Update Core 1.2.2
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Update core to 1.2.2. Sheets are broken
2021-01-18 23:49:04 -05:00
TJ
f070d2725c
Added new handling for resources/rolling
2021-01-18 16:13:32 -06:00
TJ
e4e755fd68
More fixes to allow further testing
2021-01-04 22:16:56 -06:00
TJ
a597964bc4
Enable display of character sheet
2021-01-04 17:56:28 -06:00
CK
db5c5f4810
Update npc.js
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added ..base.js
2021-01-04 17:42:45 -05:00
CK
fb99bfeff6
Merge branch 'Develop' into Develop-VJ
2021-01-04 16:16:01 -05:00
supervj
e6bff40e1b
Update Core to 1.2
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Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
Professor Bunbury
7dbc48b718
Revert "Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e""
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This reverts commit ad5fc6f6a2
.
2020-12-15 18:29:54 -05:00
Professor Bunbury
ad5fc6f6a2
Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
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This reverts commit ebd22fb58b
, reversing
changes made to 5314eb6637
.
2020-12-15 18:28:28 -05:00
Professor Bunbury
ebd22fb58b
Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e
2020-12-15 18:23:01 -05:00
Professor Bunbury
707a765906
Updates to newSheet character.js
2020-12-11 14:12:53 -05:00
Professor Bunbury
7d1f305cc5
Updates to newSheet character.js
2020-12-11 14:09:38 -05:00
CK
b383a5a382
Merge branch 'Develop' into professorbunbury-sw5e
2020-12-11 13:40:18 -05:00
Professor Bunbury
14e9b0c341
Updates to DAE, Archetypes, Backgrounds, Classes, Species, CSS/LESS, etc.
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What the subject line said.
2020-12-11 13:23:21 -05:00
TJ
24f904d9ce
Minor whitespace fix
2020-12-05 17:08:43 -06:00
TJ
aa38f26d2e
Added section for fighting styles to new character sheet
2020-12-05 17:05:36 -06:00
CK
e2520833e1
Update classFeatures.js
2020-12-03 09:27:39 -05:00
Nathanael Phillips
601cbd1a69
fixed inventory and favorites dragging to macro bar
2020-12-02 07:18:08 -07:00
Nathanael Phillips
27a53a9361
completed NPC sheet
2020-11-30 09:06:27 -07:00
Nathanael Phillips
88b4e6dfc9
Merge branch 'Develop' into cbnathanael
2020-11-30 06:18:34 -07:00
supervj
df456997eb
Fix find-replace error
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Fix typo in find and replace
2020-11-25 14:24:36 -05:00
supervj
e6a0cc8066
Change subclass references to archetype references
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converting DND subclass to SW archetype
2020-11-25 14:09:47 -05:00
supervj
3fae34cc43
Fix deprecated use of isPC
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This is a patch to the DND5E system pulled from the DND5E gitlab site
2020-11-25 13:52:30 -05:00
CK
9fea221d6b
Merge branch 'Develop' into professorbunbury-sw5e
2020-11-19 18:47:00 +00:00
Professor Bunbury
25ec442f9f
Major DAE Updates to Species plus New Archetype
2020-11-19 13:24:57 -05:00
Nathanael Phillips
2d8cc8cda2
Merge branch 'Develop' into cbnathanael
2020-11-17 08:50:06 -07:00
Nathanael Phillips
acd0e151e7
beginning npc sheet
2020-11-17 06:19:57 -07:00
supervj
68a1b6a9f0
System 1.1.1 ** Requires Foundry 0.7.6
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System main update to be inline with dnd5e 1.1.1
Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken
All .less .css and actor .html updates were made to the old actors. New actors may be broken with this update
removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html
removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html. I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.
**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
Nathanael Phillips
105ebc16b7
Merge branch 'pr/39' into Develop
2020-11-06 13:35:18 -07:00
Nathanael Phillips
d217b00916
character sheet added, light theme only
2020-11-05 20:37:19 -07:00