CK
c586ae8c80
Merge pull request #170 from unrealkakeman89/Develop-VJ
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Power point upgrades are finally done
2021-03-13 13:26:11 -05:00
supervj
a99faad77c
Code Cleanup and fix multiple migrations
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see above
2021-03-11 01:30:03 -05:00
baccalla
4594cbea06
init i18n FR + Fix some localise not set
2021-02-27 21:05:42 +01:00
CK
195c3150a5
Merge pull request #156 from unrealkakeman89/Develop-VJ
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Develop vj
2021-02-25 15:12:43 -05:00
baccalla
0063b7dbca
Add Conditions Compendium with an entry for each
2021-02-20 19:20:29 +01:00
CK
f52dd99b7a
Update system.json
2021-02-16 12:28:34 -05:00
CK
0934be8054
Update system.json
2021-02-02 22:09:02 -05:00
CK
bab98a5024
Update system.json
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Update R1-A2 and Foundry ver.
2021-01-21 10:42:13 -05:00
supervj
184e916811
Reset
2021-01-19 21:47:38 -05:00
supervj
9c6bd3873e
Update Core 1.2.2
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Update core to 1.2.2. Sheets are broken
2021-01-18 23:49:04 -05:00
Kakeman89
86d8ff4dfc
Merge branch 'master' into Develop
2021-01-15 09:37:23 -05:00
supervj
e6bff40e1b
Update Core to 1.2
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Update Core to 1.2, pulled from dev 12/10/2020
2021-01-04 15:23:30 -05:00
CK
44f7e3fb07
Update system.json
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1.1.2
2020-12-15 21:27:51 -05:00
CK
a5cb069075
Update system.json
2020-12-02 09:53:47 -05:00
supervj
68a1b6a9f0
System 1.1.1 ** Requires Foundry 0.7.6
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System main update to be inline with dnd5e 1.1.1
Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken
All .less .css and actor .html updates were made to the old actors. New actors may be broken with this update
removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html
removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html. I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.
**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
Nathanael Phillips
105ebc16b7
Merge branch 'pr/39' into Develop
2020-11-06 13:35:18 -07:00
Kakeman89
36719a08c6
Updated
2020-11-05 16:57:54 -05:00
Kakeman89
22564df6a0
Merge branch 'professorbunbury-sw5e' into Develop
2020-11-05 16:55:14 -05:00
Professor Bunbury
1130fdc30d
Compendia for Fighting Masteries and Styles and Other Minor Updates
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What the title says.
2020-11-05 15:37:53 -05:00
Nathanael Phillips
b75aafd3ce
split styles to accomodate themes; added light/dark theme
2020-11-04 13:12:41 -07:00
Nathanael Phillips
f7d7580b3a
Beginning of global styling; Full Sidebar restyle
2020-11-02 12:23:55 -07:00
Kakeman89
e8d748f9b4
Compendia Update
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Paths updated. Journal Entries cleaned out.
2020-11-02 13:38:19 -05:00
CK
2bd79a7603
Update system.json
2020-11-02 07:45:59 -05:00
CK
470a5d52d5
Update system.json
2020-11-01 21:18:09 -05:00
Professor Bunbury
9386cece09
Update system.json
2020-11-01 11:10:35 -05:00
CK
39e951903f
Update system.json
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Removed duplicate Classes db
2020-10-30 11:40:45 -04:00
Kakeman89
dd0d207149
Merge branch 'master' into professorbunbury-sw5e
2020-10-30 11:36:29 -04:00
Professor Bunbury
18a28217c1
0.7.x Updates for Archetypes, Backgrounds, Classes, Lightsaber Forms, and Species
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Tons of updates to relect recent changes to PHB and EC source materials.
AC minimum for "Hide" species trait currently does not working using DAE.
2020-10-29 20:30:50 -04:00
CK
d3801930df
Update system.json
2020-10-29 09:16:19 -04:00
Professor Bunbury
c9a9f75a5d
Spot the link / entityClass error!
2020-10-23 13:05:18 -04:00
Professor Bunbury
de52576408
Spot the link / entityClass error!
2020-10-23 12:36:42 -04:00
Nathanael Phillips
3069effd1e
added tech powers compendium and icons
2020-10-19 13:45:51 -07:00
CK
07a72da362
Update system.json
2020-10-08 11:07:29 -04:00
supervj
44312146a7
Update to dnd 0.98 Core with some fixes
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Updated to 0.98 core for 0.7.x compatability (untested)
Class Skills are pulling in automatically on class item drop to character sheet.
TODO: Expand automated skill drop for Archetypes
KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html. Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string. I had to use Number() on the value because it was forcing other vales to be a string because the value is "". Maybe someone can fix this
2020-10-08 02:20:12 -04:00
supervj
1455f37d50
Update system.json
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Missed the directory on class features
2020-10-06 01:06:14 -04:00
supervj
53d7284596
Updating to Push Class skills on level up
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Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
Kakeman89
1459f275f8
Add Feats
2020-09-29 17:06:07 -04:00
Kakeman89
1983b74bde
Super VJ Update
2020-09-11 17:11:11 -04:00
CK
9ebeca92b2
Update system.json
2020-09-01 11:18:03 -04:00
professorbunbury
600e571548
Revert "Merge branch 'professorbunbury-sw5e' of https://github.com/unrealkakeman89/sw5e into professorbunbury-sw5e"
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This reverts commit 6974581f6f
, reversing
changes made to cba2f481b4
.
2020-08-31 18:14:11 -04:00
CK
6edc557219
Merge branch 'master' into professorbunbury-sw5e
2020-08-31 16:54:03 -04:00
professorbunbury
ebc70539ff
Big Species Update
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All manner of Species updates, as well as some new CSS for journal entries and rollable tables.
2020-08-31 16:32:00 -04:00
Mike
5ad34beede
Added Species Traits compendium
2020-08-15 22:32:41 -04:00
Kakeman89
4eb8900e77
Update system.json
2020-07-30 14:34:14 -04:00
CK
a4fcd8ee83
Update system.json
2020-07-29 12:04:34 -04:00
CK
f0d15bfc02
Update system.json
2020-07-29 12:00:57 -04:00
Kakeman89
db179ec3f3
Update
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Added Monster Comp with updated art, added journal entries
2020-07-29 10:14:03 -04:00
CK
f142163476
Update system.json
2020-07-27 17:22:03 -04:00
Kakeman89
1b4f97b4d1
Add Force Powers
2020-07-27 15:35:54 -04:00
magicjedi90
adf58b28b6
update manifest url to point at master
2020-07-21 17:49:01 -07:00