Nathanael Phillips
88b4e6dfc9
Merge branch 'Develop' into cbnathanael
2020-11-30 06:18:34 -07:00
supervj
df456997eb
Fix find-replace error
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Fix typo in find and replace
2020-11-25 14:24:36 -05:00
supervj
e6a0cc8066
Change subclass references to archetype references
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converting DND subclass to SW archetype
2020-11-25 14:09:47 -05:00
supervj
3fae34cc43
Fix deprecated use of isPC
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This is a patch to the DND5E system pulled from the DND5E gitlab site
2020-11-25 13:52:30 -05:00
CK
9fea221d6b
Merge branch 'Develop' into professorbunbury-sw5e
2020-11-19 18:47:00 +00:00
Professor Bunbury
25ec442f9f
Major DAE Updates to Species plus New Archetype
2020-11-19 13:24:57 -05:00
Nathanael Phillips
2d8cc8cda2
Merge branch 'Develop' into cbnathanael
2020-11-17 08:50:06 -07:00
Nathanael Phillips
acd0e151e7
beginning npc sheet
2020-11-17 06:19:57 -07:00
Mike Magarino
af2eb1e97e
Temp
2020-11-15 15:15:25 -05:00
ellimist25
c068ebff9a
Finished and tested adding import button
2020-11-14 01:11:43 -05:00
ellimist25
435c9e295f
More updates
2020-11-14 00:56:23 -05:00
ellimist25
3d7a13941d
Updated characterImport with main logic
2020-11-13 23:34:28 -05:00
ellimist25
5c6e39e633
Enabled hooks debug and created class.
2020-11-13 08:14:14 -05:00
supervj
68a1b6a9f0
System 1.1.1 ** Requires Foundry 0.7.6
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System main update to be inline with dnd5e 1.1.1
Added active effects to as many sheets as I thought applicable. Please check loot, I made an attempt but it may be broken
All .less .css and actor .html updates were made to the old actors. New actors may be broken with this update
removed templates\actors\oldActor\parts\actor-effects.html for newer templates\actors\parts\active-effects.html
removed module\apps\cast-dialog, templates\apps\cast-cast.html, and templates\items\cast.html. I do not think they are used, I think they were deprecated when powers were treated as items, if not we can add them back in.
**NOTE** REQUIRES Foundry 0.7.6
2020-11-12 17:30:07 -05:00
Nathanael Phillips
105ebc16b7
Merge branch 'pr/39' into Develop
2020-11-06 13:35:18 -07:00
Nathanael Phillips
d217b00916
character sheet added, light theme only
2020-11-05 20:37:19 -07:00
Professor Bunbury
1130fdc30d
Compendia for Fighting Masteries and Styles and Other Minor Updates
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What the title says.
2020-11-05 15:37:53 -05:00
Nathanael Phillips
b75aafd3ce
split styles to accomodate themes; added light/dark theme
2020-11-04 13:12:41 -07:00
Nathanael Phillips
f7d7580b3a
Beginning of global styling; Full Sidebar restyle
2020-11-02 12:23:55 -07:00
Kakeman89
dd0d207149
Merge branch 'master' into professorbunbury-sw5e
2020-10-30 11:36:29 -04:00
Professor Bunbury
18a28217c1
0.7.x Updates for Archetypes, Backgrounds, Classes, Lightsaber Forms, and Species
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Tons of updates to relect recent changes to PHB and EC source materials.
AC minimum for "Hide" species trait currently does not working using DAE.
2020-10-29 20:30:50 -04:00
Professor Bunbury
d392b568db
Spot the link / entityClass error!
2020-10-23 17:45:27 -04:00
Professor Bunbury
5f5a145626
Spot the link / entityClass error!
2020-10-23 13:32:23 -04:00
Professor Bunbury
de52576408
Spot the link / entityClass error!
2020-10-23 12:36:42 -04:00
Nathanael Phillips
a7aa7a8502
removed duplicate data.isLine check
2020-10-20 07:16:30 -07:00
Kakeman89
b92edb4200
Update from 0.98 DND
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Current 10-18-20
2020-10-19 15:52:56 -04:00
Kakeman89
90fab8d89f
Iteration on effects tab of character sheet
2020-10-19 13:04:48 -04:00
supervj
44312146a7
Update to dnd 0.98 Core with some fixes
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Updated to 0.98 core for 0.7.x compatability (untested)
Class Skills are pulling in automatically on class item drop to character sheet.
TODO: Expand automated skill drop for Archetypes
KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html. Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string. I had to use Number() on the value because it was forcing other vales to be a string because the value is "". Maybe someone can fix this
2020-10-08 02:20:12 -04:00
supervj
4bed1d1869
Fix At Will Scaling
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Forgot to change cantrip to at will
2020-10-06 08:33:37 -04:00
supervj
53d7284596
Updating to Push Class skills on level up
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Update from DND5E beta for Class Skills on level up and other various fixups
2020-10-06 00:45:33 -04:00
CK
b4fca28b19
Remove physical dmg type
2020-10-05 07:52:13 -04:00
CK
7e662b657f
Hit die addition
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Add d4 to hit dice
2020-10-04 22:15:14 -04:00
CK
561dba8a6f
Update config.js
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Add Auto, Dire and Silent to Weapon Properties
2020-09-30 09:49:13 -04:00
supervj
fd4ad744bc
Weapon & Armor Properties Update
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This was now baked into the system so I had to remove our custom code and tweak it for armor.
2020-09-15 00:22:57 -04:00
VINI1520
aa1b64f4af
Update entity.js
2020-09-14 16:18:51 -03:00
VINI1520
66895254ce
Update entity.js
2020-09-13 04:09:16 -03:00
VINI1520
8d5eb6223b
Update entity.js
2020-09-12 23:34:32 -03:00
CK
e6e1246ba3
Merge pull request #19 from VINI1520/patch-7
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Bug Fix sheet.js
2020-09-12 22:15:10 -04:00
VINI1520
b9d5f2f796
Update sheet.js
2020-09-12 23:10:14 -03:00
VINI1520
c57293c328
Update entity.js
2020-09-12 23:08:37 -03:00
Kakeman89
1983b74bde
Super VJ Update
2020-09-11 17:11:11 -04:00
CK
f0b51d08d5
Add files via upload
2020-09-04 10:03:19 -04:00
CK
237ea98318
Delete dice.js
2020-09-04 10:03:09 -04:00
Kakeman89
e526d373b6
Update config.js
2020-09-01 13:13:41 -04:00
Kakeman89
403306af3a
Update config.js
2020-09-01 13:07:15 -04:00
Kakeman89
a82bb2f442
Update config.js
2020-09-01 13:06:52 -04:00
Kakeman89
9c0302df3d
Update config.js
2020-09-01 13:05:24 -04:00
Kakeman89
aec36f1e75
Update config.js
2020-09-01 13:02:54 -04:00
CK
714b6cb5df
Update config.js
2020-09-01 12:57:23 -04:00
Kakeman89
0f2f8a1fb6
Cleaning up some stuff
2020-09-01 12:13:00 -04:00