Commit graph

802 commits

Author SHA1 Message Date
CK
35460dd17a
Merge branch 'Develop' into professorbunbury-sw5e 2021-03-05 11:10:12 -05:00
supervj
b9cf140e33 Update migration.js
Try to get items to work, just need to get the flag to work
2021-03-04 22:07:44 -05:00
Professor Bunbury
e6bba96be0 "My Dudes" Update 3/4/2021
+ Adds Aquinos Form and associated artwork to Archetypes compendium.
^ Updates Archetypes links in Classes compendium
2021-03-04 12:58:39 -05:00
supervj
d48a25bf2f Revert 000 Series Droid and update migration
- Reverted UUID for 000 Series Protocol Droid.
- Updated NPC migration to check for dataVersion flag and shortcut out
- Attempted to add Item migration like NPC migration to fix power concentration and prerequisites, but it fails on compendium pull
2021-03-03 00:58:56 -05:00
baccalla
5619a32d84 fix a lot of localize not set 2021-02-28 08:57:21 +01:00
baccalla
4594cbea06 init i18n FR + Fix some localise not set 2021-02-27 21:05:42 +01:00
CK
b273125379 Artwork add
- background artwork added
- weapons artwork updated
2021-02-25 16:21:33 -05:00
CK
79274d5e54 Revert "Backgrounds art"
This reverts commit b5cd8d2fe8.
2021-02-25 16:18:33 -05:00
CK
b5cd8d2fe8 Backgrounds art
- add Backgrounds art
- add weapons art
2021-02-25 16:18:18 -05:00
CK
390489cef5
Update adventuringgear.db
- power cells updated to 240 charges
2021-02-25 15:31:32 -05:00
CK
7ee7c0b77d Compendium updates
- Weapons added
- backgrounds art added
2021-02-25 15:23:23 -05:00
CK
195c3150a5
Merge pull request #156 from unrealkakeman89/Develop-VJ
Develop vj
2021-02-25 15:12:43 -05:00
CK
94b0863de5 NPC Powers added
- Powers added to monsters.db
2021-02-25 14:52:10 -05:00
Michael Burgess
4ee235566d updated operative
expanded options into class features for each
exploit including skills exploits
visited your mom
individualized the previously shared operative and monk ability score increases
added midi-qol superSaver effect to Evasion (Operative)
2021-02-25 10:40:41 -05:00
supervj
14a5639f40 Update Force Powers database
from Prof:
Added Telekinetic Shield and associated artwork (previously missing from compendium).
^ Updated force powers that were missing concentration settings.
Added prerequisites to all appropriate force powers.
2021-02-24 17:01:33 -05:00
supervj
eedef19778
Merge pull request #154 from unrealkakeman89/cyr-power-point-ui
Merge main into branch
2021-02-24 05:07:49 -05:00
TJ
2b723d051b Merge branch 'Develop-VJ' into cyr-power-point-ui 2021-02-23 22:43:23 -06:00
TJ
6ca9b0c7b4 Merge branch 'master' into cyr-power-point-ui 2021-02-23 22:42:20 -06:00
Professor Bunbury
cd9e3d15aa Updates to Force Powers Compendium
+ Added Telekinetic Shield and associated artwork (previously missed from compendium)
^ Updated force powers that were missing concentration settings.
+ Added prerequisites to all appropriate force powers.
2021-02-23 19:43:23 -05:00
TJ
1c58a1b813 Update migration.js 2021-02-23 17:49:07 -06:00
supervj
311854408c Update migration.js
thought this would work, but didn't?  Getting a reserved word error
2021-02-23 07:08:21 -05:00
supervj
6a7c65eefb Update migration.js
Changed to use newer createEmbeddedEntity (createOwnedItem will be deprecated in 0.8.x) and push the entire newPowers array at the same time.  Still saying createEmbeddedEntity doesn't exist on actor.
2021-02-23 07:00:43 -05:00
supervj
6f2e9cdab2 Update Migration
Everything but powers and flags are working
2021-02-23 01:17:30 -05:00
supervj
e43444bc48 Adding flag to config.js for dataVersion control
Adding flag for dataVersion control

** added shell of migration.js for updating NPC Data.  This is only being pushed for visibility by people other than me and is by no means done or tested and probably very broken.

Line 159 commented out to keep from running broken function.  Uncomment for testing.

Broken _updateNPCData from lines 242 to 289
2021-02-22 16:43:41 -05:00
CK
26390d5a4a
Merge pull request #150 from baccalla/Develop
Add Conditions Compendium with an entry for each
2021-02-21 10:16:15 -05:00
baccalla
0063b7dbca Add Conditions Compendium with an entry for each 2021-02-20 19:20:29 +01:00
supervj
c829f2b7b1
Merge pull request #149 from unrealkakeman89/cyr-power-point-ui
Fix typo
2021-02-19 21:07:06 -05:00
TJ
2127eaebc2 Merge branch 'Develop-VJ' into cyr-power-point-ui 2021-02-19 18:02:55 -06:00
TJ
1fbbf68f94 Fix typo 2021-02-19 18:02:39 -06:00
CK
59e4d5b0be
Update adventuringgear.db
re-add power cell
2021-02-19 11:14:26 -05:00
CK
eec45f8017
Merge pull request #147 from unrealkakeman89/professorbunbury-sw5e
2/18/2021 "My Dudes" Update to Species Compendium
2021-02-19 09:18:14 -05:00
Professor Bunbury
f2b8f32234 2/18/2021 "My Dudes" Update to Species Compendium
^ Updates Species compendium to include Baragwin with associated artwork.
2021-02-18 15:20:14 -05:00
supervj
2855185091 Merge branch 'Develop-VJ' of https://github.com/unrealkakeman89/sw5e into Develop-VJ 2021-02-18 14:33:07 -05:00
supervj
6e37fd8306 Update migration.js
Found a case where power migration could be skipped if the actor had no items
2021-02-18 14:32:54 -05:00
supervj
55517eec2f Update monsters.db
Updated **000 Protocol Droid as proof of concept
2021-02-18 14:11:39 -05:00
supervj
5113f3d58c Merge branch 'Develop-VJ' of https://github.com/unrealkakeman89/sw5e into Develop-VJ 2021-02-18 14:10:01 -05:00
supervj
66f51f8055 Revert "Update monsters.db"
This reverts commit cef1377926.
2021-02-18 14:09:45 -05:00
supervj
cef1377926 Update monsters.db
updated 000 Protocol Droid
2021-02-18 13:45:40 -05:00
CK
e5c197ce03
Merge pull request #146 from ExileofBrokenSky/ExileOfBrokenSky
Updated Monk
2021-02-18 13:24:23 -05:00
Kakeman89
d17515a59b Update monsters.db 2021-02-18 13:21:15 -05:00
Michael Burgess
1081675f56 Updated Monk
Updated Monk base class features with Icons
Separated Monk Vows into individual class features.
added DAE effects to most class features
added midi-qol effect to Evasion: superSaver.dex
2021-02-18 13:16:45 -05:00
CK
b984b074e9
Merge pull request #143 from unrealkakeman89/css-hotfix
Hotfixes for some minor css issues
2021-02-18 12:41:55 -05:00
supervj
1a1f27da49 Create monsters_backup.db
added as a temporary backup to correct changed _id numbers
2021-02-18 11:19:05 -05:00
supervj
7b71009fd7 Fix NPC power points
Ignore power point calculation for NPCs which are hardcoded in.
2021-02-18 10:14:06 -05:00
supervj
cbd9e7f94b Update Monsters and more casting styles
Finished adding monster values

Added innate and dual powercasting modes

Innate powercasters do not use force points or slots when casting powers
2021-02-18 00:24:02 -05:00
supervj
4fd32de1cd
Merge pull request #142 from unrealkakeman89/cyr-power-point-ui
Adding powers fix and powercasting dropdown
2021-02-17 20:53:18 -05:00
TJ
a676fecbfe Hotfixes for some minor css issues 2021-02-17 19:22:42 -06:00
Kakeman89
ec7dd517d1 Update monsters.db
Up to Nightsister Shaman
2021-02-17 15:40:05 -05:00
Kakeman89
81ec9d3ef4 Update monsters.db
Started with Sith Anathema
Ended with Trooper, Sapper
2021-02-16 16:52:22 -05:00
TJ
08700670f9 Add powercasting dropdown 2021-02-16 15:35:03 -06:00