Added Fighter - Exhibitionist class features,
updated Scout class features with icons, added scout routines
updated Sentinel class features with icons, added force-empowered options, added ideals.
^ Archetypes compendium to include Exhibition Specialist and associated artwork.
^ Classes compendium to include link to Exhibition Specialist archetype.
^ Updates Force Powers compendium with recent "My Dudes" releases.
^ Updates Tech Powers compendium with recent "My Dudes" releases.
+ Associated artwork to new powers from recent "My Dudes" releases.
Update defaults to null from 0 to allow descriptor of fields to show
Noted by Bacalla:
8206774843
I followed suit from the HP model, need to test to make sure this doesn't break anything. All the code appears to default to 0 if it is null.
- Reverted UUID for 000 Series Protocol Droid.
- Updated NPC migration to check for dataVersion flag and shortcut out
- Attempted to add Item migration like NPC migration to fix power concentration and prerequisites, but it fails on compendium pull
from Prof:
Added Telekinetic Shield and associated artwork (previously missing from compendium).
^ Updated force powers that were missing concentration settings.
Added prerequisites to all appropriate force powers.
+ Added Telekinetic Shield and associated artwork (previously missed from compendium)
^ Updated force powers that were missing concentration settings.
+ Added prerequisites to all appropriate force powers.
Changed to use newer createEmbeddedEntity (createOwnedItem will be deprecated in 0.8.x) and push the entire newPowers array at the same time. Still saying createEmbeddedEntity doesn't exist on actor.
Adding flag for dataVersion control
** added shell of migration.js for updating NPC Data. This is only being pushed for visibility by people other than me and is by no means done or tested and probably very broken.
Line 159 commented out to keep from running broken function. Uncomment for testing.
Broken _updateNPCData from lines 242 to 289